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Wang, Yu-Min; Wang, Yi-Shun; Wang, Yu-Yin – Interactive Learning Environments, 2023
Crowdsourcing is an emerging web-enabled method to gain external expertise and ideas on tasks or projects. Mass contributions from the crowd are the key to the success and effectiveness of crowdsourcing. University students are important potential users and promising sources of contributions in the crowdsourcing context. However, little is known…
Descriptors: College Students, Intention, Electronic Publishing, Collaborative Writing
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Costello, Eamon; Johnston, Keith; Wade, Vincent – Interactive Learning Environments, 2023
This research investigated how the bug tracker database of the Virtual Learning Environment (VLE) Moodle is developed as an application of crowd work. The bug tracker is used by software developers, who write and maintain Moodle's code, but also by a wider public world of ordinary Moodle users who can report bugs. Despite many studies of the…
Descriptors: Electronic Learning, Educational Technology, Computer Software, Cooperation
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Zahirovic Suhonjic, Anida; Despotovic-Zrakic, Marijana; Labus, Aleksandra; Bogdanovic, Zorica; Barac, Dušan – Interactive Learning Environments, 2019
This paper proposes and evaluates a model of crowdsourcing in microlearning that includes the balancing of collaborative learning and crowdsourcing mechanisms. The goal of the research is to implement a learner-centered approach through crowdsourced content creation and to improve the process and outcomes of learning. Crowdsourced content creation…
Descriptors: Foreign Countries, College Students, Student Participation, Student Developed Materials