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McCord, Kieren H.; Ayer, Steven K.; Perry, Logan A.; Patil, Karan R.; London, Jeremi S.; Khoury, Vanessa; Wu, Wei – Education Sciences, 2022
In civil and construction engineering education research, a focus has been on using 3D models to support students' design comprehension. Despite this trend, the predominant mode of design communication in the industry relies on 2D plans and specifications, which typically supersede other modes of communication. Rather than focusing on the…
Descriptors: Computer Simulation, Engineering Education, Civil Engineering, Design
Jihyun Rho; Martina A. Rau; Barry Van Veen – Journal of Engineering Education, 2025
Background: Visual representations are pervasive in electrical engineering instruction in various instructional settings. Further, electrical engineering instruction often requires students to extend simple visual representations to learn about more complex visualization in subsequent instruction. Yet, students often struggle to understand…
Descriptors: Engineering Education, Undergraduate Students, Learning Processes, Learning Strategies
Sungbok Shin – ProQuest LLC, 2024
Data visualization is a powerful strategy for using graphics to represent data for effective communication and analysis. Unfortunately, creating effective data visualizations is a challenge for both novice and expert design users. The task often involves an iterative process of trial and error, which by its nature, is time-consuming. Designers…
Descriptors: Artificial Intelligence, Computer Simulation, Visualization, Feedback (Response)
Simpson, Amber; Zhong, Qiu; Maltese, Adam – Early Childhood Education Journal, 2023
Research studies support caregivers' involvement in children's mathematical journeys, as foundational to their cognitive development and academic success as mathematical learners. The purpose of this intrinsic case study was to understand how a caregiver initiated and/or continually engaged their child in spontaneous mathematical moments during a…
Descriptors: Caregiver Child Relationship, Mathematics Instruction, Engineering, Robotics
Shore, James; Ravindran, Arun V.; Gonzalez, Vicente A.; Giacaman, Nasser – Journal of Civil Engineering Education, 2023
The architecture, engineering, and construction (AEC) industry involves substantial requirements for visualization of complex three-dimensional models. There is a significant opportunity to expand the range of tools used to prepare students for this reality, while increasing engagement in the learning process. This study details several potential…
Descriptors: Computer Simulation, Engineering Education, Construction Industry, Architectural Education
Vanessa Serrano; Jordi Cuadros; Laura Fernández-Ruano; Javier García-Zubía; Unai Hernández-Jayo; Francesc Lluch – Technology, Knowledge and Learning, 2025
In science and engineering education, remote laboratories are designed to bring ubiquity to experimental scenarios, by having real laboratories operated through the Internet. Despite that remote laboratories enable the collection of students' work data, the educational use of these data is still underdeveloped. Learning analytics dashboards are…
Descriptors: Learning Analytics, Educational Technology, Distance Education, Science Education
A. Martín Erro; S. Nuere Menéndez-Pidal – Journal of Visual Literacy, 2024
This paper aims to analyse to what extent the engineering curricula contribute to the development of visual literacy among engineering students. Communicating and thinking visually is a basic skill for all engineers, being a fundamental part of their educational stage. For this purpose, Engineering Graphics subjects from 30 engineering schools…
Descriptors: Visual Literacy, Engineering Education, Drafting, Foreign Countries
Andrew Jackson – Journal of Technology Education, 2025
The design process is full of judgment, especially around successes and failures that occur through each iteration. Decisions about how to proceed when ideas do not work can be especially challenging for beginning designers. Yet, experts are able to demonstrate more natural regulation of the process. This research focused on the experiences of…
Descriptors: Design, Thinking Skills, Protocol Analysis, Introductory Courses
Hedenqvist, Clarissa; Romero, Mario; Vinuesa, Ricardo – Technology, Knowledge and Learning, 2023
This study investigates to which extent students' understanding of the physical phenomenon of torque can be improved through the use of visualization technology, in particular of augmented reality (AR). The students in the first-year course Mechanics I at KTH participated in the study by taking two tests on torque. In between those tests, a…
Descriptors: Mechanics (Process), Engineering Education, Visualization, Scientific Concepts
Michael C. Melville; Chad Hershock; B. Reeja-Jayan – Advances in Engineering Education, 2024
Due to limited laboratory facilities and other constraints, many engineering students may not have the opportunity to engage with practical, hands-on learning experiences. Although some research suggests that game-based learning can provide students with these pedagogical benefits, much of that work does not directly assess the impact of such…
Descriptors: Video Games, Engineering Education, Visualization, Game Based Learning
Panchami Patel; Prachi Thareja – Journal of Chemical Education, 2024
This article describes two sets of experiments designed to enhance the understanding of colloidal systems. These experiments were designed as a part of the theme "Colloids: Where Science Meets Engineering" taught in the Department of Chemical Engineering and additionally offered to physics, chemistry, and materials science departments as…
Descriptors: Hands on Science, Science Education, Engineering Education, Science Experiments
Lian, Victor; Varoy, Elliot; Giacaman, Nasser – IEEE Transactions on Learning Technologies, 2022
Object-oriented programming (OOP) is a widely used programming paradigm in modern software industry. This makes it an essential skill for students in many disciplines to learn. However, OOP is known to be challenging to learn and teach due to its abstract nature. Studies have shown that students often face difficulties and develop misconceptions…
Descriptors: Programming, Computer Science Education, Visualization, Logical Thinking
Amy Young; Les Dawes; Bouchra Senadji – European Journal of Engineering Education, 2024
Engineering identity has been repeatedly linked to the retention and success of engineering students, however, the current methods for understanding identity may not capture the holistic engineering identity journey. This study reviewed the method of utilising journey maps as a new approach to capture student engineering identity experiences.…
Descriptors: Engineering Education, Self Concept, Academic Persistence, Holistic Approach
Ajay Shankar Tiwari; Kaushal Kumar Bhagat – Australasian Journal of Educational Technology, 2024
This study examined the impact of augmented reality (AR) on engineering education, focusing on spatial visualisation skills and cognitive load in an engineering drawing course. The research is based on cognitive load theory and spatial visualisation frameworks. It compares three AR methods--marker-based (MBAR), markerless (MLAR) and Web-based…
Descriptors: Computer Simulation, Engineering Education, Drafting, Visualization
Pernaa, Johannes – Journal of Chemical Education, 2022
This perspective paper analyses the possibilities and challenges of using cheminformatics as a context for STEM education. The objective is to produce theoretical insights through a SWOT analysis of an authentic educational cheminformatics project where future chemistry teachers engineered a physical 3D model using cheminformatics software and a…
Descriptors: Chemistry, STEM Education, Information Science, Research Methodology