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Diego E. F. Pereira; Rodrigo D. Seabra – Informatics in Education, 2023
The teaching and learning of programming has proven to be a challenge for students of computer courses, since it presents challenges and requires complex skills for the good development of students. The traditional teaching model is not able to motivate students and arouse their interest in the topic. The tool proposed herein, the REA-LP, aims to…
Descriptors: Open Educational Resources, Algorithms, Programming, Computer Science Education
Maciej M. Syslo – Informatics in Education, 2024
The first books in Polish about the Pascal programming language appeared in the late 1970s, and were soon followed by a Polish translation of Niklaus Wirth's book "Algorithms + Data Structures = Programs." At that time, many efforts were made to prepare teachers to teach informatics in schools, and Pascal was one of the topics taught,…
Descriptors: Programming Languages, Information Science Education, Algorithms, Foreign Countries
Yanjia Liu; Chao Qin; Hao He – Journal of Computer Assisted Learning, 2024
Background: The world is moving towards digitalization and intelligence. Programming has become an essential development competency. Even though many countries are currently making great efforts to expand programming education, the programming education in these countries shows an imbalance in geographical and gender dimensions. We found that few…
Descriptors: Programming, Females, Womens Education, Rural Areas
Benardine Ifeoma Onah; Blessing Ngozi Eze; Chigozie Roseann Uzoegwu; Charles Chiamagu; Chukwuma Mgboji; Christian Sunday Ugwuanyi – Education and Information Technologies, 2024
This research work ascertained the effect of Visual Basic (VBasic) Programming Instructional Delivery using Web-Based Tools on Students' Interest and Academic Achievement in Universities in Nigeria. The purpose of the study is to determine the effect of Visual Basic (VBasic) Programming Instructional Delivery using Web-Based Tools on Students'…
Descriptors: Programming, Teaching Methods, Educational Technology, Student Interests
Wenrui Huang; Dajanae Palmer; Ekaete Udoh; Yung Chun; Jason Jabbari – Annenberg Institute for School Reform at Brown University, 2025
The shortage of STEM workers, particularly in computer science, is compounded by the underrepresentation of women and certain minoritized racial/ethnic groups in these fields. Efforts to address worker shortages and broaden participation include improving traditional STEM education pathways and creating alternative pathways. While persistence has…
Descriptors: STEM Education, Programming, Internship Programs, Minority Group Students
Imran, Hazra – Journal of Educational Computing Research, 2023
Adding gaming elements to conventional teaching methodologies has gained a lot of attention because of its ability to incorporate an engaging, motivating, and fun-based environment. As a result, learners' dedication and performance are also better. Unfortunately, current gamification models do not consider the effect of different levels of…
Descriptors: Introductory Courses, Game Based Learning, Learning Motivation, Learner Engagement
Lihui Sun; Junjie Liu – Educational Technology Research and Development, 2024
This study investigated the effects of the single programming approach (plugged-in and unplugged) and the mixed programming approach (plugged-in-first and unplugged-first) on the computational thinking (CT) skills of first-grade students. However, focusing only on the programming learning approach itself is insufficient. Therefore, the influences…
Descriptors: Thinking Skills, Computation, Grade 1, Elementary School Students
Ipek Isik Arslanoglu; Serhat Bahadir Kert; Ismail Tonbuloglu – Education and Information Technologies, 2024
This study aims to examine the effect of augmented reality-assisted programming education supported by participatory design on the basic and computational thinking skills of preschoolers. In the study, a pretest-posttest single-group semi-experimental design, which is one of the quantitative research methods, was used. The study group of the…
Descriptors: Young Children, Kindergarten, Computation, Thinking Skills
Nurul Hazlina Noordin; Kamil Khalili Bin Haji Abdullah; Phuah Soon Eu – IEEE Transactions on Education, 2024
Contribution: This study presents an innovative experiential learning model utilizing an educational pico satellite kit as a tool for cultivating digital making skills. The distinct approach showcases a positive impact on students' learning experiences and serves as a motivating force, offering valuable implications for engineering and technical…
Descriptors: Digital Literacy, Skill Development, STEM Education, Instructional Effectiveness
Seong-Won Kim; Youngjun Lee – Education and Information Technologies, 2024
In this study, the influence of socio-cultural factors on attitudes toward artificial intelligence (AI) was investigated. In total, 1,677 Korean middle school students were selected to participate, and a test tool was used to measure the attitude toward AI. As a result, according to socio-cultural factors, middle school students' attitudes toward…
Descriptors: Foreign Countries, Middle School Students, Artificial Intelligence, Sociocultural Patterns
Yildiz Durak, Hatice; Saritepeci, Mustafa; Durak, Aykut – Technology, Knowledge and Learning, 2023
Computational thinking skill is one of the basic skills required for every individual, such as reading and writing. For the development of CT, programming education is seen as the key. In the context of programming and CT relationship, it is very important to model individual characteristics and various affective variables with a holistic approach…
Descriptors: Computation, Thinking Skills, Programming, Individual Characteristics
Donald M. Johnson; Will Doss; Christopher M. Estepp – Journal of Research in Technical Careers, 2024
A posttest-only control group experimental design compared novice Arduino programmers who developed their own programs (self-programming group, n = 17) with novice Arduino programmers who used ChatGPT 3.5 to write their programs (ChatGPT-programming group, n = 16) on the dependent variables of programming scores, interest in Arduino programming,…
Descriptors: Artificial Intelligence, Technology Uses in Education, Natural Language Processing, Novices
Caines Turnipseed, Melissa Arlette – ProQuest LLC, 2023
The computer science industry and college degree programs for computer science throughout the country suffer from the "pipeline shrinkage problem", which describes the declining number of qualified people in various industries (Kordaki & Berdousis, 2014). For computer science, the specific population decline relates to a shortage of…
Descriptors: High School Students, Females, Computer Science Education, Career Pathways
Una Tellhed; Fredrik Björklund; Kalle Kallio Strand; Karolin Schöttelndreier – Journal for STEM Education Research, 2023
To increase engagement with science and technology, young people around the world are encouraged to attend activities at science centers. But how effective are these activities? Since women have weaker ability beliefs and interest in technology than men, it is especially important to learn how science center visits affect them. In this study, we…
Descriptors: Middle School Students, Grade 8, Grade 9, Gender Differences
Rachmatullah, Arif; Wiebe, Eric N. – Journal of Science Teacher Education, 2023
The inclusion of computational thinking (CT) into science curricula has advocated implementing a computationally rich science learning environment where students learn science via building models in a computer programming platform. Such an approach may influence teachers' self-efficacy for teaching science which may also be associated with their…
Descriptors: Middle School Teachers, Self Efficacy, Science Instruction, Educational Environment