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Showing 1 to 15 of 22 results Save | Export
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K. Ann Renninger; Maria Consuelo De Dios; Annie Fetter; Maeve R. Hogan; Moe Htet Kyaw; Ana G. Michels; Marina Nakayama; Richard Tchen; Stephen A. Weimar; Helena Werneck de Souza Dias; Feven Yared – Mathematics Teacher: Learning and Teaching PK-12, 2023
The authors share an online collaborative problem-solving activity that integrates support for students' developing conceptual understanding, focused engagement, and positive feelings of agency and identity.
Descriptors: Cooperative Learning, Problem Solving, Concept Formation, Educational Technology
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Hrastinski, Stefan – International Journal for Lesson and Learning Studies, 2021
Purpose: Lesson study is one of the most adopted models of teacher professional development. However, as education has become increasingly digital, this study aims to investigate the use of digital tools to support teacher professional development in lesson studies. Design/methodology/approach: This article systematically reviews journal articles…
Descriptors: Communities of Practice, Faculty Development, Educational Technology, Electronic Learning
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Firmansah, Muhammad Lukman Haris – International Journal of Curriculum and Instruction, 2022
Learning in the COVID-19 pandemic era tends to apply online learning both Synchronous and Asynchronous. Method of asynchronous learning such as using Edmodo, students meet with educators in online classes, where they discuss and do assignments and meet educators indirectly. Learning according to the IQF curriculum in tertiary institutions is…
Descriptors: Curriculum Development, Design, Electronic Learning, Animation
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Gale, Bruce M.; Greenberg, Shayna; Ireland, Katrina – International Electronic Journal of Elementary Education, 2021
Social skills intervention programs have demonstrated treatment efficacy in session but putting that knowledge into practice is a critically important component. It requires simultaneous development of related essential skills, like emotion regulation and resilience. Additionally, transdiagnostic treatment methodologies, which are more…
Descriptors: Interpersonal Competence, Intervention, Telecommunications, Health Services
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Yamashita, Taichi – Language Learning & Technology, 2021
This study investigated the effects of corrective feedback (CF) during in-class computer-mediated collaborative writing on grammatical accuracy in a new piece of individual writing. Forty-eight ESL students at an American university worked on two computer-mediated animation description tasks in pairs. The experimental group received indirect CF on…
Descriptors: Error Correction, Feedback (Response), Computer Mediated Communication, Synchronous Communication
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Patri, Rojalin; Manayath, Dhanya; Kaladharan, Sanju – Higher Education, Skills and Work-based Learning, 2023
Purpose: The future of management studies is invariably steering towards online and hybrid modes of course delivery. Therefore, assessing the effectiveness of online course delivery is exceptionally crucial. This study attempts to evaluate the effectiveness of online course delivery in management education involving the instructor, participant and…
Descriptors: Online Courses, Management Development, Case Studies, Business Schools
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M., Shreesha; Tyagi, Sanjay Kumar – International Journal of Educational Management, 2018
Purpose: In the digital era, the dynamics of the communication process in classrooms have changed significantly. With the help of computer-mediated communication techniques, especially animation, teachers can deliver a distinct learning experience to students that can be fun, while presenting complex ideas in simpler forms. The purpose of this…
Descriptors: Computer Mediated Communication, Animation, Instructional Effectiveness, Elementary Schools
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Alencar, Márcio Aurélio dos Santos; Netto, José Francisco de Magalhães – International Journal of Distance Education Technologies, 2020
Emotions are part of human life, and they are present on several occasions, like decision making and in social interactions. Computational identification of emotions in texts can be useful in many applications, especially in distance learning courses. This research introduces an animated pedagogic agent, integrated to a Moodle virtual learning…
Descriptors: Virtual Classrooms, Educational Environment, Emotional Response, Psychological Patterns
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Sahin, Aysegul Nihan Erol – International Journal of Educational Methodology, 2020
The flipped classroom model is an educational model in which students study at their homes and reinforce their knowledge in the classroom with exercises and activities. This model is currently being used by many Turkish schools, especially the ones that give information technologies education. In this study, it is aimed to understand the learning…
Descriptors: History Instruction, Blended Learning, Teaching Methods, Program Implementation
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Mills, Kathy A.; Unsworth, Len – Journal of Adolescent & Adult Literacy, 2018
In an age of mobile technologies, digital animation creation can be an important tool for teaching adolescents how to communicate emotions multimodally. This article draws on appraisal theory and original research to illustrate the power of digital animation for multimodal literacy learning. Students from a culturally diverse cohort were taught…
Descriptors: Computer Simulation, Animation, Literacy, Emotional Development
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Wang, Yuqi; Ren, Wei – Language Learning Journal, 2022
L2 pragmatics have explored the effects of different factors on different aspects of learners' pragmatic performance, but often not simultaneously. In addition, syntactic complexity is rarely examined in L2 pragmatics. This cross-sectional study aimed to conduct a multidimensional analysis to explore the effects of proficiency and study-abroad…
Descriptors: Pragmatics, Second Language Learning, Second Language Instruction, English (Second Language)
Lin, Grace Hui Chin – Online Submission, 2021
This presentation suggests the international readers to apply YouTube (Albahlal, 2019; Jackman, 2019; Maziriri, 2020) as the auxiliary material for students. In the research of this study, university students cooperate to prove this point. The methodology of this project is by quantitative study and narratively qualitative study. In middle part of…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Teaching Methods
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Handley, Noella, Ed.; Yoshioka, Jim, Ed. – National Foreign Language Resource Center at University of Hawaii, 2020
The 23rd Annual Graduate Student Conference of the College of Languages, Linguistics & Literature (LLL) at the University of Hawai'i at Manoa was held on Saturday, April 20th, 2019. As in past years, this conference offered the students in the six departments across the college, East Asian Languages and Literatures, English, Indo-Pacific…
Descriptors: Linguistics, Mandarin Chinese, Computer Mediated Communication, Language Usage
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Shafirova, Liudmila; Cassany, Daniel – Language Learning & Technology, 2019
This article reports on fan practices, in English, among an international community of bronies--adult fans of the animated cartoon "My Little Pony: Friendship is Magic" (MLP). Originally directed at a target audience of young girls, MLP has become popular among men. These older male fans have been extremely active in producing multimodal…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Cartoons
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Vazquez-Calvo, Boris; Zhang, Leticia Tian; Pascual, Mariona; Cassany, Daniel – Language Learning & Technology, 2019
Fan practices involving translation open up opportunities to explore language learning practices within the fandom (Sauro, 2017). We examine how three fans capitalize on fan translation and language learning. We consider the cases of Selo (an English-Spanish translator of games), Nino (a Japanese-Catalan fansubber of anime, and Alro (an…
Descriptors: Translation, Computer Games, Video Technology, Japanese
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