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Nigel Newbutt; Noah Glaser; Marc Sonley Francois; Matthew Schmidt; Sue Cobb – Journal of Autism and Developmental Disorders, 2024
The primary aim of this systematic review is to investigate the inclusion of autistic individuals in the design process of immersive technologies. This study follows the preferred reporting items for systematic reviews and meta-analyses standards for systematic literature reviews. To ensure the research questions and subsequent stages of the…
Descriptors: Information Technology, Computer Simulation, Autism Spectrum Disorders, Literature Reviews
Alexandra Aster; Matthias Carl Laupichler; Saskia Zimmer; Tobias Raupach – Advances in Health Sciences Education, 2024
Serious games, as a learning resource, enhance their game character by embedding game design elements that are typically used in entertainment games. Serious games in its entirety have already proven their teaching effectiveness in different educational contexts including medical education. The embedded game design elements play an essential role…
Descriptors: Educational Games, Computer System Design, Health Services, Medical Services
Maria R. Ebling – ACM Transactions on Computing Education, 2024
Objectives: Faculty new to teaching operating systems or those looking to refresh their course need to understand the state of the art in operating system education. Toward this goal, we conducted a survey of operating system instructors to understand how they approach teaching the course and what textbook and software platforms they use in their…
Descriptors: Literature Reviews, Surveys, Teacher Attitudes, Information Technology
Wright, M. Keith – Journal of Learning in Higher Education, 2016
There is now a preponderance of evidence suggesting that the types of online course management software (OCMS) used in purely online undergraduate college courses, do not meet the needs of younger immature students. These students often lack the learning skills necessary to succeed in such courses, nor do the popular OCMS include the vigilance…
Descriptors: Online Systems, Electronic Learning, Undergraduate Students, Courseware
Anohah, Ebenezer; Oyelere, Solomon Sunday; Suhonen, Jarkko – International Journal of Mobile and Blended Learning, 2017
The majority of the existing research regarding mobile learning in computing education has primarily focused on studying the effectiveness of, and in some cases reporting about, implemented mobile learning solutions. However, it is equally important to explore development and application perspectives on the integration of mobile learning into…
Descriptors: Educational Trends, Electronic Learning, Research Reports, Literature Reviews
Bossaller, Jenny S.; Sandy, Heather Moulaison – College & Research Libraries, 2017
This article describes the results of a systematic review of peer-reviewed, published research articles about "discovery layers," user-friendly interfaces or systems that provide single-search box access to library content. Focusing on articles in LISTA published 2009-2013, a set of 80 articles was coded for community of users, journal…
Descriptors: Electronic Libraries, Computer Interfaces, Computer System Design, Online Searching
Pittman, Jason – Journal of Information Technology Education: Research, 2013
The use of laboratories as part of cybersecurity education is well evidenced in the existing literature. We are informed about the benefits, different types of laboratories and, in addition, underlying learning theories therein. Existing research also demonstrates that the success of employing cybersecurity laboratory exercises relies upon…
Descriptors: Computer Security, Laboratories, Technology Uses in Education, Delivery Systems
Gegenfurtner, Andreas; Quesada-Pallarès, Carla; Knogler, Maximilian – British Journal of Educational Technology, 2014
This study examines how design characteristics in digital simulation-based learning environments moderate self-efficacy and transfer of learning. Drawing on social cognitive theory and the cognitive theory of multimedia learning, the meta-analysis psychometrically cumulated k?=?15 studies of 25 years of research with a total sample size of…
Descriptors: Meta Analysis, Computer Simulation, Computer System Design, Educational Environment
Vista, Alvin – Journal of Librarianship and Information Science, 2013
This paper aims to present an alternative and simple method to improve the filtering of search results so as to increase the efficiency of literature searches, particularly for individual researchers who have limited logistical resources. The method proposed here is scope restriction using an impact-based filter, made possible by the emergence of…
Descriptors: Search Strategies, Online Searching, Information Literacy, Information Skills
Glore, Peyton; David, Alicia – International Journal on E-Learning, 2012
This article reviews research pertaining to the use aesthetics design, and usability in education. This article focuses on defining the role of visual elements and aesthetics in the user interface while exploring the importance of their application in a web-based learning environment. Research demonstrates that aesthetics are pivotal in…
Descriptors: Aesthetics, Electronic Learning, Credibility, Web Based Instruction
Hsu, Yu-Chang; Ching, Yu-Hui – Canadian Journal of Learning and Technology, 2015
Mobile learning has become increasingly popular in the past decade due to the unprecedented technological affordances achieved through the advancement of mobile computing, which makes ubiquitous and situated learning possible. At the same time, there have been research and implementation projects whose efforts centered on developing mobile…
Descriptors: Electronic Learning, Instructional Design, Classification, Models
Lim, Doo Hun – International Journal on E-Learning, 2012
Literature indicates that there is limited research on the national and organizational level decision processes to develop and deliver e-learning programs. In this paper, existing e-learning literature is analyzed in terms of national level factors (national culture, readiness for new technology, and infrastructure), organizational level factors…
Descriptors: Electronic Learning, Instructional Development, Instructional Design, Organizational Culture
Dodd, Bucky J.; Antonenko, Pavlo D. – Computers & Education, 2012
Desktop virtual reality is an emerging educational technology that offers many potential benefits for learners in online learning contexts; however, a limited body of research is available that connects current multimedia learning techniques with these new forms of media. Because most formal online learning is delivered using learning management…
Descriptors: Multimedia Instruction, Hypermedia, Educational Technology, Instructional Design
Kurt, Serhat – Computers in the Schools, 2012
A WebQuest is an inquiry-based online learning technique. This technique has been widely adopted in K-16 education. Therefore, it is important that conditions of effective WebQuest design are defined. Through this article the author presents techniques for improving WebQuest design based on current research. More specifically, the author analyzes…
Descriptors: Literature Reviews, Performance Factors, Online Courses, Electronic Learning
Higgins, Steven E.; Mercier, Emma; Burd, Elizabeth; Hatch, Andrew – International Journal of Computer-Supported Collaborative Learning, 2011
This article reviews the research and evidence about multi-touch tables to provide an analysis of their key design features and capabilities and how these might relate to their use in educational settings to support collaborative learning. A typology of design features is proposed as a synthesis of the hardware and physical characteristics of the…
Descriptors: Evidence, Educational Research, Classification, Design Requirements