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Juming Jiang; Patricia D. Simon; Luke K. Fryer – Journal of Computing in Higher Education, 2025
Learning management systems (LMS) have emerged as a standard component of higher education institutions for the web-based delivery and management of courses. The COVID-19 pandemic highlighted the value of LMS in facilitating online teaching and learning. However, the significance of examining the factors that impact LMS use success during the…
Descriptors: Learning Management Systems, Student Experience, Chinese, English
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Alzahrani, Ahmed Ibrahim; Al-Samarraie, Hosam; Eldenfria, Atef; Alalwan, Nasser – Journal of Computing in Higher Education, 2018
The understanding of the design of mobile phones is somewhat different from other devices and products. This is properly due to the limited design capacity of mobile phones which need to be maintained within a small screen. One aspect for consideration is the relationship between certain design elements and users' usage behavior and perception of…
Descriptors: Design, Handheld Devices, Decision Making, Use Studies
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Schuh, Kathy L.; Van Horne, Sam; Russell, Jae-eun – Journal of Computing in Higher Education, 2018
In this paper, we discuss the activity systems of students and instructors who used an interactive e-textbook in their instructional activities. Data included instructor interviews and student journals about e-textbook use in eight university courses. Exploration of the data through a cultural-historical activity theory lens indicated that…
Descriptors: Electronic Publishing, Textbooks, College Students, Social Theories
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McGloin, Rory; McGillicuddy, Kara T.; Christensen, John L. – Journal of Computing in Higher Education, 2017
The aim of this study was to investigate whether students with differing goal achievement orientations were more likely to engage in on-task or off-task mobile device usage, as well as whether particular devices (specifically, laptops and smartphones) have a positive or negative relationship with specific task usage. The results of this study…
Descriptors: Goal Orientation, Academic Achievement, Technology Uses in Education, Handheld Devices
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Wilhelmsson, UIf; Engström, Henrik; Brusk, Jenny; Östblad, Per Anders – Journal of Computing in Higher Education, 2017
This article presents the result from a study comparing the perception and understanding of a game story between sighted and visually impaired players playing the same game. In particular, whether sighted and visually impaired players could experience and recount the same story construed from the plot elements that are either manifested by audio…
Descriptors: Inclusion, Computer Games, Handheld Devices, Visual Impairments
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Alt, Dorit – Journal of Computing in Higher Education, 2017
With the growing attention paid to fear of missing out (FoMO) psychological phenomenon in explaining social media engagement (SME), this mixed-method research measured the relative impact of FoMO on students' SME for personal reasons during lectures. The moderating effect of culture (minority vs. non-minority students) on the connection between…
Descriptors: Undergraduate Students, Social Media, Use Studies, Student Attitudes