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The Impact of SRA-Programming on Computational Thinking in a Visual Oriented Programming Environment
Fanchamps, Nardie L. J. A.; Slangen, Lou; Specht, Marcus; Hennissen, Paul – Education and Information Technologies, 2021
Visual programming environments are popular instruments in teaching Computational Thinking (CT) in schools today. Applying Sense-Reason-Act (SRA) programming can influence the development of computational thinking when forcing pupils to anticipate the unforeseen in their computer programs. SRA-programming originates from the programming of…
Descriptors: Programming, Computation, Thinking Skills, Computer Peripherals
Zhou, Ding; Gomez, Rafael; Davis, James; Rittenbruch, Markus – International Journal of Technology and Design Education, 2023
The role of "design" in the exploration of integrated "Science, Technology, Engineering, and Mathematics" (STEM) education has rapidly expanded in recent years. "Design" has made an important contribution by providing instructional scaffolds in synthesising knowledge from multiple disciplines to solve real-world…
Descriptors: STEM Education, Program Development, Design, Integrated Curriculum
Sara Benham; Casaundra DiDomenico; Ashton Dluzneski; Erin Howley; Brenna Curley; Katelyn Amy – Journal of Occupational Therapy Education, 2024
As rehabilitation technologies rapidly develop, the lack of evidence-based training remains a barrier to technology adoption. Continuing education (CE) may provide training opportunities for new technologies, specifically 3D printing. Current models of CE course design rely on traditional, pedagogical methods, including didactic delivery, as…
Descriptors: Computer Peripherals, Printing, Cooperative Learning, Interprofessional Relationship
Pabuçcu Akis, Aybüke; Demirer, Isil – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2023
The study presents an integrated STEM activity involving a 3D printer and entrepreneurial problem solving. The study was conducted with 20 high school students who worked in groups to make their own unique kolonya (a traditional Turkish sanitizer), similar to eau de Cologne. They then designed kolonya bottles using TinkerCad before producing them…
Descriptors: STEM Education, Computer Peripherals, Printing, Problem Solving
Wahid Yunianto; Adi Nur Cahyono; Theodosia Prodromou; Shereen El-Bedewy; Zsolt Lavicza – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2025
Creativity and problem-solving are 21st-century skills that we need to develop in our students. Research on computational thinking (CT) integration in school subjects and STEAM activities has shown a positive effect on students' problem-solving skills and creativity. Our study extends our previous work from the integration of CT in a mathematics…
Descriptors: Computation, Thinking Skills, STEM Education, Creativity
Hobbs, Elizabeth; Schisler, Laura; Pressley, Hugh; Smith, Walter – Technology and Engineering Teacher, 2021
Picture students huddled around a 3D printer in a middle school classroom. They gaze at the object being printed, and exclamations of, "Where is that flag from?" "What does that symbol mean?" and "Oh; I didn't think of that!" can be heard. These examples of observation, curiosity, and critical thinking are the elusive…
Descriptors: Computer Peripherals, Printing, Student Projects, Global Approach
Meeken, Luke – Art Education, 2020
Digital culture and creativity are often framed as immaterial (Casemajor, 2015), distinct from traditional media, such as paint and clay, and divorced from the immediate, embodied, and political realities of the arts classroom. 3D printing troubles this distinction, providing a concrete way for students' digitally created artifacts to manifest in,…
Descriptors: Art Products, Computer Peripherals, Printing, Computer Uses in Education
Mou, Tsai-Yun – Asia-Pacific Education Researcher, 2020
This study investigated college students' experiences with project-based learning in 3D design, specifically for 3D modeling. A total of 49 college students from a Visual Arts program participated in this study. By implementing a project-based assignment throughout one semester, each student was responsible for completing his or her proposed…
Descriptors: College Students, Student Projects, Active Learning, Visual Arts
A^ngelo F. Pitanga; Deley A. N. da Silva; Douglas D. de Menezes; Franciele da S. Mota – Journal of Chemical Education, 2025
This Article aims to share the results of a project that was developed with 80 students from Technical High School of Professional and Technological Education (PTE) at an institute located in the northeast of Brazil. The students discussed the global overview of fuel production and use, and how the introduction of green hydrogen into the market…
Descriptors: Career and Technical Education Schools, High Schools, High School Students, Student Attitudes
Sen, Ceylan; Ay, Zeynep Sonay; Kiray, Seyit Ahmet – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2020
This study involves the development and implementation of a STEM activity containing 3 D printer technology, which is commonly used in STEM education. Out of school STEM courses were organized with seven middle school students studying in the 7th grade and the activities in the course were carried out with a 3D printer. One of the activities in…
Descriptors: Learning Activities, Middle School Students, STEM Education, Computer Peripherals
de Morais, Felipe; Jaques, Patricia A. – Informatics in Education, 2022
Intelligent Tutoring Systems (ITSs) for Math still use traditional data input methods: computers' keyboard and mouse. However, students usually solve math tasks using paper and pen. Therefore, the gap between the manner the students work and the requirements imposed by these typing-based systems expose students to an extraneous cognitive load,…
Descriptors: Intelligent Tutoring Systems, Mathematics Instruction, Educational Technology, Technology Uses in Education
Corum, Kimberly; Garofalo, Joe – Technology and Engineering Teacher, 2018
More and more schools are acquiring advanced manufacturing equipment. Activities that incorporate the use of this equipment for the purpose of teaching some academic content can either be designed or redesigned for other educational purposes as well. This article describes how the authors extended an activity that was initially designed to help…
Descriptors: Middle School Students, Mathematical Models, Problem Solving, Printing
Guler, Gursel; Sen, Ceylan; Ay, Zeynep Sonay; Ciltas, Alper – International Journal of Education in Mathematics, Science and Technology, 2019
Modeling activities enriched with 3D printers are effective in providing teachers with the skills they should have and in using the technology in mathematics education. In this regard, in the present study, ten-week modeling activities were carried out with 3D printers that are widely used in different fields along with educational environments…
Descriptors: Drafting, Engineering, Skills, Preservice Teachers
Wright, Cheryl; Diener, Marissa; Wright, Scott; Rafferty, Deborah; Taylor, Carly – International Journal of Disability, Development and Education, 2019
Few autism programmes address the needs of adolescents and young adults, and those that do are unlikely to include individuals with autism in the design and evaluation of the programme. This study involved nine youth with autism (ages 16-25) in the development and evaluation of a peer teaching programme where they taught three-dimensional…
Descriptors: Peer Teaching, Autism, Pervasive Developmental Disorders, Adolescents
Winne, Philip H.; Nesbit, John C.; Popowich, Fred – Technology, Knowledge and Learning, 2017
A bottleneck in gathering big data about learning is instrumentation designed to record data about processes students use to learn and information on which those processes operate. The software system nStudy fills this gap. nStudy is an extension to the Chrome web browser plus a server side database for logged trace data plus peripheral modules…
Descriptors: Data Collection, Research Methodology, Learning Processes, Computer Software