Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 5 |
Descriptor
Computer Graphics | 5 |
Postsecondary Education | 5 |
Animation | 2 |
Computer Software | 2 |
Curriculum Development | 2 |
Design | 2 |
Educational Technology | 2 |
Internet | 2 |
Teaching Methods | 2 |
Access to Information | 1 |
Affective Measures | 1 |
More ▼ |
Source
Engineering Design Graphics… | 1 |
International Journal of… | 1 |
Journal of Experimental… | 1 |
Journal of Information… | 1 |
Tech Directions | 1 |
Author
Basuhail, Abdullah | 1 |
Bianchi, Laura J. | 1 |
Farkas, Robert | 1 |
Krunic, Tanja | 1 |
Petrovic, Branka | 1 |
Planchard, Marie | 1 |
Risko, Evan F. | 1 |
Ruzic-Dimitrijevic, Ljiljana | 1 |
Publication Type
Journal Articles | 5 |
Reports - Research | 3 |
Reports - Descriptive | 2 |
Tests/Questionnaires | 1 |
Education Level
Postsecondary Education | 4 |
Elementary Secondary Education | 1 |
Higher Education | 1 |
Audience
Location
Serbia | 1 |
Laws, Policies, & Programs
Assessments and Surveys
Positive and Negative Affect… | 1 |
What Works Clearinghouse Rating
Bianchi, Laura J.; Risko, Evan F. – Journal of Experimental Education, 2022
With the increase in online course use (Allen & Seaman, 2017), there is an increasing need to determine the most effective (i.e., the most conducive for learning) way to present lectures online (e.g., video lectures). Lecture graphics that are interesting but extraneous to the content (e.g., a celebrity), have been shown to impair…
Descriptors: Video Technology, Lecture Method, Visual Aids, Instructional Design
Basuhail, Abdullah – International Journal of Technology in Education, 2019
Problem solving techniques are one of the primary topics introduced to the computing and information technology students in tertiary education. In general, those techniques are presented using a collection of traditional tools, such as texts, graphs, illustrations, procedural steps, pseudocodes, algorithms, and flowcharts. In many cases, there is…
Descriptors: Electronic Learning, Programming, Problem Solving, Postsecondary Education
Tech Directions, 2008
Art and animation work is the most significant part of electronic game development, but is also found in television commercials, computer programs, the Internet, comic books, and in just about every visual media imaginable. It is the part of the project that makes an abstract design idea concrete and visible. Animators create the motion of life in…
Descriptors: Animation, Computer Graphics, Computer Software, Internet
Planchard, Marie – Engineering Design Graphics Journal, 2007
At some point in their education, pre-engineering students will take physics and/or calculus. For many freshmen who aren't certain about their career paths, taking these courses is a litmus test to determine whether they have the aptitude or desire to pursue an engineering degree. Therein lies the challenge for many students in the U.S. Science,…
Descriptors: Engineering Education, Student Interests, Physics, Computer Software
Krunic, Tanja; Ruzic-Dimitrijevic, Ljiljana; Petrovic, Branka; Farkas, Robert – Journal of Information Technology Education, 2006
The Advanced Technical School from Novi Sad set up a completely new study group for web design in 2004. The main goals of the paper are to explain the steps that were taken in starting this group, and to present the educational program based on our own research through the organization of the group and course descriptions. Since there is a…
Descriptors: Investigations, Prior Learning, Course Descriptions, Internet