Publication Date
In 2025 | 4 |
Since 2024 | 14 |
Since 2021 (last 5 years) | 27 |
Since 2016 (last 10 years) | 50 |
Descriptor
Source
IEEE Transactions on Learning… | 50 |
Author
Giacaman, Nasser | 2 |
Varoy, Elliot | 2 |
Achilleos, Achilleas P. | 1 |
Alfredo Ferreira | 1 |
Allen, Oliver | 1 |
Alonso-Monsalve, Saul | 1 |
Alvo Aabloo | 1 |
Anderson, James | 1 |
Ashish Pandey | 1 |
Avramides, Katerina | 1 |
Baneres, David | 1 |
More ▼ |
Publication Type
Journal Articles | 50 |
Reports - Research | 39 |
Reports - Evaluative | 6 |
Reports - Descriptive | 4 |
Tests/Questionnaires | 2 |
Information Analyses | 1 |
Education Level
Higher Education | 25 |
Postsecondary Education | 22 |
Elementary Education | 4 |
Secondary Education | 4 |
High Schools | 3 |
Early Childhood Education | 2 |
Primary Education | 2 |
Grade 3 | 1 |
Grade 4 | 1 |
Grade 7 | 1 |
Intermediate Grades | 1 |
More ▼ |
Audience
Location
Spain | 3 |
China | 2 |
Argentina | 1 |
Australia | 1 |
Brazil | 1 |
China (Beijing) | 1 |
Ecuador | 1 |
Europe | 1 |
Italy | 1 |
North Carolina | 1 |
South Korea | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Davi Bernardo Silva; Deborah Ribeiro Carvalho; Carlos N. Silla – IEEE Transactions on Learning Technologies, 2024
Throughout a programming course, students develop various source code tasks. Using these tasks to track students' progress can provide clues to the strengths and weaknesses found in each learning topic. This practice allows the teacher to intervene in learning in the first few weeks of class and maximize student gains. However, the biggest…
Descriptors: Computation, Models, Ability Grouping, Programming
Rico-Juan, Juan Ramon; Sanchez-Cartagena, Victor M.; Valero-Mas, Jose J.; Gallego, Antonio Javier – IEEE Transactions on Learning Technologies, 2023
Online Judge (OJ) systems are typically considered within programming-related courses as they yield fast and objective assessments of the code developed by the students. Such an evaluation generally provides a single decision based on a rubric, most commonly whether the submission successfully accomplished the assignment. Nevertheless, since in an…
Descriptors: Artificial Intelligence, Models, Student Behavior, Feedback (Response)
Nicolas Pope; Juho Kahila; Henriikka Vartiainen; Matti Tedre – IEEE Transactions on Learning Technologies, 2025
The rapid advancement of artificial intelligence and its increasing societal impacts have turned many computing educators' focus toward early education in machine learning (ML). Limited options for educational tools for teaching novice learners about the mechanisms of ML and data-driven systems presents a recognized challenge in K-12 computing…
Descriptors: Artificial Intelligence, Computer Oriented Programs, Computer Science Education, Grade 4
Han Wan; Hongzhen Luo; Mengying Li; Xiaoyan Luo – IEEE Transactions on Learning Technologies, 2024
Automatic program repair (APR) tools are valuable for students to assist them with debugging tasks since program repair captures the code modification to make a buggy program pass the given test-suite. However, the process of manually generating catalogs of code modifications is intricate and time-consuming. This article proposes contextual error…
Descriptors: Programming, Computer Science Education, Introductory Courses, Assignments
Davis Krumins; Sandra Schumann; Veiko Vunder; Rauno Põlluäär; Kristjan Laht; Renno Raudmäe; Alvo Aabloo; Karl Kruusamäe – IEEE Transactions on Learning Technologies, 2024
Teaching robotics with the robot operating system (ROS) is valuable for instating good programming practices but requires significant setup steps from the learner. Providing a ready-made ROS learning environment over the web can make robotics more accessible; however, most of the previous remote labs have abstracted the authentic ROS developer…
Descriptors: Teaching Methods, Robotics, Programming, Computer Science Education
Karnalim, Oscar; Simon; Chivers, William – IEEE Transactions on Learning Technologies, 2023
We have recently developed an automated approach to reduce students' rationalization of programming plagiarism and collusion by informing them about the matter and reporting uncommon similarities to them for each of their submissions. Although the approach has benefits, it does not greatly engage students, which might limit those benefits. To…
Descriptors: Gamification, Programming, Plagiarism, Cooperative Learning
Srecko Stamenkovic; Nenad Jovanovic – IEEE Transactions on Learning Technologies, 2024
Although we are witnessing the accelerated development of computer science, and the opening of new fields of study, compiler construction is still a very important field that is taught at most world universities. Because of a large number of algorithms and complex theoretical constructions, these topics represent a difficult and complex domain for…
Descriptors: Computer Science, Computer Software, Educational Technology, Computer Simulation
Oliveira Moraes, Laura; Pedreira, Carlos Eduardo – IEEE Transactions on Learning Technologies, 2021
Manually determining concepts present in a group of questions is a challenging and time-consuming process. However, the process is an essential step while modeling a virtual learning environment since a mapping between concepts and questions using mastery level assessment and recommendation engines is required. In this article, we investigated…
Descriptors: Computer Science Education, Semantics, Coding, Matrices
Marwan, Samiha; Price, Thomas W. – IEEE Transactions on Learning Technologies, 2023
Novice programmers often struggle on assignments, and timely help, such as a hint on what to do next, can help students continue to progress and learn, rather than giving up. However, in large programming classrooms, it is hard for instructors to provide such real-time support for every student. Researchers have, therefore, put tremendous effort…
Descriptors: Data Use, Cues, Programming, Computer Science Education
Lian, Victor; Varoy, Elliot; Giacaman, Nasser – IEEE Transactions on Learning Technologies, 2022
Object-oriented programming (OOP) is a widely used programming paradigm in modern software industry. This makes it an essential skill for students in many disciplines to learn. However, OOP is known to be challenging to learn and teach due to its abstract nature. Studies have shown that students often face difficulties and develop misconceptions…
Descriptors: Programming, Computer Science Education, Visualization, Logical Thinking
Maximiliano Paredes-Velasco; Isaac Lozano-Osorio; Diana Perez-Marin; Liliana Patricia Santacruz-Valencia – IEEE Transactions on Learning Technologies, 2024
Teaching programming is a topic that has generated a high level of interest among researchers in recent decades. In particular, multiple approaches to teaching visual programming have been explored, from the use of tools such as Scratch, robots, unplugged programming, or activities for the development of computational thinking. Despite the wide…
Descriptors: Visual Aids, Programming, Intelligent Tutoring Systems, Computer Oriented Programs
Yukun Xu; Hui Li – IEEE Transactions on Learning Technologies, 2025
Primary school students, despite their vulnerability to cyberattacks, lack targeted cybersecurity education. Using Scopus and Google Scholar, this scoping review analyzed 15 articles (2014-2024) following Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) Extension for Scoping Reviews guidelines to examine the landscape of…
Descriptors: Elementary School Students, Computer Security, Educational Trends, Computer Science Education
Divasón, Jose; Martinez-de-Pison, Francisco Javier; Romero, Ana; Saenz-de-Cabezon, Eduardo – IEEE Transactions on Learning Technologies, 2023
The evaluation of student projects is a difficult task, especially when they involve both a technical and a creative component. We propose an artificial intelligence (AI)-based methodology to help in the evaluation of complex projects in engineering and computer science courses. This methodology is intended to evaluate the assessment process…
Descriptors: Student Projects, Student Evaluation, Artificial Intelligence, Models
Sirinda Palahan – IEEE Transactions on Learning Technologies, 2025
The rise of online programming education has necessitated more effective personalized interactions, a gap that PythonPal aims to fill through its innovative learning system integrated with a chatbot. This research delves into PythonPal's potential to enhance the online learning experience, especially in contexts with high student-to-teacher ratios…
Descriptors: Programming, Computer Science Education, Artificial Intelligence, Computer Mediated Communication
Allen, Oliver; Downs, Xavier; Varoy, Elliot; Luxton-Reilly, Andrew; Giacaman, Nasser – IEEE Transactions on Learning Technologies, 2022
Object-oriented programming (OOP) is not only an integral part of computing degrees but also a requirement in non-computing majors such as engineering. Understanding OOP concepts can be difficult for novice programmers, and often leads to the development of misconceptions. This is exacerbated when the discipline requires students to learn a…
Descriptors: Programming, Programming Languages, Majors (Students), Learning Activities