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Lisa DaVia Rubenstein; Andy Waldron; Gerardo Ramirez – Gifted Child Today, 2025
This action research study evaluated an original lesson using the AI language model ChatGPT to generate tailored play scripts for individual students based on their interests, reading levels, and creative visions. Implemented with 13 third and fourth graders in an after-school program, the "Journeying between Worlds and Words" lesson…
Descriptors: Artificial Intelligence, Technology Uses in Education, Theater Arts, Scripts
Parish, Linda – Mathematics Education Research Group of Australasia, 2016
This case-study explores the impact of a 12 week in-class intervention designed to encourage creativity, inquiry and exploration as a normal and expected part of mathematics lessons, with a particular focus on supporting the learning of highly capable and gifted students. Fred is a mathematically highly capable grade five student whose personal…
Descriptors: Creativity, Case Studies, Mathematics Achievement, High Achievement
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Calkin, Joshua; Karlsen, Megan – Journal of Applied Research on Children, 2014
Destination Imagination is a creative problem solving competition for school-aged children that encourages creative growth and long-term problem solving skills. These skills are important for young children as they can be directly related to future success in school, home, and the workplace. This extracurricular activity has impacted 1.5 million…
Descriptors: Imagination, Creativity, Skill Development, Problem Solving
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Ren, Li-juan; Tang, Zheng – International Education Studies, 2008
The ways to train creative talents are put forward by an analysis of talents-training mode, individual development, creative thinking and the optimization of teaching process.
Descriptors: Creativity, Creative Thinking, Talent Development, Imagination