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II Patrick Michael Damon – ProQuest LLC, 2023
The purpose of this study was to examine the effects of gamified training in cybersecurity concepts on individuals not employed in information technology roles compared to traditional pieces of training. As the world becomes increasingly connected technologically, so too do the cyber vulnerabilities increase, and it is essential for all types of…
Descriptors: Information Technology, Information Security, Computer Security, Gamification
Kevin Hilliard; Xiaohong Yuan; Kelvin Bryant; Jinsheng Xu; Jinghua Zhang – Journal of Cybersecurity Education, Research and Practice, 2024
Gamification has proven to be effective in engaging and encouraging people to work towards and achieve goals. Many students struggle to focus on schoolwork, due to a lack of interest, lack of understanding, or other factors unique to the student. Applying gamification elements to education can help engage these students in learning their course…
Descriptors: Gamification, Mastery Learning, Computer Security, Computer Networks
Frontera, Paul J.; Rodriguez-Seda, Erick J. – IEEE Transactions on Education, 2021
Contribution: This article presents a project-based learning (PBL) activity for use in the instruction of network attacks on cyber-physical systems. Student learning is analyzed to determine the project's contribution to learning outcome attainment. Background: The literature contains a significant amount of research on the benefits of PBL as a…
Descriptors: Student Projects, Teaching Methods, Computer Security, Information Security
Malone, Mac – ProQuest LLC, 2023
We analyze the thesis that a fully immersive gamified learning platform benefits students, improving their enjoyment, time management, and performance by engaging them with the subject matter. We assert that an immersive experience centered around a true game produces better results than exercises with just a few gamified elements (e.g., points,…
Descriptors: Game Based Learning, Teaching Methods, Time Management, Learner Engagement
Hajar Majjate; Youssra Bellarhmouch; Adil Jeghal; Ali Yahyaouy; Hamid Tairi; Khalid Alaoui Zidani – Education and Information Technologies, 2025
In recent times, there has been a growing interest in enhancing recommendation systems for e-learning platforms to deliver a personalised learning experience that meets each learner's distinct requirements and preferences. Nevertheless, it is crucial to recognise the ethical considerations surrounding this technology, as it heavily relies on…
Descriptors: Ethics, Artificial Intelligence, Technology Uses in Education, Student Attitudes
Shaobin Chen; Qingrong Li; Tao Wang – International Journal of Information and Communication Technology Education, 2024
This study aims to assess the implementation of smart campus and the students' learning engagement at Zhongshan College, China. A well-structured questionnaire was developed, and information was collected from 277 students and 377 teachers. The results indicate that both groups of respondents highly agree on the construction levels of the smart…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Learner Engagement
Mubashrah Saddiqa; Kristian Helmer Kjær Larsen; Robert Nedergaard Nielsen; Jens Myrup Pedersen – Journal of Cybersecurity Education, Research and Practice, 2024
Cybersecurity has traditionally been perceived as a highly technical field, centered around hacking, programming, and network defense. However, this article contends that the scope of cybersecurity must transcend its technical confines to embrace a more inclusive approach. By incorporating various concepts such as privacy, data sharing, and…
Descriptors: Labor Force Development, Diversity, Educational Background, Information Security
Kim, Sang Soo – Interactive Learning Environments, 2023
As education is increasingly going online, propelled by the COVID-19 outbreak, how to build student engagement has become critically important, and it is, therefore, necessary to explore the motivators and barriers to student engagement comprehensively. Given the nature of an online learning environment, this study specifically focused on security…
Descriptors: Online Courses, Universities, COVID-19, Pandemics
Maher Salem; Khalid Samara; Abdel-Karim Al-Tamimi – ACM Transactions on Computing Education, 2024
This study focuses on the challenges encountered in online cybersecurity education. It adopts an exploratory research design using a mixed-methods approach to investigate the perceptions and experiences of postgraduate students enrolled in an online cybersecurity program. The collection of data is structured into two distinct phases. In the…
Descriptors: Information Security, Computer Security, Guidelines, Student Motivation
James T. McCafferty – Journal of Cybersecurity Education, Research and Practice, 2024
Engagement is a critical part of student learning and student success. This is especially true in online classes where students have less interaction with their classmates and instructors when compared to traditional face-to-face courses. Research on engagement has shown that when students are meaningfully engaged it can increase student…
Descriptors: Online Courses, Graduate Study, Computer Security, Learner Engagement
Oliver J. Mason; Siobhan Collman; Stella Kazamia; Ioana Boureanu – Journal of Cybersecurity Education, Research and Practice, 2024
This pilot study aims to assess the acceptability of Open University's training platform called Gamified Intelligent Cyber Aptitude and Skills Training course (GICAST), as a means of improving cybersecurity knowledge, attitudes, and behaviours in undergraduate students using both quantitative and qualitative methods. A mixed-methods, pre-post…
Descriptors: Career Readiness, Computer Science, Computer Security, Gamification
Kam, Hwee-Joo; Katerattanakul, Pairin – Journal of Information Technology Education: Innovations in Practice, 2019
Aim/Purpose: In this study, the researchers investigated whether the out-of-class learning approach could help the students to attain any valuable learning outcomes for cybersecurity learning and could enhance the perceived value of cybersecurity education among the students. Background: Cybersecurity learning poses challenges for its students to…
Descriptors: Academic Achievement, Learner Engagement, Computer Security, Information Security
Rice, Jeffrey Philip – ProQuest LLC, 2021
Using the lived experiences of study participants, the purpose of the exploratory qualitative study was to explore collegiate cybersecurity instructors' qualities needed to maximize the engagement of Generation Z cybersecurity learners to successfully become cybersecurity specialists. This understanding is important in order to increase the…
Descriptors: Information Security, Computer Security, Age Groups, Specialists
Xu, Zhen; Dawson, Kara; Antonenko, Pavlo; Koh, Do Hyong; Wusylko, Christine – Journal of Online Learning Research, 2022
This convergent mixed method study investigates learner engagement during a blended, transmedia curriculum called CryptoComics, which is designed to teach 3rd-5th graders about cryptology and cybersecurity. Curriculum design is presented through the lens of four engagement facilitators: (1) anchoring the curriculum with a comic book, (2) blending…
Descriptors: Learner Engagement, Elementary School Students, Curriculum Design, Cartoons
Amo, Laura C.; Liao, Ruochen; Frank, Emma; Rao, H. Raghav; Upadhyaya, Shambhu – IEEE Transactions on Education, 2019
Contribution: Intervention effectiveness is shown to vary in its influence on teenagers' outcomes with cybersecurity problem-solving and engagement. In-depth, high-intensity types of intervention may be more effective for female students. Background: Instructional interventions are being developed to address both the critical shortage in…
Descriptors: Computer Security, Computer Literacy, Adolescents, Intervention
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