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Ali Soyoof; Barry Lee Reynolds; Kan Kan Chan; Wen-Ta Tseng; Kate McLay – Computer Assisted Language Learning, 2025
Research has shown that massively multiplayer online role-playing games (MMORPGs) have the potential to offer language learning opportunities. However, there is a dearth of research exploring student attitudes about the potential of these games for language learning. We used the language learning principles framework proposed by Brown and Lee…
Descriptors: Foreign Countries, Computer Games, English (Second Language), Second Language Learning
Liao, Jian; Lu, Xiaofei; Masters, Katherine A.; Dudek, Jaclyn; Zhou, Zhi – Computer Assisted Language Learning, 2022
Real world places are important for foreign language (FL) learning since they provide rich and authentic language and cultural contexts for learners. However, numerous FL learners are unable to travel to target-language environments for language learning purposes. This article develops the concept of telepresence-place-based FL learning and…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Foreign Countries
Wang, Y.; Chen, N.-S. – Computer Assisted Language Learning, 2009
As Virtual Learning Environments (VLE) supported by synchronous technologies such as Synchronous Learning Management Systems (SLMSs) are still new to distance language professionals, criteria guiding the evaluation of the appropriate SLMSs for Distance Language Education (DLE) are urgently needed. This article proposes and discusses such criteria.…
Descriptors: Management Systems, Second Language Learning, Synchronous Communication, Evaluation Criteria

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