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Bojan Tomic; Jelena Jovanovic; Nikola Milikic; Vladan Devedžic – Journal of Computing in Higher Education, 2024
Earning Open Badges instead of regular grades and credits can be a motivating factor for high-performing students in terms of attending classes and completing assignments in extracurricular courses, but to what extent? And for what student profiles? To tackle these questions, we conducted a quantitative study with high-performing students. Each…
Descriptors: Recognition (Achievement), Goal Orientation, Programming, High Achievement
Daradoumis, Thanasis; Marquès Puig, Joan Manuel; Arguedas, Marta; Calvet Liñan, Laura – Journal of Computing in Higher Education, 2022
Several studies have explored the factors that influence self-efficacy as well as its contribution to academic development in online learning environments in recent years. However, little research has investigated the effect of a web-based learning environment on enhancing students' beliefs about self-efficacy for learning. This is especially…
Descriptors: Students, Programming, Programming Languages, Computer Science Education
Jaewon Jung; Yoonhee Shin; HaeJin Chung; Mik Fanguy – Journal of Computing in Higher Education, 2025
This study investigated the effects of pre-training types on cognitive load, self-efficacy, and problem-solving in computer programming. Pre-training was provided to help learners acquire schemas related to problem-solving strategies. 84 undergraduate students were randomly assigned to one of three groups and each group received three different…
Descriptors: Training, Cognitive Processes, Difficulty Level, Self Efficacy
Rajagopal Sankaranarayanan; Mohan Yang; Kyungbin Kwon – Journal of Computing in Higher Education, 2025
The purpose of this study is to explore the influence of the microlearning instructional approach in an online introductory database programming classroom. The ultimate goal of this study is to inform educators and instructional designers on the design and development of microlearning content that maximizes student learning. Grounded within the…
Descriptors: Teaching Methods, Introductory Courses, Databases, Programming
Margulieux, Lauren E.; Catrambone, Richard – Journal of Computing in Higher Education, 2021
Procedural problem solving is an important skill in most technical domains, like programming, but many students reach problem solving impasses and flounder. In most formal learning environments, instructors help students to overcome problem solving impasses by scaffolding initial problem solving. Relying on this type of personalized interaction,…
Descriptors: Scaffolding (Teaching Technique), Problem Solving, Learning Strategies, Programming
Roxana Quintero-Manes; Camilo Vieira – Journal of Computing in Higher Education, 2025
This study had two objectives: (1) to evaluate the validity of an instrument for measuring differentiated cognitive loads in its Spanish version; and (2) to evaluate the three types of cognitive loads and their relationship with self-efficacy, self-concept, and interest in programming of students in an introductory course. Understanding and…
Descriptors: Cognitive Ability, Programming, Computer Science Education, Self Efficacy
Zheng, Lanqin; Zhen, Yuanyi; Niu, Jiayu; Zhong, Lu – Journal of Computing in Higher Education, 2022
Programming skills have gained increasing attention in recent years because digital technologies have become an indispensable part of life. However, little is known about the roles of fade-in and fade-out scaffolding in online collaborative programming settings. To close this research gap, the present study aims to examine the roles of fade-in and…
Descriptors: Programming, Scaffolding (Teaching Technique), Skill Development, Undergraduate Students
Claudio Alvarez; Maira Marques Samary; Alyssa Friend Wise – Journal of Computing in Higher Education, 2024
Computer programming is a skill of increasing importance in scientific and technological fields. However, in introductory computer science (CS1) courses in higher education, approximately one in every three students fails. A common reason is that students are overwhelmed by an accelerated and inflexible pace of learning that jeopardizes success.…
Descriptors: Mastery Learning, Computer Science Education, Programming, Action Research
Fan Xu; Ana-Paula Correia – Journal of Computing in Higher Education, 2024
As online learning has become an inevitable trend in the post-peak era of the COVID-19 pandemic, distributed pair programming (DPP) is gaining momentum in both education and industry. DDP serves as a collaborative programming approach and also benefits the development of computational thinking, a fundamental skill in today's world. This study…
Descriptors: Programming, Computer Science Education, Cooperative Learning, Learning Activities
Schwarzenberg, Pablo; Navon, Jaime; Pérez-Sanagustín, Mar – Journal of Computing in Higher Education, 2020
The flipped classroom gives students the flexibility to organize their learning, while teachers can monitor their progress analyzing their online activity. In massive courses where there are a variety of activities, automated analysis techniques are required in order to process the large volume of information that is generated, to help teachers…
Descriptors: Models, Blended Learning, Teaching Methods, Electronic Learning
A Comparison of Lecture-Based, Active, and Flipped Classroom Teaching Approaches in Higher Education
Kay, Robin; MacDonald, Thom; DiGiuseppe, Maurice – Journal of Computing in Higher Education, 2019
The purpose of this study was to compare community college students' learning experiences and performance for lecture-based, active learning, and flipped classroom teaching approaches. Participants were second-semester computer programming students (n = 103) at a mid-sized college of applied arts and technology. Garrison's (2011) Community of…
Descriptors: Lecture Method, Blended Learning, Active Learning, Higher Education
Schwarzenberg, Pablo; Navon, Jaime; Nussbaum, Miguel; Pérez-Sanagustín, Mar; Caballero, Daniela – Journal of Computing in Higher Education, 2018
The flipped classroom has shown a positive effect on academic performance and student satisfaction. However, there are relatively few studies that help us understand when or why this method has a positive effect on students, so as to aid the design of a flipped class. In this study, an instrument for assessing the student learning experience in…
Descriptors: Learning Experience, Blended Learning, Academic Achievement, Student Satisfaction
Hwang, Wu-Yuin; Hsu, Jung-Lung; Shadiev, Rustam; Chang, Chia-Ling; Huang, Yueh-Min – Journal of Computing in Higher Education, 2015
This study explored the use of self-assessments, journaling, and peer sharing in an online computer programming course. We conducted an experiment using a pretest-intervention-posttest design in which 64 undergraduate first-year students participated. We aimed to investigate whether self-assessment, journaling, and peer sharing can facilitate…
Descriptors: Online Courses, Computer Science Education, Programming, Student Evaluation
Weller, Martin – Journal of Computing in Higher Education, 2007
This paper examines the concept of learning objects, the advantages they offer, and related issues. Learning objects focus on content, while the Learning Design specification addresses pedagogy. Underlying both of these approaches is the motivation to reuse, which has cost and quality benefits. Despite these benefits, adoption of the two…
Descriptors: Instructional Design, Cost Effectiveness, Electronic Learning, Educational Technology
Samis, Peter S.; Johnson, Laurence F.; Smith, Rachel S. – Journal of Computing in Higher Education, 2007
This paper provides a history of the "Pachyderm 2.0 Project," a partnership led by the New Media Consortium (NMC) and the San Francisco Museum of Modern Art (SFMONA), and funded by the Institute for Museum and Library Services (IMLS). The project brings software development teams and digital library experts from six NMC universities together with…
Descriptors: Electronic Libraries, Museums, Intellectual Property, Program Development

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