Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 4 |
Descriptor
Source
Journal of Interactive… | 4 |
Author
Alayan, Alexandra | 1 |
Anderson, Craig G. | 1 |
Baquet, Zachary | 1 |
Chung, Warren | 1 |
Devers, Christopher J. | 1 |
Devers, Erin E. | 1 |
Echeverry, Shawnie | 1 |
Fominykh, Mikhail | 1 |
Gardner, Reginald T. | 1 |
Heavner, Shayla K. | 1 |
Ho, Nina | 1 |
More ▼ |
Publication Type
Journal Articles | 4 |
Reports - Research | 4 |
Tests/Questionnaires | 1 |
Education Level
Elementary Secondary Education | 1 |
High Schools | 1 |
Secondary Education | 1 |
Audience
Location
California | 1 |
South Korea | 1 |
Laws, Policies, & Programs
Assessments and Surveys
Measures of Academic Progress | 1 |
What Works Clearinghouse Rating
Devers, Erin E.; Devers, Christopher J.; Miller, Paul D.; Alayan, Alexandra; Robertson, John; Baquet, Zachary; Ho, Nina; Echeverry, Shawnie; Heavner, Shayla K. – Journal of Interactive Learning Research, 2022
Many factors contribute to the achievement gap in the U.S. As an intervention to help narrow the gap, tutoring presents a potentially powerful solution. Decades of research suggest that tutoring is an effective, evidence-based approach to improve student success, with effect sizes ranging from 0.4. to 2.0. As many school systems in the U.S. move…
Descriptors: Electronic Learning, Tutoring, Program Evaluation, Program Effectiveness
Steinkuehler, Constance; Anderson, Craig G.; Reitman, Jason G.; Lee, Je Seok; Wu, Minerva; Wells, Garrison; Gardner, Reginald T. – Journal of Interactive Learning Research, 2023
This paper describes the design and investigation of a high-school-affiliated esports program based on an enrichment learning model. In it, the authors detail the connections between esports and learning, self-reported impacts of the program and demographic differences among them, students' attitudes toward program features, and equity in results…
Descriptors: Video Games, Competition, Program Development, Program Evaluation
Kang, Myunghee; Kim, Seyoung; Yoon, Seonghye; Chung, Warren – Journal of Interactive Learning Research, 2017
The purpose of this study was to set future directions of the Cyber Home Learning System in Korea based on its current status. The Cyber Home Learning System has been designed and used by K-12 students to study voluntarily at home using online lessons. The development process of the Cyber Home Learning System was composed of the following four…
Descriptors: Foreign Countries, Online Courses, Database Management Systems, Computer System Design
Fominykh, Mikhail; Prasolova-Førland, Ekaterina; Stiles, Tore C.; Krogh, Anne Berit; Linde, Mattias – Journal of Interactive Learning Research, 2018
This paper presents a concept for designing low-cost therapeutic training with biofeedback and virtual reality. We completed the first evaluation of a prototype--a mobile learning application for relaxation training, primarily for adolescents suffering from tension-type headaches. The system delivers visual experience on a head-mounted display. A…
Descriptors: Therapy, Relaxation Training, Biofeedback, Computer Simulation