Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 2 |
Descriptor
Activity Units | 2 |
Learning Experience | 2 |
Student Participation | 2 |
Teaching Methods | 2 |
Activism | 1 |
Cooperation | 1 |
Course Descriptions | 1 |
Curriculum Implementation | 1 |
Dissent | 1 |
English Instruction | 1 |
Foreign Countries | 1 |
More ▼ |
Publication Type
Journal Articles | 2 |
Reports - Descriptive | 2 |
Education Level
Grade 7 | 1 |
Higher Education | 1 |
Middle Schools | 1 |
Audience
Location
Australia | 1 |
Pennsylvania | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Herrig, Brian; Taranto, Greg – Technology and Engineering Teacher, 2012
One of the key features that draws many people to play video games is the fact that they are interactive. Video games allow the user to be actively engaged and in control of the action (Prensky, 2006). Seventh grade students at Canonsburg Middle School are actively engaging in the creation of video games. The students are engaged at a much deeper…
Descriptors: Learner Engagement, Activity Units, Problem Based Learning, Teaching Methods
Hytch, Tony – English in Australia, 2008
This article discusses a unit of work, developed by this author, that encouraged students to "express themselves" by using language to make a difference (i.e., to protest an issue of particular concern.) While the culminating task for this unit was a spoken task requiring students to reflect upon what they had done and how successful…
Descriptors: Student Participation, Learning Experience, Activity Units, Transformative Learning