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García, José de Jesús Ramírez; Villanueva, Rita Guadalupe Angulo – Journal of Educators Online, 2023
Learning Management Systems (LMSs) in education are necessary, especially since the COVID-19 pandemic. A good user experience (UX) in these systems has become increasingly important. However, there are limited resources that could guide implementing both the hedonic and pragmatic qualities of UX. The objective of the present study is to identify…
Descriptors: Learning Management Systems, Design, Psychological Patterns, Rhetoric
Jahnke, Isa; Riedel, Nathan; Singh, Kanupriya; Moore, Joi – Online Learning, 2021
Online courses often include interface designs that do not support a positive learner experience. Literature shows a variety of heuristics to detect issues of online courses. While heuristic-based inspection of usability is a dominant method for evaluating digital systems, these methods cannot be easily transferred to online courses. To close this…
Descriptors: Heuristics, Usability, Online Courses, Course Evaluation
Cheng, Yung-Ming – Education & Training, 2021
Purpose: The purpose of this study is to propose an integrated post-adoption model based on expectation-confirmation model (ECM) and flow theory to examine whether gamification and interface design aesthetics as antecedents to students' beliefs can affect their continuance intention of massive open online courses (MOOCs) and perceived impact on…
Descriptors: Teaching Methods, Game Based Learning, Computer Interfaces, Aesthetics
Crearie, Linda – International Association for Development of the Information Society, 2016
Technological advances over the last decade have had a significant impact on the teaching and learning experiences students encounter today. We now take technologies such as Web 2.0, mobile devices, cloud computing, podcasts, social networking, super-fast broadband, and connectedness for granted. So what about the student use of these types of…
Descriptors: Undergraduate Students, Student Experience, Engineering Education, Computer Uses in Education
Chou, Jyh Rong – EURASIA Journal of Mathematics, Science & Technology Education, 2016
The touch mouse is a new type of computer mouse that provides users with a new way of touch-based environment to interact with computers. For more than a decade, user experience (UX) has grown into a core concept of human-computer interaction (HCI), describing a user's perceptions and responses that result from the use of a product in a particular…
Descriptors: Computer Peripherals, Computer Uses in Education, Handheld Devices, Educational Technology
Sozcu, Omer Faruk – Turkish Online Journal of Distance Education, 2014
This study examines the relationships between cognitive styles of field dependent learners with their attitudes towards e-learning (distance education) and instructional behavior in e-learning instruction. The Group Embedded Figures Test (GEFT) and the attitude survey (for students' preferences) towards e-learning instruction as distance education…
Descriptors: Foreign Countries, Cognitive Style, Electronic Learning, Distance Education
Baranova, Polina; Morrison, Sue; Mutton, Jean – Perspectives: Policy and Practice in Higher Education, 2011
The student experience in higher education is firmly placed at the top of the strategic agenda for the majority of higher education institutions (HEIs) in the UK at present. In the current climate of public cuts, universities increasingly have to strike a delicate balance between cost efficiencies and delivery of the high-quality university…
Descriptors: Higher Education, College Administration, Student Experience, Learning Experience
Cheong, France; Cheong, Christopher; Jie, Ferry – Journal of Information Technology Education: Innovations in Practice, 2012
Routing is the process of selecting appropriate paths and ordering waypoints in a network. It plays an important part in logistics and supply chain management as choosing the optimal route can minimise distribution costs. Routing optimisation, however, is a difficult problem to solve and computer software is often used to determine the best route.…
Descriptors: Computer Software, Visualization, Maps, Internet