Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 5 |
Descriptor
Source
Journal of Computer Assisted… | 5 |
Author
Barr, M. L. | 1 |
Bettis, E. A., III | 1 |
Buil, I. | 1 |
Catalán, S. | 1 |
Gikonyo, J. | 1 |
Lee, V. C. S. | 1 |
Lin, Chin-Hsi | 1 |
Martínez, E. | 1 |
Poon, C. K. | 1 |
Russell, J. | 1 |
Tang, C. M. | 1 |
More ▼ |
Publication Type
Journal Articles | 5 |
Reports - Research | 5 |
Education Level
Higher Education | 4 |
Early Childhood Education | 1 |
Elementary Education | 1 |
Elementary Secondary Education | 1 |
Kindergarten | 1 |
Postsecondary Education | 1 |
Primary Education | 1 |
Secondary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Zhang, Yining; Lin, Chin-Hsi – Journal of Computer Assisted Learning, 2021
This study extends the community of inquiry (CoI) framework and self-regulated learning (SRL) theory through an exploration of the structural relationships among existing CoI variables, learning presence (i.e., self-efficacy and online SRL strategy) and learning outcomes in the context of K-12 online learning. To help understand the influence of…
Descriptors: Mentors, Communities of Practice, Metacognition, Self Efficacy
Lee, V. C. S.; Yu, Y. T.; Tang, C. M.; Wong, T. L.; Poon, C. K. – Journal of Computer Assisted Learning, 2018
Many students need assistance in debugging to achieve progress when they learn to write computer programs. Face-to-face interactions with individual students to give feedback on their programs, although definitely effective in facilitating their learning, are becoming difficult to achieve with ever-growing class sizes. This paper proposes a novel…
Descriptors: Computer Science Education, Programming, Computer Software, Feedback (Response)
Barr, M. L. – Journal of Computer Assisted Learning, 2017
The purpose of this study was to examine the role of anonymity in encouraging college students to be more cognitively engaged in lectures. Kinesiology majors from three universities were asked to respond to questions during two consecutive lectures using response methods of opposing degrees of anonymity, one using "clickers" and the…
Descriptors: College Students, Learner Engagement, Kinetics, Human Body
Buil, I.; Catalán, S.; Martínez, E. – Journal of Computer Assisted Learning, 2018
Business simulation games are a motivational and engaging tool for teaching business management. However, relatively little is known about what factors contribute to their success. This study explores the role of flow experienced while using business simulation games. Specifically, this research investigates the influence of challenge, skills,…
Descriptors: Undergraduate Students, Business Administration Education, Educational Games, Simulation
Russell, J.; Van Horne, S.; Ward, A. S.; Bettis, E. A., III; Gikonyo, J. – Journal of Computer Assisted Learning, 2017
This study investigated students' evaluating process and their perceptions of peer assessment when they engaged in peer assessment using Calibrated Peer Review. Calibrated Peer Review is a web-based application that facilitates peer assessment of writing. One hundred and thirty-two students in an introductory environmental science course…
Descriptors: Peer Evaluation, Student Evaluation, Focus Groups, Interviews