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Julius Ceasar Hortelano; Maricar Prudente – Journal of Pedagogical Research, 2024
Conceptualized in France during the sixties, the Theory of Didactical Situations [TDS] is a pivotal framework for developing mathematics teaching and learning processes. Despite the increasing qualitative studies over the last ten years, there remains a dearth of analysis of its effects on mathematics education. Through a Grounded Formal Theory…
Descriptors: Didacticism, Mathematics Instruction, Mathematics Education, Learning Processes
Nikola Luburic; Jelena Slivka; Luka Doric; Simona Prokic; Aleksandar Kovacevic – Education and Information Technologies, 2025
Project-based learning (PBL) is a learning technology praised for its ability to grow domain-specific and domain-general skills and related knowledge and attitudes. However, consistently designing effective PBL experiences is challenging, primarily due to the lack of instructor support and guidance for designing PBL experiences aligned with…
Descriptors: Computer Software, Computer Uses in Education, Engineering Education, Active Learning
Sonsoles López-Pernas; Mohammed Saqr; Aldo Gordillo; Enrique Barra – Interactive Learning Environments, 2023
Learning analytics methods have proven useful in providing insights from the increasingly available digital data about students in a variety of learning environments, including serious games. However, such methods have not been applied to the specific context of educational escape rooms and therefore little is known about students' behavior while…
Descriptors: Learning Analytics, Educational Games, Student Behavior, Computer Uses in Education
Koray, Abdullah; Duman, Fikriye Gökçehan – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2022
The purpose of this article is to design and develop an Arduino-assisted robotic and coding activity in compliance with the 5E instructional model in order to help secondary school students improve their science achievement in the science course. The research was conducted with 5th grade students studying at a private secondary school in Turkey in…
Descriptors: Robotics, Science Instruction, Science Activities, Sequential Learning
Guven, Gokhan; Kozcu Cakir, Nevin; Sulun, Yusuf; Cetin, Gurcan; Guven, Emine – Journal of Research on Technology in Education, 2022
The present study aimed to determine the effects of arduino-assisted robotics coding applications integrated into the 5E learning model used in science teaching on students' scientific creativity, robotics attitude and motivation toward science. For this aim, the study was planned according to the convergent parallel mixed research method and was…
Descriptors: Robotics, Science Instruction, Grade 6, Creativity
Xenofontos, Nikoletta A.; Hovardas, Tasos; Zacharia, Zacharias C.; Jong, Ton – Journal of Computer Assisted Learning, 2020
We examined student performance in a computer-supported learning environment after students undertook, among others, a graphing task within an inquiry context. Students were assigned in two conditions: (a) Students were given one variable, and they had to select the second one to construct their graph; (b) students were given four variables, and…
Descriptors: Active Learning, Inquiry, Computer Uses in Education, Graphs
Ng, Kelvin H. R.; Hartman, Kevin; Liu, Kai; Khong, Andy W. H. – International Educational Data Mining Society, 2016
During the semester break, 36 second-grade students accessed a set of resources and completed a series of online math activities focused on the application of the model method for arithmetic in two contexts 1) addition/subtraction and 2) multiplication/division. The learning environment first modeled and then supported the use of a scripted series…
Descriptors: Word Problems (Mathematics), Mathematics Instruction, Arithmetic, Problem Solving