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Showing 1 to 15 of 23 results Save | Export
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Krista M. Wilkinson; Savanna Brittlebank; Allison Barwise; Tara O'Neill Zimmerman; Janice Light – Augmentative and Alternative Communication, 2024
Eye tracking research technologies are often used to study how individuals attend visually to different types of AAC displays (e.g. visual scene displays, grid displays). The assumption is that efficiency of visual search may relate to efficiency of motor selection necessary for communication via aided AAC; however, this assumption has not…
Descriptors: Augmentative and Alternative Communication, Pattern Recognition, Visual Stimuli, Eye Movements
Rahmani, Cobra Mariam – ProQuest LLC, 2012
In a Service Oriented Architecture (SOA), the hierarchical complexity of Web Services (WS) and their interactions with the underlying Application Server (AS) create new challenges in providing a realistic estimate of WS performance and reliability. The current approaches often treat the entire WS environment as a black-box. Thus, the sensitivity…
Descriptors: Internet, Computer System Design, Reliability, Performance
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Evans, Michael A.; Jones, Brett D.; Akalin, Sehmuz – Afterschool Matters, 2017
Because video games are so popular with young people, researchers have explored ways to use game play to engage students in school subjects (Peppler & Kafai, 2007; Rockwell & Kee, 2011; Small, 2011). Motivating students in science is especially important because of declines both in the number of young people who choose science careers and…
Descriptors: Video Games, Student Motivation, After School Education, After School Programs
Clark, Joseph Warren – ProQuest LLC, 2012
In turbulent business environments, change is rapid, continuous, and unpredictable. Turbulence undermines those adaptive problem solving methods that generate solutions by extrapolating from what worked (or did not work) in the past. To cope with this challenge, organizations utilize trial-based problem solving (TBPS) approaches in which they…
Descriptors: Problem Solving, Simulation, Marketing, Models
Islam, Khondkar R. – ProQuest LLC, 2013
Opportunities in education are lacking in many parts of the developed nations and are missing in most parts of the developing nations. This is, in significant part, due to shortages of classroom instructional resources such as quality teaching staff, hardware and software. Distance education (DE) has proved to be a successful teaching approach and…
Descriptors: Distance Education, Electronic Learning, Computer Software, Computer Networks
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Patti, D.; Spadaccini, A.; Palesi, M.; Fazzino, F.; Catania, V. – IEEE Transactions on Education, 2012
The topics of computer architecture are always taught using an Assembly dialect as an example. The most commonly used textbooks in this field use the MIPS64 Instruction Set Architecture (ISA) to help students in learning the fundamentals of computer architecture because of its orthogonality and its suitability for real-world applications. This…
Descriptors: Simulation, Computer Software, Undergraduate Study, Textbooks
Calderon-Meza, Guillermo – ProQuest LLC, 2011
The National Airspace System (NAS) is a resource managed in the public good. Equity in NAS access, and use for private, commercial and government purposes is coordinated by regulations and made possible by procedures, and technology. Researchers have documented scenarios in which the introduction of new concepts-of-operations and technologies has…
Descriptors: Foreign Countries, Artificial Intelligence, Simulation, Feasibility Studies
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Nadolski, Rob J.; Hummel, Hans G. K.; Slootmaker, Aad; van der Vegt, Wim – Simulation & Gaming, 2012
Multiuser immersive learning scenarios hold strong potential for lifelong learning as they can support the acquisition of higher order skills in an effective, efficient, and attractive way. Existing virtual worlds, game development platforms, and game engines only partly cater for the proliferation of such learning scenarios as they are often…
Descriptors: Foreign Countries, Educational Games, Simulation, Video Games
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Wong, Lung-Hsiang; Looi, Chee-Kit – Interactive Learning Environments, 2012
The notion of a system adapting itself to provide support for learning has always been an important issue of research for technology-enabled learning. One approach to provide adaptivity is to use social navigation approaches and techniques which involve analysing data of what was previously selected by a cluster of users or what worked for…
Descriptors: Electronic Learning, Entomology, Educational Technology, Individualized Instruction
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Liu, Hsin-Yu; Wang, Wen-June; Wang, Rong-Jyue – IEEE Transactions on Education, 2011
An introductory course for humanoid robot motion realization for undergraduate and graduate students is presented in this study. The basic operations of AX-12 motors and the mechanics combination of a 16 degrees-of-freedom (DOF) humanoid robot are presented first. The main concepts of multilink systems, zero moment point (ZMP), and feedback…
Descriptors: Foreign Countries, Programming, Feedback (Response), Educational Strategies
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Kostaras, N.; Xenos, M.; Skodras, A. N. – IEEE Transactions on Education, 2011
This paper presents the usability evaluation of a digital systems laboratory class offered to distance-learning students. It details the way in which students can participate remotely in such a laboratory, the methodology employed in the usability assessment of the laboratory infrastructure (hardware and software), and also outlines the main…
Descriptors: Foreign Countries, Educational Quality, Laboratories, Pilot Projects
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Adamson, Bob – Australasian Journal of Educational Technology, 2010
This paper describes the production of a software program for Master of Education students studying the "Introduction to Research Methods" course at a tertiary institution in Hong Kong. The course was originally delivered in a lecture mode, which proved unsatisfactory in providing sufficient learning support for the students. The paper…
Descriptors: Constructivism (Learning), Instructional Design, Research Methodology, Foreign Countries
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Dormann, Claire; Biddle, Robert – Simulation & Gaming, 2009
Computer games are now becoming ways to communicate, teach, and influence attitudes and behavior. In this article, we address the role of humor in computer games, especially in support of serious purposes. We begin with a review of the main theories of humor, including superiority, incongruity, and relief. These theories and their…
Descriptors: Play, Humor, Video Games, Educational Games
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Mita, Rosario; Palumbo, Gaetano – European Journal of Engineering Education, 2008
The following paper has been conceived to deal with the contents of some lectures aimed at enhancing courses on digital electronic, microelectronic or VLSI systems. Those lectures show how to use a hardware description language (HDL), such as the VHDL, to specify, design and verify a custom microprocessor. The general goal of this work is to teach…
Descriptors: Programming, Programming Languages, Computer System Design, Simulation
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Garcia, M. I.; Rodriguez, S.; Perez, A.; Garcia, A. – IEEE Transactions on Education, 2009
Studying fundamental Computer Architecture and Organization topics requires a significant amount of practical work if students are to acquire a good grasp of the theoretical concepts presented in classroom lectures or textbooks. The use of simulators is commonly adopted in order to reach this objective. However, as most of the available…
Descriptors: Assignments, Client Server Architecture, Simulation, Active Learning
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