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J. Jacob Kirksey; Kristin Mansell; Teresa Lansford – Policy Futures in Education, 2024
To aid in the development of a globally competitive workforce, federal policymakers have expressed the priority of preparing students and adults with disabilities to succeed in science, technology, engineering, and mathematics (STEM) fields. Yet, no research has examined the extent to which information-processing, literacy, numeracy, and…
Descriptors: STEM Education, STEM Careers, Literacy, Numeracy
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Brandon, Dan – Journal of Learning in Higher Education, 2016
The Economist calls it "a golden vein", and many business experts now say it is the new science of winning. Business and technologists have many names for this new science, "business intelligence" (BI), " data analytics," and "data mining" are among the most common. The job market for people skilled in this…
Descriptors: Business Administration Education, Teaching Methods, Information Processing, Information Skills
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Ruder, Suzanne M.; Stanford, Courtney; Gandhi, Anand – Journal of College Science Teaching, 2018
Active learning classrooms provide an ideal opportunity to develop key workplace skills such as teamwork, information processing, critical thinking, and problem solving. Although many active learning pedagogies implicitly support student development of these skills, the role of the instructor in explicitly prompting and assessing these skills in…
Descriptors: Scaffolding (Teaching Technique), STEM Education, Job Skills, Active Learning
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Wilkins, Nicolas J.; Rawson, Katherine A. – Journal of Memory and Language, 2011
Memory-based processing theories of automaticity assume that shifts from algorithmic to retrieval-based processing underlie practice effects on response times. The current work examined the extent to which individuals can exert control over the involvement of retrieval during skill acquisition and the factors that may influence control. In two…
Descriptors: Memory, Attention Control, Time, Predictor Variables
Paccagnella, Marco – OECD Publishing, 2016
This paper presents a comprehensive analysis of the link between age and proficiency in information-processing skills, based on information drawn from the Survey of Adult Skills (PIAAC). The data reveal significant age-related differences in proficiencies, strongly suggesting that proficiency tends to "naturally" decline with age. Age…
Descriptors: Adult Literacy, Surveys, Adults, Age Differences
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Bailey, Richard; Pickard, Angela – Sport, Education and Society, 2010
This paper was stimulated by the authors' attempt to understand the process of skill learning in dance. Its stimulus was a period of fieldwork based at the Royal Ballet School in London, and subsequent discussions with the school's teachers and with academic colleagues about how it was that the young dancers developed their characteristic set of…
Descriptors: Dance Education, Information Processing, Teaching Methods, Foreign Countries
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Frederiksen, Christian; Kehoe, E. James; Wood, Robert – Learning and Instruction, 2011
This study tested the effects of two instructional aids in a complex, dynamic environment, specifically, a business simulation. Participants studied (1) a "causal map," which depicted key variables in an interconnected network, (2) a textual outline of the same relationships, or (3) no-aid. With the relevant aid still available, the participants…
Descriptors: Instructional Design, Information Processing, Decision Making, Decision Making Skills
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Nachimuthu, K.; Vijayakumari, G. – Journal of Educational Technology, 2011
A game is a set of activities involving one or more players. It has goals, constraints, payoffs, and consequences. A game is rule-guided and artificial in some respects. (Richard Wilson, 2010). According to Garris et al. (2002), define educational game play as "voluntary, nonproductive, and separate from the real world"; and they found…
Descriptors: Educational Games, Learning Activities, Thinking Skills, Skill Development