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Lucia Mason; Angelica Ronconi; Barbara Carretti; Sara Nardin; Christian Tarchi – Journal of Computer Assisted Learning, 2024
Background: Digital texts are progressively becoming the medium of learning for students, but research has indicated that students tend to process information more superficially while reading on screen. It is therefore relevant to examine what strategies can support digital text comprehension. Objectives: This study aimed to investigate the…
Descriptors: College Students, Books, Electronic Publishing, Handheld Devices
Lori Bruner; Natalia I. Kucirkova – Journal of Children and Media, 2025
In this study, we examine preschool storybook apps to identify the types of characters represented in these stories and how they relate to design quality and opportunities for children to build their vocabularies -- a significant predictor of later success in learning to read. Specifically, we sought to understand (a) how storybook apps portray…
Descriptors: Childrens Literature, Computer Software, Handheld Devices, Computer Oriented Programs
Alejandro Gómez-Camacho; Juan de-Pablos-Pons; Pilar Colás-Bravo; Jesús Conde-Jiménez – Comunicar: Media Education Research Journal, 2023
Instant messaging applications integrated in smartphones have favored the emergence of new digital writing systems, which are characterized by the use of specific spellings called textisms. This study analyses the relationship between the use of textisms and spelling mistakes in academic texts. The methodology applied was descriptive, based on a…
Descriptors: Synchronous Communication, Social Media, Computer Oriented Programs, Handheld Devices
Öztop, Feyyaz; Nayci, Ömer – International Online Journal of Education and Teaching, 2021
This research was carried out to determine whether the comprehension level differs according to the reading environment by examining the studies comparing the comprehension level according to reading from the screen and from the paper by using meta-analysis method. Meta-analysis method was used in this research. The data of the study were obtained…
Descriptors: Reading Comprehension, Reader Text Relationship, Paper (Material), Printed Materials
Cavalli, Eddy; Colé, Pascale; Brèthes, Hélène; Lefevre, Elise; Lascombe, Samuel; Velay, Jean-Luc – Annals of Dyslexia, 2019
Developmental dyslexia is a long-lasting reading deficit that persists into adulthood. In spite of many difficulties, some adults with dyslexia reach levels of reading comprehension similar to those of unimpaired readers and successfully study at university. While digital technologies offer many potential tools to facilitate reading, there are…
Descriptors: Adults, College Students, Books, Electronic Publishing
Harvey, Miles; Deuel, Adrianna; Marlatt, Rick – Journal of Adolescent & Adult Literacy, 2020
In an eighth-grade English language arts class, 100 students used virtual reality headsets, augmented reality--capable smartphones, tablets, desktop computers, online scavenger hunts, and print-based texts as an introduction to William Shakespeare's life and works. The authors highlight the need for educators to offer multimodal instruction that…
Descriptors: English Literature, Language Arts, Computer Simulation, Audio Equipment
Hoel, Trude; Tønnessen, Elise Seip – AERA Open, 2019
Children develop their language when they explore and talk about literary texts. In this study, we explore the design of shared digital reading as a basis for critical reflection on the reading situation in an institutional context with its given opportunities and limitations. We examine six videotaped readings of one specific picture book app,…
Descriptors: Affordances, Young Children, Group Activities, Picture Books
Léger, Pierre-Majorique; An Nguyen, Thanh; Charland, Patrick; Sénécal, Sylvain; Lapierre, Hugo G.; Fredette, Marc – Computers in the Schools, 2019
The study investigates how learner experience with applications (apps) and how app types (native vs. non-native) influence performance in reading comprehension. Twenty-five high school students used different apps to read four texts. The students were asked to use the annotation feature of the apps to facilitate their reading. Ease of use,…
Descriptors: Computer Software, Performance Factors, Student Experience, Reading Comprehension
Aliagas, Cristina; Margallo, Ana María – Literacy, 2017
This paper reports on some data on the effects of screen-based interactivity on children's engagement with storybook apps during family shared book reading that were gathered in a 2-year, small-scale ethnographic case study in Spain. Data analysis focuses on the complex interplay between the storybook app's interactive features and the children's…
Descriptors: Foreign Countries, Children, Responses, Interaction
Chen, Chih-Ming; Lin, Yu-Ju – Interactive Learning Environments, 2016
Despite the popularity of mobile reading devices, many studies have indicated that small screens restrict information transmission, adversely affecting reading performance on mobile devices. Moreover, mobile reading typically occurs in different reading contexts. Therefore, suitable text display type for mobile reading in different reading…
Descriptors: Visual Aids, Reading Comprehension, Attention Control, Cognitive Processes
Stone, Adam – Critical Inquiry in Language Studies, 2014
The widespread adoption of smartphones and tablet computers have enabled the rapid creation and distribution of innovative American Sign Language (ASL) and written English bilingual ebooks, aimed primarily at deaf and hard-of-hearing children. These sign-print bilingual ebooks are unique in how they take advantage of digital platforms to display…
Descriptors: American Sign Language, English, Bilingual Instructional Materials, Electronic Publishing
Bozkurt, Aras; Bozkaya, Mujgan – International Review of Research in Open and Distributed Learning, 2015
The aim of this mixed method study is to identify evaluation criteria for interactive e-books. To find answers for the research questions of the study, both quantitative and qualitative data were collected through a four-round Delphi study with a panel consisting of 30 experts. After that, a total of 20 interactive e-books were examined with…
Descriptors: Evaluation Criteria, Electronic Publishing, Books, Handheld Devices
Van Horne, Sam; Russell, Jae-eun; Schuh, Kathy L. – Educational Technology Research and Development, 2016
Researchers have more often examined whether students prefer using an e-textbook over a paper textbook or whether e-textbooks provide a better resource for learning than paper textbooks, but students' adoption of mark-up tools has remained relatively unexamined. Drawing on the concept of Innovation Diffusion Theory, we used educational data mining…
Descriptors: Programming Languages, Hypermedia, Electronic Publishing, Textbooks
Davidovitch, Nitza; Yavich, Roman; Druckman, Eran – Journal of International Education Research, 2016
This paper focuses on students' reading habits--whether traditional reading habits (print books) or modern reading habits (using a computer screen). We review the changes in students' reading habits over time, as part of other global changes, and explore whether corresponding digital pedagogies have evolved to address these changes. We examine…
Descriptors: Foreign Countries, Reading Habits, Printed Materials, Nonprint Media
Huang, Kuo-Liang; Chen, Kuo-Hsiang; Ho, Chun-Heng – Australasian Journal of Educational Technology, 2014
It is possible that e-textbook readers and tablet PC's will become mainstream reading devices in the future. However, knowledge about instructional design in this field of learning sciences is inadequate. This study aimed to analyse how two factors, that is, presentation methods and concept maps, interact with cognitive load and learning…
Descriptors: Handheld Devices, Textbooks, Electronic Publishing, Instructional Design
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