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Lundström, Stefan; Olin-Scheller, Christina – Education Inquiry, 2014
By taking two different kinds of role playing as examples, this article explores how semiotic resources are utilised within a certain context. Regarding these role-playing activities as examples of participative narratives, we discuss how the playing and fiction interaction works as semiotic remediation practices for teenagers and young adults.…
Descriptors: Role Playing, Semiotics, Fiction, Games

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