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Erik Forsberg; Anders Sjöberg – Measurement: Interdisciplinary Research and Perspectives, 2025
This paper reports a validation study based on descriptive multidimensional item response theory (DMIRT), implemented in the R package "D3mirt" by using the ERS-C, an extended version of the Relevance subscale from the Moral Foundations Questionnaire including two new items for collectivism (17 items in total). Two latent models are…
Descriptors: Evaluation Methods, Programming Languages, Altruism, Collectivism
Pere J. Ferrando; David Navarro-González; Fabia Morales-Vives – Educational and Psychological Measurement, 2025
The problem of local item dependencies (LIDs) is very common in personality and attitude measures, particularly in those that measure narrow-bandwidth dimensions. At the structural level, these dependencies can be modeled by using extended factor analytic (FA) solutions that include correlated residuals. However, the effects that LIDs have on the…
Descriptors: Scores, Accuracy, Evaluation Methods, Factor Analysis
Cuervo-Cely, Karen D.; Restrepo-Calle, Felipe; Ramírez-Echeverry, Jhon J. – Journal of Information Technology Education: Research, 2022
Aim/Purpose: The purpose of this research is to examine the effect of computer-assisted gamification on the learning motivation of computer programming students. Background: The teaching-learning of computer programming involves challenges that imply using learning environments in which the student is actively involved. Gamification is an…
Descriptors: Game Based Learning, Student Motivation, Computer Science Education, Programming
Xinogalos, Stelios; Pitner, Tomáš; Ivanovic, Mirjana; Savic, Miloš – Education and Information Technologies, 2018
The choice of the first programming language (FPL) has been a controversial issue for several decades. Nearly everyone agrees that the FPL is important and affects students' subsequent education on programming. The study presented in this article investigates the suitability of various C-like and Pascal-like programming languages as a FPL.…
Descriptors: Student Attitudes, Programming Languages, Computer Software, Questionnaires
Onah, Daniel F. O.; Pang, Elaine L. L.; Sinclair, Jane E.; Uhomoibhi, James – International Journal of Information and Learning Technology, 2021
Purpose: Massive open online courses (MOOCs) have received wide publicity and many institutions have invested considerable effort in developing, promoting and delivering such courses. However, there are still many unresolved questions relating to MOOCs and their effectiveness in a blended-learning context. One of the major recurring issues raised…
Descriptors: MOOCs, Questionnaires, Learning Strategies, Blended Learning
Silva, R. M.; Guan, Y.; Swartz, T. B. – Journal on Efficiency and Responsibility in Education and Science, 2017
This paper attempts to bridge the gap between classical test theory and item response theory. It is demonstrated that the familiar and popular statistics used in classical test theory can be translated into a Bayesian framework where all of the advantages of the Bayesian paradigm can be realized. In particular, prior opinion can be introduced and…
Descriptors: Item Response Theory, Bayesian Statistics, Test Construction, Markov Processes
von Wangenheim, Christiane Gresse; Hauck, Jean C. R.; Demetrio, Matheus Faustino; Pelle, Rafael; da Cruz Alves, Nathalia; Barbosa, Heliziane; Azevedo, Luiz Felipe – Informatics in Education, 2018
The development of computational thinking is a major topic in K-12 education. Many of these experiences focus on teaching programming using block-based languages. As part of these activities, it is important for students to receive feedback on their assignments. Yet, in practice it may be difficult to provide personalized, objective and consistent…
Descriptors: Programming Languages, Programming, Grading, Outcome Measures
Canedo, Edna Dias; Santos, Giovanni Almeida; Leite, Leticia Lopes – Informatics in Education, 2018
The teaching-learning methodology adopted in the Introduction to Computer Science classes may be a process that makes it difficult to understand the principles of programming language for undergraduate students in Computer Science and related areas, generating high failure and course drop out rates. This paper presents an analysis of the results…
Descriptors: Teaching Methods, Introductory Courses, Programming, Programming Languages
Chang, Chih-Kai; Yang, Ya-Fei; Tsai, Yu-Tzu – Education for Information, 2017
Previous research indicates that understanding the state of learning motivation enables researchers to deeply understand students' learning processes. Studies have shown that visual programming languages use graphical code, enabling learners to learn effectively, improve learning effectiveness, increase learning fun, and offering various other…
Descriptors: Programming Languages, Student Motivation, Questionnaires, Correlation
Ortiz, Octavio Ortiz; Pastor Franco, Juan Ángel; Alcover Garau, Pedro María; Herrero Martín, Ruth – IEEE Transactions on Education, 2017
This paper describes a study of teaching a programming language in a C programming course by having students assemble and program a low-cost mobile robot. Writing their own programs to define the robot's behavior raised students' motivation. Working in small groups, students programmed the robots by using the control structures of structured…
Descriptors: Robotics, Telecommunications, Handheld Devices, Programming
Yagci, Mustafa – Journal of Education and Training Studies, 2017
A learning environment which increases the desire and efforts of students to attain learning goals leads to greater motivation and success. This study examines the negative and positive opinions of students regarding the effectiveness of the learning process and students' success in a computer programming course in which face-to-face and web-based…
Descriptors: Foreign Countries, Web Based Instruction, Blended Learning, Programming Languages
dos Santos Lopes, Maísa Soares; Gomes, Iago Pacheco; Trindade, Roque M. P.; da Silva, Alzira F.; de C. Lima, Antonio C. – IEEE Transactions on Learning Technologies, 2017
Remote robotics laboratories have been successfully used for engineering education. However, few of them use mobile robots to to teach computer science. This article describes a mobile robot Control and Programming Environment (CPE) and its pedagogical applications. The system comprises a remote laboratory for robotics, an online programming tool,…
Descriptors: Robotics, Programming, Educational Technology, Technology Uses in Education
Lin, Guan-Yu – Journal of Educational Computing Research, 2016
This study has two central purposes: First, it examines not only the roles of gender and persistence in undergraduate computing majors' learning self-efficacy, computer self-efficacy, and programming self-efficacy but also Bandura's hypothesized sources of self-efficacy; second, it examines the influence of sources of efficacy on the three…
Descriptors: Sex Role, Persistence, Self Efficacy, Beliefs
Chang, Yi-Hsing; Chen, Yen-Yi; Chen, Nian-Shing; Lu, You-Te; Fang, Rong-Jyue – EURASIA Journal of Mathematics, Science & Technology Education, 2016
This study designs and implements an adaptive learning management system based on Felder and Silverman's Learning Style Model and the Mashup technology. In this system, Felder and Silverman's Learning Style model is used to assess students' learning styles, in order to provide adaptive learning to leverage learners' learning preferences.…
Descriptors: Management Systems, Cognitive Style, Supplementary Reading Materials, Usability
Warin, Bruno; Talbi, Omar; Kolski, Christophe; Hoogstoel, Frédéric – IEEE Transactions on Education, 2016
This paper presents the "Multi-Role Project" method (MRP), a broadly applicable project-based learning method, and describes its implementation and evaluation in the context of a Science, Technology, Engineering, and Mathematics (STEM) course. The MRP method is designed around a meta-principle that considers the project learning activity…
Descriptors: Student Projects, Active Learning, STEM Education, Learning Strategies