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Schneider, Sascha; Beege, Maik; Nebel, Steve; Schnaubert, Lenka; Rey, Günter Daniel – Educational Psychology Review, 2022
For a long time, research on individuals learning in digital environments was primarily based on cognitive-oriented theories. This paper aims at providing evidence that social processes affect individual learning with digital materials. Based on these theories and empirical results, a social-processes-augmented theory is suggested: the…
Descriptors: Learning Theories, Computer Uses in Education, Social Cognition, Social Influences
Yao, Xiangquan – Digital Experiences in Mathematics Education, 2020
The emergence of interactive mathematics software in the early 1990s has invited mathematics education researchers to consider ways that dynamic geometry environments (DGEs) might influence K-16 learners' growth of geometric understanding. This article examines the applicability of the Pirie-Kieren theory to trace this growth. Data for this…
Descriptors: Geometry, Mathematics Instruction, Computer Uses in Education, Learning Processes
Zhang, Jianing – Higher Education Studies, 2022
As the most influential figure in the field of learning science, Piaget's research on children's concepts and consciousness, his concept of 'Piagetian education', his contribution to constructivism have been greatly adopted in education. However, the weaknesses of his work have been criticised by many scholars. This paper illustrates how Piaget's…
Descriptors: Piagetian Theory, Developmental Stages, Learning Theories, Sociocultural Patterns
Andrea Cedeno – ProQuest LLC, 2022
The relationship between computer-based and paper-based testing may vary. Students with special needs may or may not perform better on computer-based testing compared to paper-based testing. Over the past few decades, computers and technology have increased in society and in classrooms. The use of technology has increased during the era of the…
Descriptors: Computer Assisted Testing, Test Format, Special Needs Students, Reading Comprehension
Abderrahim, Lizzie; Gutiérrez-Colón Plana, Mar – The EUROCALL Review, 2021
Using the concept of a journey through time, this article examines the theoretical foundation underpinning the use of digital storytelling as a pedagogical tool in the language classroom. It describes the arguments developed by Dewey, Piaget and Vygotsky, which form the basis of social constructivist theory and the work of Kolb from which…
Descriptors: Story Telling, Computer Uses in Education, Second Language Instruction, Learning Theories
Livingstone, Kerwin A. – International Journal of Education and Development using Information and Communication Technology, 2019
With the introduction of more modern instructional practices, the traditional approach to learning and teaching is becoming ever more obsolete. Education practitioners all over the world have been calling for educational institutions, in both developed and developing countries, to improve pedagogical practices as a means of significantly enhancing…
Descriptors: Curriculum Design, Curriculum Development, Computer Uses in Education, Information Technology
Dillenbourg, Pierre; Kim, Kevin Gonyop; Nasir, Jauwairia; Yeo, Shuqing Teresa; Olsen, Jennifer K. – Research and Practice in Technology Enhanced Learning, 2019
In this paper, we present a response to the Interest-Driven Creator (IDC) theory from a European perspective. Specifically, we raise six questions intended to start a dialog with respect to IDC theory's placement in existing learning theories, its adoption in educational systems, and how it can be influenced by emerging learning technologies and…
Descriptors: Foreign Countries, Learning Theories, Adoption (Ideas), Educational Technology
Yildizl, Hülya; Simsek, Irfan – International Journal of Contemporary Educational Research, 2020
By carrying out software-aided mind/argument mapping applications in the "Theories of Learning and Teaching" course offered to post-graduate students completing a master's degree in education, the present research aimed to examine the effects of the applications on academic achievement, as well as explore students' opinions on these…
Descriptors: Graduate Students, Masters Degrees, Education Majors, Learning Theories
Scandura, Joseph M. – Technology, Instruction, Cognition and Learning, 2018
This paper summarizes key stages in development of the Structural Learning Theory (SLT) and explains how and why it is now possible to model human tutors in a highly efficient manner. The paper focuses on evolution of the SLT, a deterministic theory of teaching and learning, on which AuthorIT authoring and TutorIT delivery systems have been built.…
Descriptors: Artificial Intelligence, Models, Tutors, Learning Theories
Tan, Seng-Chee – Australasian Journal of Educational Technology, 2019
Using computers as cognitive tools or mindtools has created impact in education since their introduction in the 1990s. One main characteristic is the notion of learning with computers as intellectual partners: engaging learners in higher level thinking while taking away the lower level cognitive load such as computing and digital storage. In…
Descriptors: Computer Assisted Instruction, Learning Theories, Computer Uses in Education, Educational Technology
Hennah, Naomi – School Science Review, 2019
Open badges are portable, digital credentials that offer the opportunity to reward learning in both formal and informal settings, providing an inventory of competencies and interests. Previously, a comprehensive framework of open badges in the 'Working Scientifically' strand of the National Curriculum in England (ages 5-16), extending into post-16…
Descriptors: Recognition (Achievement), Computer Uses in Education, Informal Education, Science Education
Smythe, Suzanne – Adult Education Quarterly: A Journal of Research and Theory, 2018
This article reports on a study of adult literacy and learning in a public computing center where people contend with the new literacy demands of online government and other automated technologies. The study asks, (1) What literacy and learning practices are associated with digital governance? (2) What pedagogies support people to navigate digital…
Descriptors: Adult Literacy, Adult Learning, Governance, Adult Education
Carroll, Julie-Anne; Sankupellay, Mangalam; Newcomb, Michelle; Rodgers, Jess; Cook, Roger – Australasian Journal of Educational Technology, 2018
Most pedagogical literature has generated "how to" approaches regarding the use of student response systems (SRS). There are currently no systematic reviews on the effectiveness of SRS, for its capacity to enhance critical thinking, and achieve sustained learning outcomes. This paper addresses this current gap in knowledge. Our teaching…
Descriptors: Audience Response Systems, Sociology, Public Health, Controversial Issues (Course Content)
Koivisto, Jaana-Maija; Niemi, Hannele; Multisilta, Jari; Eriksson, Elina – Education and Information Technologies, 2017
The growing use of game-based simulation in healthcare education reflects the opportunities afforded to learners by serious games, which simulate real-world situations and enable students to emulate the roles of healthcare professionals in a safe and engaging learning environment. As part of a design-based research project to design, test, and…
Descriptors: Nursing Education, Nursing Students, Experiential Learning, Computer Simulation
Zou, Di; Xie, Haoran; Wang, Fu Lee – Knowledge Management & E-Learning, 2018
With recent advancements in information technologies and language learning models, rapid innovations of technology-enhanced language learning have been widely witnessed by research communities and educational institutions globally. Powerful new technologies, such as social media and networks, mobile applications, wearable computing, cloud…
Descriptors: Second Language Learning, Educational Trends, Educational Research, Computer Uses in Education