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Reeves, Shalaunda; Imperial, Lorelie; Crippen, Kent – Journal of Computers in Mathematics and Science Teaching, 2022
Pre-laboratory tasks are a best practice for preparing students for learning in the laboratory. Virtual labs, which use virtual reality to place students in an emulation of a physical laboratory where they have the capacity to manipulate equipment and materials as approximations of scientific practice, are emerging as an alternative to the…
Descriptors: Science Laboratories, Computer Simulation, College Science, College Freshmen
Ozdemir, Ertugrul; Ustun, Ulas – Journal of Computers in Mathematics and Science Teaching, 2021
Virtual experiments are beneficial and effective learning activities providing the opportunity to investigate the relationship between the experimental findings and the theories. There exist several advantages of using virtual experiments, including, among other things: 7/24 availability, opportunity of unlimited iterations, and working with an…
Descriptors: Computer Uses in Education, Visual Aids, Science Experiments, Credibility
Bogusevschi, Diana; Muntean, Cristina; Muntean, Gabriel-Miro – Journal of Computers in Mathematics and Science Teaching, 2020
A common problem in many schools is the lack of equipment and materials in their science laboratories due to both limited budget available to the school and high maintenance cost of the lab. The latest technological advancements provide great opportunities for schools to go over the budget and cost issues by using 3D virtual learning environments…
Descriptors: Physics, Secondary School Science, Educational Technology, Computer Simulation
Shebane, Treasure Lindokuhle; Dehinbo, Johnson – Journal of Computers in Mathematics and Science Teaching, 2020
Virtual Reality (VR) is an artificial environment that is created with software and presented to the user in such a way that the user suspends belief and accepts it as a real environment. Users interact with VR applications through on-screen toggles or with optional additional devices such as controllers, keyboard and mouse. However, when it comes…
Descriptors: Computer Simulation, Mathematics Instruction, Technology Integration, Academic Failure
Darby-White, Tillerie; Wicker, Scott; Diack, Moustapha – Journal of Computers in Mathematics and Science Teaching, 2019
The 21st century student learns and communicates in the virtual world. In order to meet the individual instructional needs of the students, virtual science laboratories should be researched to accomplish the goal. This study evaluated the effectiveness of a virtual chemistry laboratory in enhancing students' conceptual understanding as a…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Chemistry
Chabalengula, Vivien; Fateen, Rasheta; Mumba, Frackson; Ochs, Laura Kathryn – Journal of Computers in Mathematics and Science Teaching, 2016
This study investigated the effect of an inquiry-based computer simulation modeling (ICoSM) instructional approach on pre-service science teachers' understanding of homeostasis and its related concepts, and their perceived design features of the ICoSM and simulation that enhanced their conceptual understanding of these concepts. Fifty pre-service…
Descriptors: Inquiry, Computer Simulation, Preservice Teachers, Concept Formation
Anderson-Pence, Katie; Moyer-Packenham, Patricia – Journal of Computers in Mathematics and Science Teaching, 2016
This exploratory study examined the influence of different virtual manipulative (VM) types on the nature of student pairs' techno-mathematical discourse (TMD). Three fifth-grade student pairs participated in 9 sessions of mathematics instruction using VMs. The study compared three VM types: linked, pictorial, and tutorial. Students' levels of…
Descriptors: Computer Simulation, Manipulative Materials, Computer Uses in Education, Mathematics Instruction