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Weijia Wan – Interactive Learning Environments, 2024
The paper investigates the level of development of a creative mindset in the training of music education professionals. The research is based on the experimental method which examines the level of creativity of students before and upon completion of the developed training program focusing on development of the creative thinking using cutting-edge…
Descriptors: Creative Thinking, Skill Development, Music Education, College Freshmen
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Siew Eng Ling; Margaret Kit Yok Chan; Md Saifuddin Khalid; Siew Ching Ling; Adeline Engkamat – Electronic Journal of e-Learning, 2024
The usage of video conferencing tools in teaching and learning has become a norm in today's higher educational institutions, recognized across various academic settings. The experience gained by most educators in using video conferencing tools for teaching during the COVID-19 pandemic could be leveraged to enhance these tools. The study aims to…
Descriptors: Videoconferencing, Computer Peripherals, Difficulty Level, Teaching Methods
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Nenad Pavel – Design and Technology Education, 2023
Learning in makerspaces is free from curriculum and evaluation and is believed to yield practical, self-driven and solution-oriented learners. This study explores how makerspace pedagogy can be emulated in formal higher education settings to support this kind of learning. Action research was used to cultivate and review this pedagogical approach…
Descriptors: Machine Tools, Design Crafts, Visual Arts, Computer Peripherals
Comer, Joshua – ProQuest LLC, 2015
Whether as status notifications in news feeds or interactive prompts in online video services, updates punctuate the background routines of media by bringing a variety of changes to the attention of users. In this dissertation I argue that updates rationalize media change by making previously obscure actions of users and movements of technologies…
Descriptors: Video Technology, Investigations, Information Technology, Social Networks
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Werts, Cybele – Education Libraries, 2010
The books, photographs, letters and other ephemera of our past are for the first time becoming completely transformed into the digital bits and bytes of our computer-generated present. What happens to these products as they shift from the corporeal to the technological world? What essence might be lost when a book is scanned into a computer or is…
Descriptors: Books, Media Adaptation, Electronic Publishing, Technology
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Heuer, Herbert; Hegele, Mathias – Journal of Experimental Psychology: Applied, 2010
Mechanical tools are transparent in the sense that their input-output relations can be derived from their perceptible characteristics. Modern technology creates more and more tools that lack mechanical transparency, such as in the control of the position of a cursor by means of a computer mouse or some other input device. We inquired whether an…
Descriptors: Older Adults, Adults, Comparative Analysis, Computer Peripherals