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Andrew Phillips; Anusha Srinivas; Ilina Prentoska; Margaret O'Dea; Matthew Kustrup; Sarah Hurley; Savannah Bruno; Vy Nguyen; Pin-Kuang Lai – Biochemistry and Molecular Biology Education, 2024
Teaching chemistry and biology students about biologics design remains challenging despite its increasing importance in pharmaceutical development. Monoclonal antibodies, commonly called mAbs, are the most popular biologics. They have been developed into drugs to treat various diseases in the past decades. Multiple challenges exist for designing…
Descriptors: Teaching Methods, Biochemistry, Science Instruction, Computer Software
Alsaadoun, Abdulmajid – International Journal of Education and Literacy Studies, 2021
The current study examined the effectiveness of the use of electronic static infographic (information graphic) technology to support university students' learning, to develop their comprehension of instructional design concepts and to improve their Information and Communication Technology (ICT) literacy. The researcher used an experimental design…
Descriptors: Instructional Design, Computer Literacy, Comprehension, Visual Aids
Demirata, Ahmet; Sadik, Olgun – Journal of Research on Technology in Education, 2023
Turkey's Ministry of National Education started to establish makerspaces called Design and Skills Labs (DSLs) in every public school across Turkey by 2023. However, public school teachers' qualifications required for DSLs are not clear. This study aimed to find out the necessary competencies for educators in makerspaces, and public school…
Descriptors: Foreign Countries, Teacher Competencies, Cooperative Learning, Shared Resources and Services
Boer, Perien Joniell; Asino, Tutaleni I. – TechTrends: Linking Research and Practice to Improve Learning, 2022
This study presents an ethnographic account of the learning design experiences of six Namibian teachers during school closures caused by the COVID-19 pandemic. The study explores the emotions, perspectives and actions of these teachers and also reveals the influence of personal, institutional and national culture on their learning design…
Descriptors: Foreign Countries, Instructional Design, COVID-19, Pandemics
Zhang, Yulei Gavin; Dang, Mandy Yan – Journal of Information Technology Education: Research, 2020
Aim/Purpose: In this study, we aim to understand factors that can influence technology-supported learning, specifically in the blended environment. To do that, a research model is developed by incorporating factors from three perspectives, including self-related factors, technology and systems factors, and the instructional design factor.…
Descriptors: Technology Uses in Education, Blended Learning, Models, College Freshmen
Shively, Kate; Palilonis, Jennifer – Journal of Education, 2018
This study examines design thinking (DT) as a strategy to develop K-3 digital literacy curricula. This article chronicles first-year, preservice teachers' (PSTs') perceptions using DT to explore an often-misunderstood curricular framework, digital literacy. The participants employed DT as a strategy for developing digital literacy curriculum.…
Descriptors: Curriculum Development, Preservice Teachers, Student Attitudes, Instructional Design
Paskevicius, Michael; Irvine, Valerie – Journal of Interactive Media in Education, 2019
Beyond providing alternatives to traditional learning resources, there exists a gap in the literature in understanding how openness is impacting teaching and learning in higher education. This paper explores the ways in which educators describe how open education is impacting their pedagogical designs. Using a phenomenological approach with…
Descriptors: Foreign Countries, Educational Practices, Instructional Design, Praxis
Reynolds, Rebecca – Educational Technology Research and Development, 2016
This paper offers a newly conceptualized modular framework for digital literacy that defines this concept as a task-driven "social constructivist digital literacy," comprising 6 practice domains grounded in Constructionism and social constructivism: Create, Manage, Publish, Socialize, Research, Surf. The framework articulates possible…
Descriptors: Computer Literacy, Constructivism (Learning), Instructional Design, Educational Games
Alhabeeb, Abdullah; Rowley, Jennifer – International Journal of Educational Management, 2017
Purpose: The purpose of this paper is to offer insights into the development of eLearning systems and the perceptions of key players in the management of eLearning systems in three large universities in Saudi Arabia. It establishes the relative importance of different factors and compares these findings with studies conducted elsewhere in the…
Descriptors: Foreign Countries, Electronic Learning, Universities, Success
Wengier, Sabrina – Dimension, 2022
Students gain a lasting impression of a course and of the instructor on the first day of class (Lang, 2019). In asynchronous online or hybrid classes, the equivalent of the first day of class is the Start Here module. This orientation module should contain essential information about class expectations and technology requirements and provide help…
Descriptors: Online Courses, Second Language Learning, Second Language Instruction, Asynchronous Communication
McKenzie, Sophie; Spence, Aaron; Nicholas, Maria – Electronic Journal of e-Learning, 2018
This paper explores the design, development and evaluation of an early childhood literacy iPad application, focusing on the English Alphabet, called "A to Z Safari" trialled in Australian classrooms. A to Z Safari was designed to assist students in the early years of schooling with learning the alphabet and building on their knowledge of…
Descriptors: Emergent Literacy, Early Childhood Education, Instructional Design, Handheld Devices
Kordaki, Maria; Papastergiou, Marina; Psomos, Panagiotis – Education and Information Technologies, 2016
The aim of this work was twofold. First, an empirical study was designed aimed at investigating the perceptions that entry-level non-computing majors--namely Physical Education and Sport Science (PESS) undergraduate students--hold about basic Computer Literacy (CL) issues. The participants were 90 first-year PESS students, and their perceptions…
Descriptors: Undergraduate Students, Student Attitudes, Computer Assisted Instruction, Educational Games
Vanek, Jenifer B. – ProQuest LLC, 2017
This research explores the difficulties faced by many migrant, refugee, and immigrant adults confronted with technological ubiquity in economically developed countries. Preparing migrant adult learners for the digital world by building digital literacy skills can help to maintain home language proficiency, support English language learning, and…
Descriptors: Migrants, Adult Learning, Computer Literacy, Media Literacy
Park, Sanghoon – Educational Technology & Society, 2015
Animated pedagogical agents have become popular in multimedia learning with combined delivery of verbal and non-verbal forms of information. In order to reduce unnecessary cognitive load caused by such multiple forms of information and also to foster generative cognitive processing, multimedia design principles with social cues are suggested…
Descriptors: Undergraduate Students, Computer Literacy, Cues, Cognitive Processes
Laakkonen, Ilona – Research-publishing.net, 2015
Despite the proliferation of social media, few learners make effective use of digital technology to support their learning or graduate with the skills necessary for developing and communicating their expertise in the knowledge-driven networked society of the digital age. This article makes use of the concept of Personal Learning Environments (PLE)…
Descriptors: Foreign Countries, College Students, Computer Literacy, Technological Literacy