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Hui-Chun Chu; Chia-Ying Hsu; Chun-Chieh Wang – Educational Technology & Society, 2025
In ancient poetry courses, students are expected to learn literary skills and the ability for interpreting ancient poems, from which they can gain insight into the historical context and appreciate the beauty of the poems. However, due to the gaps between ancient and modern living contexts, students often encounter difficulties in comprehending…
Descriptors: Poetry, History, Comprehension, Artificial Intelligence
Denson, Cameron D.; Jones, Tamecia R. – Engineering Design Graphics Journal, 2022
Formal learning environments have struggled to introduce STEM content and STEM careers to students from underrepresented populations. This problem is exacerbated when dealing with students who live in rural areas where access to quality materials and instruction is limited. The eMentorship project is an innovative approach to mentoring that…
Descriptors: Disproportionate Representation, Computer Graphics, Computer Simulation, Skill Development
Seyedeh Azin Sanjari Pirmahaleh – ProQuest LLC, 2019
The purpose of this study was to explore students' mathematical practices while working on modeling problems using 3 interactive computer simulations. Three fifth grade students' interactions with computer-based modeling simulation were examined to identify how children defined and prioritized and coordinated variables and parameters in…
Descriptors: Mathematics Instruction, Mathematical Models, Computer Simulation, Grade 5
Tawafak, Ragad M.; Alfarsi, Ghaliya; Jabbar, Jasiya – Contemporary Educational Technology, 2021
With restrictions on face-to-face clinical consultations within the COVID-19 pandemic and the challenges faced by healthcare systems in delivering patient care, alternative information technologies like telemedicine and smartphones play a crucial role. A wide variety of smartphone applications employs high-tech mathematical and programming…
Descriptors: COVID-19, Pandemics, Handheld Devices, Telecommunications
Heijnes, Dewi; van Joolingen, Wouter; Leenaars, Frank – Journal of Science Education and Technology, 2018
We investigate the way students' reasoning about evolution can be supported by drawing-based modeling. We modified the drawing-based modeling tool SimSketch to allow for modeling evolutionary processes. In three iterations of development and testing, students in lower secondary education worked on creating an evolutionary model. After each…
Descriptors: Logical Thinking, Evolution, Scientific Concepts, Educational Technology
Hao, Kuang-Chung; Lee, Lai-Chung – Interactive Learning Environments, 2021
This study developed four AR games and investigated their influence on learning in a Grade 5 English course by integrating theories of digital game-based learning, the attention relevance confidence-satisfaction (ARCS) model, and different types of digital games. Moreover, the elements between AR game design and the ARCS model were examined. 147…
Descriptors: Computer Simulation, Educational Games, Grade 5, Game Based Learning
Chujitarom, Wannaporn; Piriyasurawong, Pallop – International Education Studies, 2017
This study aims to synthesize an Animation Augmented Reality Book Model (AAR Book Model) to enhance teamwork and to assess the AAR Book Model to enhance teamwork. Samples are five specialists that consist of one animation specialist, two communication and information technology specialists, and two teaching model design specialists, selected by…
Descriptors: Teamwork, Animation, Models, Specialists
Leenaars, Frank A.; Joolingen, Wouter R.; Gijlers, Hannie; Bollen, Lars – Educational Technology Research and Development, 2014
GearSketch is a learning environment for the gears domain, aimed at students in the final years of primary school. It is designed for use with a touchscreen device and is based on ideas from drawing-based learning and research on cognitive tutors. At the heart of GearSketch is a domain model that is used to transform learners' strokes into…
Descriptors: Elementary School Students, Elementary Education, Computer Graphics, Program Effectiveness
Beal, Carole R.; Rosenblum, L. Penny – Journal of Visual Impairment & Blindness, 2015
Introduction: The present study evaluated the feasibility of using an iPad application or "app" for algebra-readiness mathematics, with accompanying braille materials and accessible graphics, when used in authentic educational settings. Methods: Twenty-nine students with visual impairments in grades 4-11 used the materials under the…
Descriptors: Mathematics Skills, Courseware, Handheld Devices, Assistive Technology
Beal, Carole R.; Rosenblum, L. Penny – Grantee Submission, 2015
Introduction: The present study evaluated the feasibility of using an iPad application or "app" for algebra-readiness mathematics, with accompanying braille materials and accessible graphics, when used in authentic educational settings. Methods: Twenty-nine students with visual impairments in grades 4-11 used the materials under the…
Descriptors: Algebra, Assistive Technology, Braille, Computer Graphics
Zheng, Lanqin; Yang, Kaicheng; Huang, Ronghuai – Educational Technology & Society, 2012
This study proposes a new method named the IIS-map-based method for analyzing interactions in face-to-face collaborative learning settings. This analysis method is conducted in three steps: firstly, drawing an initial IIS-map according to collaborative tasks; secondly, coding and segmenting information flows into information items of IIS; thirdly,…
Descriptors: Foreign Countries, Computer Uses in Education, Program Effectiveness, Research Methodology
Tannu, Kirti – Online Submission, 2009
The advent of technology is almost in the field of education for teaching -- learning and cannot be ignored. Students are exposed to superior quality product of advance technologies in other fields around them. In such a scenario whether chalk and black board education is relevant in today's multicoloured and multidimensional digital age? The…
Descriptors: Computer Graphics, Program Effectiveness, Foreign Countries, Animation
Smirnov, Eugeny; Bogun, Vitali – Online Submission, 2011
New methodologies in science (or mathematics) learning process and scientific thinking in the classroom activity of engineer students with ICT (information and communication technology), including graphic calculator are presented: visual modelling with ICT, action research with graphic calculator, insight in classroom and communications and…
Descriptors: Foreign Countries, High School Students, Program Effectiveness, Computer System Design
Basturk, Ramazan – Assessment & Evaluation in Higher Education, 2008
This study investigated the usefulness of the many-facet Rasch model (MFRM) in evaluating the quality of performance related to PowerPoint presentations in higher education. The Rasch Model utilizes item response theory stating that the probability of a correct response to a test item/task depends largely on a single parameter, the ability of the…
Descriptors: Higher Education, Teaching (Occupation), Rating Scales, Program Effectiveness
Newhouse, C. Paul; Njiru, Joseph N. – Technology, Pedagogy and Education, 2009
There is a critical need for research into the use of digital technologies to support the assessment of performance on complex tasks in schools. This paper reports on a component of a pilot study aimed at investigating the use of digital forms of performance assessment, manageable within schools, with high levels of reliability and capable of…
Descriptors: Performance Based Assessment, Program Effectiveness, Psychometrics, Evaluation Methods
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