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Natalie Houston; Ferney Manrique; Shi Mo; Wang Ruoqian; Ji Wenjing; Lu Yuting – Discover Education, 2025
"Designing an effective educational toy" is a research project that emerged from a teaching and learning course designed to facilitate creative engagement both inside and outside the classroom at Wenzhou-Kean University in China. This research study examines the incorporation of design thinking concepts in the development of an…
Descriptors: Foreign Countries, College Students, Design, Toys
Shahrouz Ghayebzadeh; Shirin Zardoshtian; Carlos Alberto Figueiredo da Silva; Mehdi Tarajian; Andrew Sortwell – Journal of Physical Education, Recreation & Dance, 2024
One of the aims of physical education and the lesson content is to maintain lifelong personal and societal relevance. However, to achieve this goal, schools must develop and advocate for effective physical education programs. This article offers 10 whole-school strategies for designing and implementing an effective physical education program.
Descriptors: Physical Education, Program Design, Program Effectiveness, Educational Strategies
Emmanuel Burguete; Bernard Coulibaly; Vassilis Komis – Education and Information Technologies, 2025
To design and script courses, practitioners often collaboratively use simple and tangible tools such as Post-it notes. In light of this, research and development were conducted to develop Eduscript Doctor, an analogic tool that would retain the inductive potential of Post-it notes while structuring the pedagogical scripting process. This…
Descriptors: Instructional Design, Program Implementation, MOOCs, Scripts
Jenice Pizzuto; Steven Carney – Solution Tree, 2024
Learn how to build an implementation team that will bridge the implementation gap and prevent the adopt-and-abandon cycle that often comes with change. "Implement With IMPACT" provides a framework with distinct stages and human- and learning-centered design elements to help you achieve quick wins and sustainable, scalable results,…
Descriptors: Elementary Secondary Education, Program Implementation, Teamwork, Design
Amy M. Leman; Rebecca Mott; John Tummons – Journal of Extension, 2024
Not all Extension professionals enter the workplace with knowledge and experience in program development. Some may possess extensive expertise in their subject matter but need additional training in teaching-related competencies for adult or youth audiences. Even educators with extensive skill and experience benefit from thoughtful and intentional…
Descriptors: Extension Agents, Program Development, Youth Programs, Adult Programs
Lisa Paulson; Taemin Ha; Veronica Becerra; Jaimie McMullen – International Journal of Kinesiology in Higher Education, 2025
The purpose of the study was to explore the experiences of ten pre-service physical education teachers as they designed and implemented a community-based physical activity program through the Adventure Education model. Drawing on the occupational socialization theory as a theoretical framework, data were collected through field notes, document…
Descriptors: Preservice Teachers, Physical Education Teachers, Physical Activities, Community Education
Courchaine, Tara; Jones, Lindsay E.; McCart, Amy; Skelton, Seena M.; Ward, Caryn S.; Woods, Kari – Great Lakes Equity Center, 2023
This brief explains how four important system design initiatives frequently promoted by state and local education agencies for school improvement can be implemented through an intentional systematic approach for a powerful, positive impact on student outcomes. As technical assistance providers with expertise in four specific frameworks for…
Descriptors: Educational Improvement, Equal Education, Access to Education, Multi Tiered Systems of Support
McKinley, C.; Showalter, G. M.; Crofoot, T.; Stone, Kaden – Journal of Geoscience Education, 2023
The geoscience community has begun to grapple with the whiteness of the community and the harm and erasure of Indigenous communities done by earth and environmental scientists. We have come to understand that to recruit and retain Indigenous students, geoscience education needs to be culturally responsive by explicitly centering Indigenous…
Descriptors: Earth Science, Geology, Program Design, Indigenous Populations
Scott Grant; Grace Yue Qi; Yu-Ju Lan; Pei-Yu Cheng – Educational Technology & Society, 2024
Based on the concept of Communities of Practice (CoP), this study describes the design and implementation of an online academic conference, Pedagogy and Practice in Technology Enhanced Language Learning (PPTELL) 2021, as a backdrop for exploring how to effectively promote the development of academic citizenship within the PPTELL CoP. To address…
Descriptors: Conferences (Gatherings), Electronic Learning, Program Design, Program Implementation
Mohan Yang; Courtney Miller; Helen Crompton; Zilong Pan; Noah Glaser – TechTrends: Linking Research and Practice to Improve Learning, 2024
The implementation of virtual reality (VR) has gained popularity in the organizational settings in responding to the digital transformation in the era of Industry 4.0. VR offers immersive and authentic experiences for learners through simulated real-life scenarios during training. While the affordances have been widely discussed, there is a need…
Descriptors: Computer Simulation, Organizational Learning, Training, Technology Integration
Marcelo Werneck Barbosa – Interactive Learning Environments, 2024
In Blended Learning, students receive a combination of traditional face to face instruction in class and are also required to complete activities outside of the classroom. BL increases opportunities for faculty members to design more effective teaching and learning environments. In order to do so, Instructional Design might be used to support…
Descriptors: Student Attitudes, Blended Learning, Program Implementation, Instructional Design
Emma J. Rose; Cynthia Putnam; Craig M. MacDonald – Design and Technology Education, 2024
In the field of user experience (UX), there is a wide range of skills that practitioners are expected to acquire and demonstrate as a competitive candidate for a job. Previous research identified three main skill categories of UX practitioners: technical skills, human skills, and dispositions. However, as educators, we have found that students…
Descriptors: Usability, Skill Development, Intervention, Program Implementation
Tessier, Virginie; Carbonneau-Loiselle, Mathilde – International Journal of Art & Design Education, 2023
This article seeks to contribute to the reflection around the training of future designers regarding teamwork. Collaboration, teamwork and negotiations are common everyday interactions that are now known to contribute positively to the design process. This article builds on a theoretical model that was initially proposed as a Ph.D. thesis…
Descriptors: Design, Teamwork, Cooperative Learning, Program Implementation
E. Woo; Margaret Wooldridge; Elizabeth Ann LaPorte – International Journal of Sustainability in Higher Education, 2025
Purpose: The purpose of this study was to evaluate the effectiveness of sustainability-focused, cocurricular, interdisciplinary programming for graduate students at creating future leaders in sustainability, i.e. did interdisciplinary sustainability programming further prepared graduate students in sustainability leadership beyond the scope of the…
Descriptors: Sustainable Development, Interdisciplinary Approach, Graduate Students, Leadership Training
Carly D. Robinson; Matthew A. Kraft; Susanna Loeb; Beth Schueler – EdResearch for Action, 2024
The EdResearch for Action "Design Principles Series" focuses on a single program or practice that has been proven to have positive effects on student outcomes. Authors -- leading experts from across the field of education research -- look across many high-quality studies of similar programs to identify the components and conditions that…
Descriptors: Tutoring, Program Design, Program Implementation, Program Effectiveness