Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 12 |
Since 2016 (last 10 years) | 26 |
Since 2006 (last 20 years) | 39 |
Descriptor
Source
Author
Publication Type
Journal Articles | 31 |
Reports - Research | 20 |
Reports - Evaluative | 8 |
Reports - Descriptive | 7 |
Dissertations/Theses -… | 4 |
Speeches/Meeting Papers | 4 |
Tests/Questionnaires | 3 |
Education Level
Higher Education | 16 |
Postsecondary Education | 13 |
Secondary Education | 4 |
Adult Education | 3 |
Elementary Secondary Education | 3 |
Elementary Education | 2 |
High Schools | 2 |
Grade 1 | 1 |
Audience
Location
Taiwan | 2 |
Australia | 1 |
Brazil | 1 |
Germany | 1 |
Greece | 1 |
Illinois | 1 |
Iowa | 1 |
Philippines | 1 |
Russia | 1 |
South Africa | 1 |
South Korea | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Bougioukas, Konstantinos I.; Diakonidis, Theodoros; Mavromanoli, Anna C.; Haidich, Anna-Bettina – Research Synthesis Methods, 2023
An overview of reviews aims to collect, assess, and synthesize evidence from multiple systematic reviews (SRs) on a specific topic using rigorous and reproducible methods. An important methodological challenge in conducting an overview of reviews is the management of overlapping data due to the inclusion of the same primary studies in SRs. We…
Descriptors: Programming Languages, Open Source Technology, Evaluation Methods, Evidence
Oscar Karnalim; Simon; William Chivers – Computer Science Education, 2024
Background and Context: To educate students about programming plagiarism and collusion, we introduced an approach that automatically reports how similar a submitted program is to others. However, as most students receive similar feedback, those who engage in plagiarism and collusion might feel inadequately warned. Objective: When students are…
Descriptors: Teaching Methods, Plagiarism, Computer Science Education, Programming
Dickson-Karn, Nicole M.; Orosz, Steven – Journal of Chemical Education, 2021
Proper sampling techniques are of the utmost importance in obtaining accurate and precise results in chemical analysis. A Python language computer simulation providing fast feedback on sampling concepts and statistics was delivered to students through Google Colab. Students used the simulation to aid in their exploration of sampling and sampling…
Descriptors: Programming Languages, Chemistry, Computer Simulation, Sampling
Dilmen, Kaan; Kert, Serhat Bahadir; Ugras, Tuba – Education and Information Technologies, 2023
Programming education is an important educational process that enables the development of children's problem solving and algorithmic thinking skills. It is known that children frequently encounter syntax problems in coding activities. Many block-based programming software has been developed to eliminate this difficulty in the learning process.…
Descriptors: Children, Adolescents, Coding, Programming Languages
Gupta, Yash Munnalal; Kirana, Satwika Nindya; Homchan, Somjit; Tanasarnpaiboon, Supatcharee – Biochemistry and Molecular Biology Education, 2023
The COVID-19 pandemic has forced the Bioinformatics course to switch from on-site teaching to remote learning. This shift has prompted a change in teaching methods and laboratory activities. Students need to have a basic understanding of DNA sequences and how to analyze them using custom scripts. To facilitate learning, we have modified the course…
Descriptors: Programming Languages, Teaching Methods, Computer Software, Genetics
Peabody, Michael R. – Measurement: Interdisciplinary Research and Perspectives, 2023
Many organizations utilize some form of automation in the test assembly process; either fully algorithmic or heuristically constructed. However, one issue with heuristic models is that when the test assembly problem changes the entire model may need to be re-conceptualized and recoded. In contrast, mixed-integer programming (MIP) is a mathematical…
Descriptors: Programming Languages, Algorithms, Heuristics, Mathematical Models
Jordan, Greg Madison – ProQuest LLC, 2022
Software has become central to every part of modern life and supports everything from managing personal schedules to managing global supply chain systems. In creating new or updating existing software, software developers often need to incorporate new technology. When software developers learn new technology using tutorials, their experience with…
Descriptors: Computer Software, Prior Learning, Technological Literacy, Networks
Silvia García-Méndez; Francisco de Arriba-Pérez; Francisco J. González-Castaño – International Association for Development of the Information Society, 2023
Mobile learning or mLearning has become an essential tool in many fields in this digital era, among the ones educational training deserves special attention, that is, applied to both basic and higher education towards active, flexible, effective high-quality and continuous learning. However, despite the advances in Natural Language Processing…
Descriptors: Higher Education, Artificial Intelligence, Computer Software, Usability
Goudouris, Cesar; de Abreu Mol, Antônio Carlos; Legey, Ana Paula; de Carvalho, Paulo Victor Rodrigues; Freire, Joana Loureiro; Martins, Bianca Maria Rego; Jatobá, Alessandro – Education and Information Technologies, 2020
Teaching computer programming to children and adolescents has become popular in recent years. This popularity has resulted in increased research into techniques for teaching introductory programming using visual languages, especially block-based languages. This study aims to explore new possibilities for teaching programming by adopting a hybrid…
Descriptors: High School Students, Computer Science Education, Programming, Teaching Methods
Kroustalli, Chrysoula; Xinogalos, Stelios – Education and Information Technologies, 2021
Serious games, or else educational games, for programming are considered to have a positive impact on learning programming. Specifically, serious games are considered to motivate students and engage them in playing and learning programming. However, more research is required in order to study their effects in learning programming, as well as their…
Descriptors: Instructional Effectiveness, Teaching Methods, Computer Science Education, Programming Languages
Prokopyev, Mikhail Semenovich; Vlasova, Elena Zotikovna; Tretyakova, Tatyana Vasilyevna; Sorochinsky, Maksim Anatolyevich; Solovyeva, Rimma Alekseyevna – Journal of Educational Psychology - Propositos y Representaciones, 2020
At present, teaching programming to future teachers is superficial or is excluded from computer science curricular. Only programming fundamentals are taught during computer studies, and skills acquired during the training are not applied in practice. The aims of this article are (1) to develop a programming course for teacher training disciplines…
Descriptors: Programming, Computer Science Education, Programming Languages, Teacher Education Programs
Molina, Ana I.; Arroyo, Yoel; Lacave, Carmen; Redondo, Miguel A. – British Journal of Educational Technology, 2018
The incorporation of advanced information and communication technologies into the field of education has made the design and deployment of courses and instructional units more and more complicated. In order to support such complex task, methods and techniques have been proposed in the last years for the standardization, formalization and modelling…
Descriptors: Programming Languages, Models, Cooperative Learning, Learning Processes
Ames, Allison J.; Au, Chi Hang – Measurement: Interdisciplinary Research and Perspectives, 2018
Stan is a flexible probabilistic programming language providing full Bayesian inference through Hamiltonian Monte Carlo algorithms. The benefits of Hamiltonian Monte Carlo include improved efficiency and faster inference, when compared to other MCMC software implementations. Users can interface with Stan through a variety of computing…
Descriptors: Item Response Theory, Computer Software Evaluation, Computer Software, Programming Languages
Janetzko, Hans-Dieter – Teaching Mathematics and Its Applications, 2017
CATO is a new user interface, written in Java and developed by the author as a response to the significant difficulties faced by students who only sporadically use computer algebra systems (CAS). The usage of CAS in mathematical lectures should be an integral part of mathematical instruction. However, difficulties arise for those students who have…
Descriptors: Computer Interfaces, Programming Languages, Computer Assisted Instruction, Algebra
Santamaría, Cristina Rebollo; Lora, Carlos Marín; Quintana, Inmaculada Remolar; Sellés, Miguel Chover – International Association for Development of the Information Society, 2018
The first obstacles to overcome when a student has to face the task of programming for the first time are the abstraction level, the comprehension of a language with unfamiliar concepts for him/her and the specific syntax for each programming language. This work presents the qualitative results obtained in a study focused on the gain of skills for…
Descriptors: Programming Languages, Skill Development, Undergraduate Students, Video Games