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Brooks, D. Christopher; McCormack, Mark – EDUCAUSE, 2020
Digital transformation (Dx) is more than merely migrating paper records to a computer, and it is more than adopting technologies to perform business operations faster and more efficiently. Dx is "a series of deep and coordinated culture, workforce, and technology shifts that enable new educational and operating models and transform an…
Descriptors: Computer Uses in Education, Higher Education, Organizational Change, College Students
Pomerantz, Jeffrey – EDUCAUSE, 2018
Extended reality (XR)--a wide range of technologies along a continuum, with the real world at one end and fully immersive simulations at the other--is having a dramatic impact on pedagogy in higher education. To explore the potential of XR technologies in higher education, EDUCAUSE and HP collaborated on the Campus of the Future: 3D Technologies…
Descriptors: Computer Peripherals, Computer Uses in Education, Computer Simulation, Higher Education
Galanek, Joseph D.; Gierdowski, Dana C.; Brooks, D. Christopher – EDUCAUSE, 2018
For 15 years, the EDUCAUSE Center for Analysis and Research (ECAR) has conducted research on information technology (IT) and higher education's most important end users, undergraduate students. This year's report includes inclusion of the perspectives of students with learning and physical disabilities on how their institutions respond to their…
Descriptors: Undergraduate Students, Information Technology, Computer Uses in Education, Access to Computers