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Agee, Kelly, Ed. – Research and Curriculum Unit, 2009
Secondary vocational-technical education programs in Mississippi are faced with many challenges resulting from sweeping educational reforms at the national and state levels. Schools and teachers are increasingly being held accountable for providing true learning activities to every student in the classroom. This accountability is measured through…
Descriptors: Animation, Multimedia Materials, Information Technology, Graphic Arts
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Glahn, Christian; Specht, Marcus; Koper, Rob – Educational Technology & Society, 2009
Contextualised and ubiquitous learning are relatively new research areas that combine the latest developments in ubiquitous and context aware computing with educational approaches in order to provide structure to more situated and context aware learning. The majority of recent activities in contextualised and ubiquitous learning focus on mobile…
Descriptors: Interaction, Group Activities, Learner Engagement, Student Participation
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Schwarz, Baruch B.; De Groot, Reuma – International Journal of Computer-Supported Collaborative Learning, 2007
Critical reasoning has been recognized as a valuable educational goal since the end of the nineteenth century. However, the educational programs to reach this goal have changed dramatically during the twentieth century and moved to a dialogic approach. The shift to dialogism in programs to promote critical reasoning brings challenges concerning…
Descriptors: Persuasive Discourse, Educational Objectives, Evaluation Criteria, Teaching Methods
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McCue, Camille; James, David – Advances in Engineering Education, 2008
This paper describes qualitative and quantitative research conducted with middle school students participating in a Future Cities Engineering course. Insights were sought regarding both affective and cognitive changes which transpired during the one-semester schedule of activities focused on modeling the infrastructure of a city built 150 years in…
Descriptors: Middle School Students, Early Intervention, Qualitative Research, Statistical Analysis
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Apperson, Jennifer M.; Laws, Eric L.; Scepansky, James A. – Computers and Education, 2006
To investigate the benefits and perceived effectiveness of instructional technology, students enrolled in several courses were compared on student evaluations of instruction, grades and an attitudinal questionnaire. The instructors of the courses taught the same course across two successive semesters, using traditional "chalk-and-talk" methods the…
Descriptors: Educational Technology, Teaching Methods, Comparative Analysis, Student Experience
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Anthamatten, Peter; Ziegler, Susy S. – Journal of Geography, 2006
Technology that helps students view images in three dimensions (3-D) can support a broad range of learning styles. "Geo-Wall systems" are visualization tools that allow scientists, teachers, and students to project stereographic images and view them in 3-D. We developed and presented 3-D visualization exercises in several undergraduate courses.…
Descriptors: Technology Integration, Geography Instruction, Visual Aids, Instructional Effectiveness
Murdock, Ashleigh Barbee, Ed. – Research and Curriculum Unit, 2010
Secondary vocational-technical education programs in Mississippi are faced with many challenges resulting from sweeping educational reforms at the national and state levels. Schools and teachers are increasingly being held accountable for providing true learning activities to every student in the classroom. This accountability is measured through…
Descriptors: Video Technology, Animation, Student Organizations, Educational Technology
Crawford, Deborah L. – Online Submission, 2006
Background: Virtual learning has exploded with the growth in broadband connectivity. The challenge for today's educational leaders is to integrate the research indicating cognitive changes in today's students with online K-12 offerings in order to fully maximize technological advances and close access and academic gaps. Purpose: To inform both…
Descriptors: High School Students, Academic Achievement, Video Games, Online Courses
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Lai, Ah-Fur; Chen, Deng-Jyi; Chen, Shu-Ling – Journal of Educational Multimedia and Hypermedia, 2008
The IRT (Item Response Theory) has been studied and applied in computer-based test for decades. However, almost of all these existing studies evaluated focus merely on test questions with text-based (or static text/graphic) type of presentation form illustrated exclusively. In this paper, we present our study on test questions using both…
Descriptors: Elementary School Students, Semantics, Difficulty Level, Item Response Theory
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Sadowski, Mary S.; Birchman, Judy A.; Harris, La Verne Abe – Engineering Design Graphics Journal, 2006
It is generally accepted that the ability to visualize is an important tool for engineers and technologists especially in engineering graphics. Enhancing the spatial visualization abilities of engineering students has long been a focus of engineering graphics educators. Over the years a variety of test and procedures have been developed to…
Descriptors: Engineering Education, Drafting, Computer Graphics, College Faculty
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Dancy, Melissa H.; Beichner, Robert – Physical Review Special Topics - Physics Education Research, 2006
This study investigates the effect of computer animation on assessment and the conditions under which animation may improve or hinder assessment of conceptual understanding in physics. An instrument was developed by replacing static pictures and descriptions of motion with computer animations on the Force Concept Inventory, a commonly used pencil…
Descriptors: Animation, Computer Graphics, Protocol Analysis, Physics
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Bryan, Joel – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2006
Although technological innovations have the capability to significantly change how scientific investigations are done and greatly enhance the teaching and learning of science, its use is no more effective than any other resource or innovation when researched-based effective teaching practices are not followed. This paper reviews established…
Descriptors: Technology Uses in Education, Physics, Science Instruction, Educational Technology
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Zhu, Li; Grabowski, Barbara L. – Journal of Educational Multimedia and Hypermedia, 2006
This quantitative study compared the instructional effects of two web-based animation strategies against static graphics by high and low prior knowledge participants. One strategy used animation to gain attention; the second to gain attention and provide elaboration. Participants were 111 college student volunteers. Two-way multiple analysis of…
Descriptors: Animation, Hypermedia, Instructional Effectiveness, Prior Learning
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Sullivan, Briana; Ware, Colin; Plumlee, Matthew – Journal of Educational Multimedia and Hypermedia, 2006
3D interactive virtual reality museum exhibits should be easy to use, entertaining, and informative. If the interface is intuitive, it will allow the user more time to learn the educational content of the exhibit. This research deals with interface issues concerning activating audio descriptions of images in such exhibits while the user is…
Descriptors: Computer Simulation, Museums, Exhibits, Multimedia Materials
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Courtney, Mary F.; Stix, Allen – Mathematics and Computer Education, 2006
Instructors teaching beginning programming classes are often interested in exercises that involve processing photographs (i.e., files stored as .jpeg). They may wish to offer activities such as color inversion, the color manipulation effects archived with pixel thresholding, or steganography, all of which Stevenson et al. [4] assert are sought by…
Descriptors: Textbooks, Textbook Content, Internet, Programming Languages
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