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Hanchen David Wang; Siwoo Bae; Xutong Sun; Yashvitha Thatigotla; Meiyi Ma – Grantee Submission, 2025
Wearable sensor technology has significantly enhanced healthcare quality, including physical therapy. However, due to the design of current deep learning models, existing works often ignore the unique variations of rest intervals between repetitions and variations in individual user progress, potentially hindering effective therapy outcomes. To…
Descriptors: Physical Therapy, Exercise, Artificial Intelligence, Measurement Equipment
Joshua Bumanlag; Adrian Angelo Abelarde – International Society for Technology, Education, and Science, 2024
This paper presents an improved Distributed Genetic Algorithm (DGA) that surpasses the classic genetic algorithm (GA) in terms of both efficiency and effectiveness when it comes to optimizing faculty scheduling systems. The proposed Differential Evolution Genetic Algorithm (DGA) combines DE with chaotic mapping and asynchronous communication to…
Descriptors: Algorithms, Faculty Workload, School Schedules, Computer Uses in Education
Achinewhu, Chinuru – Bulgarian Comparative Education Society, 2023
Technological revolution has continued to permeate all aspects of society. Its roles and impacts cannot therefore be overemphasized. Nevertheless, the roles of technology in law practice and law education in Nigeria have not received considerate research attention. The aim of this paper is to fill this gap by examining law practice and education…
Descriptors: Foreign Countries, Educational Technology, Computer Use, Laws
Hansen, Nils Kristian; Hadjerrouit, Said – International Association for Development of the Information Society, 2023
This paper aims at using a Use-Modify-Create approach to explore students' mathematical problem solving by means of computational thinking (CT) and programming activities. The data collection method is participant observation, in which the researcher also has the role as teacher, guiding the group activities. In our study, two groups of students…
Descriptors: Problem Solving, Computation, Thinking Skills, Programming
Mustafa Koc; Asir Ayvali – International Society for Technology, Education, and Science, 2023
Although computers have many benefits for people, long-term continuous and non-ergonomic usage may lead to a number of health problems, especially vision and posture disorders. Therefore, it is crucial for students to learn and implement ergonomic usage principals. Perhaps, university students are the most at risk users as their access to computer…
Descriptors: College Students, Human Factors Engineering, Computer Use, Knowledge Level
Jyoti Shaha; Vishwas Badhe; Ramkumar Rajendran – International Association for Development of the Information Society, 2024
Metacognitive strategies play a crucial role in Computer-Based Learning Environments (CBLEs). However, students often struggle to apply these strategies spontaneously during learning. Research demonstrates that metacognitive prompts can effectively guide students' awareness and help them monitor their learning progress, leading to improved…
Descriptors: Metacognition, Electronic Equipment, Problem Solving, Computer Uses in Education
Adriana Castro Camelo; Marisol Esperanza Cipagauta Moyano – International Society for Technology, Education, and Science, 2024
The incursion of Information and Communications Technologies (ICT) into learning environments is becoming increasingly important, since they have become allies in the teaching, learning and evaluation process. Its possibilities of contributing to more dynamic, flexible, and innovative learning allow the academy to strengthen both: teachers and…
Descriptors: Foreign Countries, Computer Uses in Education, Educational Research, Graduate Students
Javier Vásquez-Monteros; Yasmany García-Ramírez – International Society for Technology, Education, and Science, 2024
This study investigates the integration of AI tools, ChatGPT 3.5 and Bard (now Gemini), in the education of civil engineering students specializing in pavement design. Two groups, totaling sixty-eight undergraduate students (Group A=28, Group B=40), enrolled in the Pavement Design course at UTPL from October 2023 to February 2024, participated.…
Descriptors: Civil Engineering, Engineering Education, Artificial Intelligence, Technology Integration
Nicolai Plintz; Dirk Ifenthaler – International Association for Development of the Information Society, 2024
This study aims to develop a preliminary model for the content validation of serious games, specifically to assess two cybersecurity games designed for children aged 8-13 years as part of the Erasmus+ project "SuperCyberKids". Using a scoping review of databases from pedagogy, psychology, and computer science, we identified current…
Descriptors: Computer Security, Educational Games, Computer Uses in Education, Game Based Learning
Tianyuan Yang; Baofeng Ren; Chenghao Gu; Boxuan Ma; Shin 'ichi Konomi – International Association for Development of the Information Society, 2024
As education increasingly shifts towards a technology-driven model, artificial intelligence systems like ChatGPT are gaining recognition for their potential to enhance educational support. In university education and MOOC environments, students often select courses that align with their specific needs. During this process, access to information…
Descriptors: Concept Formation, Artificial Intelligence, Computer Uses in Education, MOOCs
Xiangquan Yao; Nicholas Grande – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
This study examined the opportunity to learn function transformations afforded by the GeoGebra applets available on the GeoGebra website. Our analysis focused on the functions and their representations through which function transformations are explored in these GeoGebra applets, the effects and components of transformations that the GeoGebra…
Descriptors: Mathematics Education, Computer Uses in Education, Computer Oriented Programs, Educational Technology
Eyüp Yurt – International Society for Technology, Education, and Science, 2024
This study examines the use of artificial intelligence-based assessment systems in education and their impact on student achievement. AI technologies make the learning experience more compelling by monitoring and evaluating student performance through data analysis and machine learning, thereby individualizing the assessment process. This study…
Descriptors: Artificial Intelligence, Student Evaluation, Academic Achievement, Computer Uses in Education
Cansu Köken; Asude Balaban Dagal – International Technology and Education Journal, 2024
Nowadays, artificial intelligence, which is used in different fields with the increase in the number of works and transactions carried out in digital environment, is also used in the field of education. The main purpose of this study is to examine the views about artificial intelligence of preschool children, their mothers and teachers. The…
Descriptors: Foreign Countries, Preschool Education, Preschool Teachers, Preschool Children
Shah, Zohal; Chen, Chen; Sonnert, Gerhard; Sadler, Philip M. – AERA Online Paper Repository, 2023
Computer gameplay and social media are the two most common forms of entertainment in the digital age. Many scholars share the assumption that leisure-time digital consumption is associated with CS affinity, but there is a dearth of research evidence for this relationship. Female students generally spend less time on gaming and more time on social…
Descriptors: Computer Science, Vocational Interests, Computer Use, Gender Differences
Ulrike Nespital; Gerald Czerney – NORDSCI, 2023
The project "Making voice and Presence a Virtual Realistic Experience" is funded by "HessenHub - Network digital university teaching Hessen". At the Center for Foreign Language and Occupational Competencies (German: ZfbK) at the University of Giessen, a teaching concept for student teacher training was developed that includes…
Descriptors: Foreign Countries, Computer Simulation, Student Teachers, Physiology