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Serious Game-Based Learning: The Place of Users' Verbalization in The Acquisition of Specific Skills
Denami, Maria – International Journal of Training and Development, 2018
This study focuses on the analysis of peripheral phenomena such as verbalization and over-learning by users while playing serious games (SGs) in order to develop their competences. For this purpose, we used an SG aimed at training the operators who are meant to work in cleanrooms devoted to pharmaceutical production. Data concerning the…
Descriptors: Educational Games, Skill Development, Verbal Communication, Verbal Learning
Rottmann, Thomas; Peter-Koop, Andrea – Mathematics Education Research Group of Australasia, 2016
This paper introduces a revised model for the development of basic computation skills. The model draws on four key phases, which have proven to be important for the development of calculation strategies and stresses the use of gestures and the verbalisation of concrete and mental images. This seems to be of crucial importance for children with…
Descriptors: Special Needs Students, Elementary School Students, Grade 2, Computation
Thomas, Glyn – Australian Journal of Outdoor Education, 2007
In this paper I discuss some of the strengths and weaknesses of two different approaches to teaching motor skills to students in outdoor education and outdoor recreation settings. Using acronyms to describe their stages: DEDICT is a six step, direct instructional model that some outdoor leaders may already be familiar with; and FERAL is my…
Descriptors: Outdoor Leadership, Outdoor Education, Skill Development, Direct Instruction