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Christopher Petrie – Computer Science Education, 2024
Background and Context: The Domain-Specific Programming (DSP) platforms EarSketch and TunePad are being used widely in schools for coding novices. Existing studies on both platforms have mainly concentrated on attitudinal changes, leaving a gap in the literature. Objective: The purpose of this research was to advance our understanding of two…
Descriptors: Computer Software, Mental Computation, Programming, Interdisciplinary Approach
Vizcaino Arevalo, Diego Fabian; Castiblanco Abril, Olga Lucia – Physics Education, 2022
The Mayan city of Chichen Itza is full of legends and mysticism. There, in the temple of Kukulkan, in front of a great pyramid with 91 central staircases, an interesting physical-acoustic phenomenon occurs that has fed mythical stories attributed to the Mayas. When clapping your hands in front of the steps, the echo sounds very different from the…
Descriptors: Physics, Scientific Concepts, Acoustics, Foreign Countries
Khachatryan, Davit – Journal of Statistics and Data Science Education, 2023
According to decades of research in educational psychology, learning is a social process that is enhanced when it happens in contexts that are familiar and relevant. But because of the skyrocketing popularity of data science, today we often work with students coming from an abundance of academic concentrations, professional, and personal…
Descriptors: Statistics Education, Teaching Methods, Visual Aids, Music
Morgan Sleeper – Canadian Journal of Applied Linguistics / Revue canadienne de linguistique appliquée, 2024
Music plays many important roles in language revitalization, from attracting learners and fostering speech communities to supporting language learning. These effects, however, are largely independent from the skills which linguists bring to language revitalization. This study introduces one concrete way in which applied linguistics can directly…
Descriptors: Singing, Language Maintenance, American Indian Languages, Music
Hui Yang – International Review of Research in Open and Distributed Learning, 2025
This study explored the impact of digital technologies on the development of musical skills among music students. A learning experiment was conducted with 66 students between the ages of 18 and 21 from China, France, Italy, and Spain. The study used the methods of a survey and online discussions. Participants verified that the present advancement…
Descriptors: Foreign Countries, Young Adults, Music Education, Music
Christine Ladwig; Dana Schwieger; Reshmi Mitra – Information Systems Education Journal, 2025
The rapid rise of AI use is creating some very serious legal and ethical issues such as bias, discrimination, inequity, privacy violations, and--as creators everywhere fear--theft of protected intellectual property. Because AI platforms "learn" by scraping training materials available online or what is provided to them through their…
Descriptors: Copyrights, Plagiarism, Intellectual Property, Computer Software
Yu Cheng – Interactive Learning Environments, 2023
Creative music skills promote much more divergent thinking perceived as a key element of creativity. The current research examines how music-making software enhances creative thinking skills in music. The research discusses the impact of music-making multimedia software on creative thinking development while creating musical pieces of a variety of…
Descriptors: Foreign Countries, Music Education, Musical Composition, Multimedia Materials
Moreno, Matthew; Ryan, Charlene; Woodruff, Earl – International Journal of Music Education, 2023
This study examined how music major and non-music major participants' performances and emotional expressions differed when exposed to background music of varying tempi while completing a reading comprehension task. Two questions were addressed: (1) What effect does background music of varying tempi have on the performance of music and non-music…
Descriptors: Music, Nonverbal Communication, Psychological Patterns, Performance
Ozlem Uzumcu; Hasan Acilmis – Technology, Knowledge and Learning, 2024
The aim of this study is to examine the integration of AI-powered tools into the lessons in the context of the diffusion of innovation theory. One of the main features of AI-powered tools is that they provide personalized results or feedback. For this reason, it is important for students to experience these tools in person, that is, to interact…
Descriptors: Instructional Innovation, Artificial Intelligence, Teaching Methods, Computer Software
Ouyang, Ming – Education and Information Technologies, 2023
This study sought to evaluate the effectiveness of introducing digital software in music education to improve academic performance and solfeggio class attendance. To assess academic performance, a test consisting of 25 theoretical questions and 25 practical tasks was developed. The Bologna model was used as an assessment system. The groups were…
Descriptors: Telecommunications, Handheld Devices, Computer Assisted Instruction, Music Education
Büsra Aras; Sultan Bozkurt; Serap Önen – Novitas-ROYAL (Research on Youth and Language), 2024
This research aimed to scrutinize and delineate the figures of speech manifesting in English hit songs. A selection of songs from Spotify's Top 30 Hit Songs List was chosen as the study material. The study employed a qualitative content analysis approach to classify the type and calculate the frequency of the figures of speech within the corpus of…
Descriptors: Figurative Language, English (Second Language), Second Language Learning, Second Language Instruction
Daniele Traversaro; Giorgio Delzanno; Giovanna Guerrini – Informatics in Education, 2024
Concurrency is a complex to learn topic that is becoming more and more relevant, such that many undergraduate Computer Science curricula are introducing it in introductory programming courses. This paper investigates the combined use of Sonic Pi and Team-Based Learning to mitigate the difficulties in early exposure to concurrency. Sonic Pi, a…
Descriptors: Misconceptions, Programming Languages, Computer Science Education, Undergraduate Students
Lee Cheng – Technology, Pedagogy and Education, 2024
The rapid advancement of mobile and computing technologies has made the enjoyment of music in the video gaming experience more accessible and affordable, and has raised the interest of educators in the affordances of music-related games for informal music learning. This study aimed to examine the educational affordances of music-related games…
Descriptors: Video Games, Computer Software, Music Education, Music
Nannan Guo – Education and Information Technologies, 2024
The introduction of modern vocal teaching techniques will promote the change in the music curricula in East Asia. The study explores the impact of the Vocal Image mobile application on musical self-esteem in East Asian youth. Encompassing 228 adolescents and young adults, it assesses the effectiveness of group activities within an interactive…
Descriptors: Music, Music Education, Computer Software, Teaching Methods
Jing Peng – Interactive Learning Environments, 2024
Playing musical instruments involves a high level of skill based on the harmonious and esthetic reproduction of notes. The main aim of this study is to determine the impact of MusicFlow, an interactive music composition system, on the development of students' piano skills. The article also used a survey to determine the potential of using digital…
Descriptors: Musical Instruments, Music Education, Musical Composition, Computer Software