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Lauren C. Pagano; Riley E. George; David H. Uttal; Catherine A. Haden – Child Development, 2024
This study addressed whether combining tinkering with digital storytelling (i.e., narrating and reflecting about experiences to an imagined audience) can engender engineering learning opportunities. Eighty-four families with 5- to 10-year-old (M = 7.69) children (48% female children; 57% White, 11% Asian, 6% Black) watched a video introducing a…
Descriptors: Children, Engineering Education, Object Manipulation, Educational Technology
Frank Liu – ProQuest LLC, 2024
Virtual reality (VR) provides significant opportunities for students to experience immersive education. In VR, students can travel to the international space station, or go through a science experiment at home. However, the current tactile feedback provided by these systems do not feel real. Controllers do not provide the same tactile feedback…
Descriptors: Learning Experience, Computer Simulation, Equipment, Manipulative Materials
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Crompton, Helen; Grant, Melva R.; Shraim, Khitam Y. H. – Educational Technology & Society, 2018
Empirical evidence indicates that students are not learning geometry with relational understanding of the concepts. Studies have shown that digital technologies can support students in mathematics. The purpose of this study was to find which technologies and technological affordances are specific to learners of geometry. This paper presents the…
Descriptors: Geometry, Technology Uses in Education, Educational Technology, Mathematics Instruction