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Zheng, Lanqin – Asia Pacific Education Review, 2016
This meta-analysis examined research on the effects of self-regulated learning scaffolds on academic performance in computer-based learning environments from 2004 to 2015. A total of 29 articles met inclusion criteria and were included in the final analysis with a total sample size of 2,648 students. Moderator analyses were performed using a…
Descriptors: Scaffolding (Teaching Technique), Academic Achievement, Meta Analysis, Computer Managed Instruction
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Schroeder, Noah L.; Adesope, Olusola O. – Journal of Research on Technology in Education, 2014
After more than a decade of pedagogical agent research, this review synthesizes the affective implications of learning with pedagogical agents. The review investigates different affective measures within 99 pedagogical agent outcome measures. The results suggest that learners may prefer pedagogical agents compared to non-agent control conditions,…
Descriptors: Affective Measures, Outcome Measures, Motivation, Professional Identity
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Marshall, Neil; Buteau, Chantal – International Journal for Technology in Mathematics Education, 2014
As part of their undergraduate mathematics curriculum, students at Brock University learn to create and use computer-based tools with dynamic, visual interfaces, called Exploratory Objects, developed for the purpose of conducting pure or applied mathematical investigations. A student's Development Process Model of creating and using an Exploratory…
Descriptors: Mathematics Education, Mathematics Curriculum, Undergraduate Students, Investigations
Donnelly, Dermot F.; Linn, Marcia C.; Ludvigsen, Sten – Review of Educational Research, 2014
The National Science Foundation-sponsored report "Fostering Learning in the Networked World" called for "a common, open platform to support communities of developers and learners in ways that enable both to take advantage of advances in the learning sciences." We review research on science inquiry learning environments (ILEs)…
Descriptors: Science Education, Inquiry, Active Learning, Educational Environment
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Chrysostomou, Chrysostomos; Papadopoulos, George – International Journal on E-Learning, 2008
This work introduces the concept of an Object-Oriented Learning Object (OOLO) that is developed in a manner similar to the one that software objects are developed through Object-Oriented Software Engineering (OO SWE) techniques. In order to make the application of the OOLO feasible and efficient, an OOLO model needs to be developed based on…
Descriptors: Teaching Styles, Computer Software, Behavioral Objectives, Observational Learning