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de Souza, Renata Torres Mattos P.; Kasseboehmer, Ana Cla´udia – Journal of Chemical Education, 2022
This paper reports the development of a digital escape room for high school students using Genially, a web-based media platform. The escape room was used to aid understanding of basic concepts in chemistry and mostly enhance students' classes participation during the COVID-19 pandemic. The activity entitled "The thalidomide mystery"…
Descriptors: Science Education, Secondary School Science, Educational Games, High School Students
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Llevot-Calvet, Núria, Ed. – IntechOpen, 2018
In a plural, complex, and diverse society, the school faces many challenges. Teachers must prepare their students for future professions, unthinkable nowadays, and the digital competences of teachers and students are one of the axes of an advanced school. This book presents a set of works rigorously elaborated by authors of different disciplines,…
Descriptors: Information Technology, Electronic Learning, Educational Quality, Technology Integration