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Chen, Xiaojun; Zhang, Ying; Wu, Wei; Luo, Yupeng; Shi, Yangming – International Journal of Technology in Teaching and Learning, 2022
This paper explores assessment approaches within the unique context of Extended Reality (XR) learning environments, which offer immersive and contextualized experiences. Focusing on STEM disciplines, the paper presents four distinctive XR-based assessment cases, exploring the discipline, context, purpose, and results of each. These insights aim to…
Descriptors: STEM Education, Evaluation Methods, Computer Simulation, Educational Environment
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Xiaojun Chen; Ying Zhang – International Journal of Technology in Teaching and Learning, 2023
This systematic review examines the pedagogical gap of how VFTs are adopted and integrated in K-12 classroom teaching and learning. Specifically, it focuses on the grade levels and subject areas, learning outcomes and pedagogical activities involved VFTs at elementary and secondary levels. The results of this review show the current usage of VFTs…
Descriptors: Field Trips, Computer Simulation, Elementary Secondary Education, Instructional Program Divisions
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Zhang, Ying – International Journal of Technology in Teaching and Learning, 2021
The use of technology, such as Virtual Reality (VR), has started to take place in K-16 classrooms. Research indicates potential advantages of embedding VR into the curriculum in terms of higher motivation, increased self-expression, better achievement in content knowledge, and improved linguistic knowledge and higher order thinking skills. As a…
Descriptors: Computer Simulation, English (Second Language), Second Language Instruction, Language Teachers
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Jing Ma; Yanchi Jin; Di Zhao; Liwei Chen – International Journal of Technology in Teaching and Learning, 2023
The arrival of the metaverse, as a new generation of information technology, will bring great changes to people's production, life, and learning. The educational metaverse is regarded as a new form of educational development, which will bring a transformative impact on educational teaching activities. In this context, this study has developed a…
Descriptors: Technology Uses in Education, Educational Technology, Computer Simulation, Experimental Teaching
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de Brito, Luciana Pereira; Almeida, Leandro Silva; Osório, António José – International Journal of Technology in Teaching and Learning, 2021
Digital simulators have an interesting potential to explain the relationships between two or more variables in a system, facilitating the activation of learning processes and favoring the occurrence of meaningful learning with positive impact on academic performance. To study the impact of the use of digital simulation on learning and academic…
Descriptors: Computer Simulation, Mathematics Instruction, Grade 9, Mathematics Skills
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Limei Shan – International Journal of Technology in Teaching and Learning, 2023
This paper explores the impact of AI applications in adaptive learning on learners with varying levels of Chinese proficiency and diverse learning needs. The study investigates the robustness of VR technology in enhancing Chinese oral proficiency and pragmatic skills among 1st year and 2nd year learners. It compares the established VR app Mondly…
Descriptors: Artificial Intelligence, Chinese, Second Language Learning, Second Language Instruction
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Jenny, Seth E.; Thompson, Robin M. – International Journal of Technology in Teaching and Learning, 2016
Mobile gaming has become immensely popular with the growing ease of access and the variety of inexpensive options now being offered. Pokémon Go, a cellular phone game that combines augmented reality (AR) and global positioning system (GPS) location to catch digital characters in the real world, is a free download that has broken participation…
Descriptors: Game Based Learning, Educational Technology, Technology Uses in Education, Computer Simulation