NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 8 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Pi-Sui Hsu; Reva Freedman; Dean LaBarbera; Ben Kluga; Rui Zhang; Crystal Berrios; Sharda Sharma – International Journal of Designs for Learning, 2025
This design case details the ten-year (2014-present) iterative process to design and develop a graph-based computer-assisted program to support middle school students' development of collaborative argumentation. We begin by describing the first two iterations of the design and discuss how we learned from the process failures. This paper focuses on…
Descriptors: Program Development, Middle School Students, Cooperation, Persuasive Discourse
Peer reviewed Peer reviewed
Direct linkDirect link
Nathan R. Prestopnik – International Journal of Designs for Learning, 2024
"Ghosts of the Argonne" is an interactive virtual reality (VR) recreation of the World War 1 (WW1) M1897 "French 75" field artillery gun, intended to teach learners about WW1 and its impact on the world, the role of artillery and artillerymen in this war, and the stories of real soldiers who served. The "Ghosts of the…
Descriptors: College Faculty, College Students, Computer Simulation, History Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Kristin Herman; Patricia Davidson – International Journal of Designs for Learning, 2022
This design case documents the reimagination of new faculty orientation for a mid-sized public university due to the COVID-19 global pandemic. This fully virtual iteration was facilitated during the summer of 2020 and is compared both to previous in-person iterations of new faculty orientation as well as a blended modality version of the…
Descriptors: College Faculty, Teacher Orientation, Models, Distance Education
Peer reviewed Peer reviewed
Direct linkDirect link
Melanie W. Jensen; Peter J. Rich – International Journal of Designs for Learning, 2025
In the teaching of math-fact automaticity, most classroom teachers are unaware of research-based practices such as the use of a controlled response time, the scaffolded teaching of individual math facts, the limiting of exposure to new math facts, the separation of math facts with common operands, and even the definition of automaticity. As a…
Descriptors: Computer Software, Mathematics Instruction, Evidence Based Practice, Scaffolding (Teaching Technique)
Peer reviewed Peer reviewed
Direct linkDirect link
Siem Buseyne; Amelie Vrijdags; Annelies Raes – International Journal of Designs for Learning, 2023
Collaborative Problem Solving (CPS) skills are receiving increased attention in the current workforce and in lifelong learning. In learning and labor contexts, successful teamwork is however not always guaranteed, due to several reasons, such as an unequal level of individual participation. Training in CPS for all groups is therefore needed.…
Descriptors: Problem Solving, Cooperative Learning, Labor Force Development, Teamwork
Peer reviewed Peer reviewed
Direct linkDirect link
Janine J. Darragh; Gina Mikel Petrie; Stan Pichinevskiy – International Journal of Designs for Learning, 2021
Educative Curriculum Materials (ECMs) are teaching materials that have the dual function of providing learning activities to students and providing professional development to the teachers that use them. Answering a call for professional development opportunities, and with input from English teachers in rural Nicaraguan schools, the designers…
Descriptors: Computer Software, Second Language Learning, Second Language Instruction, English (Second Language)
Peer reviewed Peer reviewed
Direct linkDirect link
Gamze Ozogul; Jana Reisslein; Martin Reisslein – International Journal of Designs for Learning, 2016
Even though engineering outreach to K-12 schools initially seemed to be a simple undertaking, it proved to require complex design solutions related to a variety of issues. The purpose of this design case is to tell the story of our National Science Foundation (NSF) supported engineering outreach project, that took place between the years of…
Descriptors: Engineering Education, Kindergarten, Elementary Secondary Education, Computer Assisted Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Kyle Clements – International Journal of Designs for Learning, 2017
This case presents the design of a GPS (Global Positioning Satellite) guided smartphone tour. The tour was a redesign of an assignment for an introductory Physical Science course in which students take a guided tour of a local canyon. The app is downloaded to students' personal devices and provides a guided tour. I am giving special attention to…
Descriptors: Geographic Information Systems, Telecommunications, Handheld Devices, Assignments