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Porter, Lon A., Jr.; Chapman, Cole A.; Alaniz, Jacob A. – Journal of Chemical Education, 2017
In this work, a versatile and user-friendly selection of stereolithography (STL) files and computer-aided design (CAD) models are shared to assist educators and students in the production of simple and inexpensive 3D printed filter fluorometer instruments. These devices are effective resources for supporting active learners in the exploration of…
Descriptors: Outreach Programs, Science Activities, Science Equipment, Computer Assisted Design
Casey, Ashley; Hastie, Peter A.; Rovegno, Inez – Physical Education and Sport Pedagogy, 2011
Background: In the 1970s and 1980s, there was considerable discussion about the potential of student-designed games to help students develop a more refined and deeper understanding of games. Unfortunately, despite these sophisticated conversations, there has been limited empirical research on the effectiveness of student-designed games,…
Descriptors: Physical Education, Student Attitudes, Writing Processes, Foreign Countries
Lott, Debra – SchoolArts: The Art Education Magazine for Teachers, 2006
Each school year, the author's intermediate art students look forward to this unique self-portrait assignment. Chuck Close's photorealistic portraits are the inspiration for this assignment. The lesson incorporates technology using digital cameras and an image-manipulation computer program. The lesson is introduced with a brief overview of Chuck…
Descriptors: Portraiture, Studio Art, Artists, Painting (Visual Arts)
Buckingham, David; Burn, Andrew – Journal of Educational Multimedia and Hypermedia, 2007
If we intend to teach through educational media, we also have to teach about those media. This article explores the implications of this perspective for the use of computer games in the classroom. It seeks to explain why and how teachers might teach about computer games as a medium in their own right, just as they teach about film or television or…
Descriptors: Educational Media, Computers, Games, Teaching Methods