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Lindgren, Robb; DeLiema, David – Educational Technology Research and Development, 2022
This paper describes a framework for making explicit the design decisions in the development of immersive and interactive STEM learning technologies. This framework consists of three components: (1) "visual viewpoint," the location from which a visual simulation depicts observable components; (2) "embodied interaction," the…
Descriptors: STEM Education, Educational Technology, Visual Perception, Role
Lea Dorel – International Journal for Technology in Mathematics Education, 2023
Spatial geometry is one of the multi-purpose fields of mathematics and is tightly linked to the development of mathematical and intellectual thinking. Spatial thinking is necessary in various areas of life such as civil engineering, mechanical engineering, interior design, graphic design and other. At present, teaching spatial geometry is mainly…
Descriptors: Visual Perception, Spatial Ability, Geometry, Mathematics Instruction
Patrick Jost; Elias Berchtold; Sebastian Rangger – International Association for Development of the Information Society, 2024
One of the world's most famous pyramids is not located in Egypt but is on a music album cover by the band Pink Floyd. However, not a pyramid but a prism, the iconic image of a beam of light turning into a rainbow is a powerful symbol that captures the complexities of colour perception across cultures and individuals. This study examines how…
Descriptors: Color, Visual Discrimination, Visual Perception, Discrimination Learning
Charlott Sellberg; Elin Nordenström; Roger Säljö – Frontline Learning Research, 2024
This study connects to an ongoing discussion about the limits and affordances of simulators as realistic and relevant contexts for professional learning, in this case in the development of visual expertise. Earlier studies of simulator-based maritime pilot training conclude that there are risks associated with so-called negative skills transfer…
Descriptors: Virtual Classrooms, Visual Aids, Marine Education, Computer Simulation
Hector Emilio Will Pinto – ProQuest LLC, 2022
In order to comprehend complex and abstract phenomena, students must partake in the process of learning by integrating complex and invisible components without ever physically encountering or manipulating such components. Prior knowledge and experiences will influence the way students assimilate and model new experiences and knowledge. If prior…
Descriptors: Scientific Concepts, Educational Technology, Science Instruction, Manipulative Materials
Echeverri Jimenez, Emmanuel Iamsun – ProQuest LLC, 2022
At the molecular level, chemical processes involve the rearrangement of atoms in space and time. Students often struggle with visualizing the 3D spatial characteristics of molecules and transition states, as well as recognizing the dynamic nature of chemistry. Both visual spatial skills and representational competence should be explicitly trained…
Descriptors: Computer Simulation, Educational Environment, Prediction, Spatial Ability
Mareta, Sannia; Thenara, Joseph Manuel; Rivero, Rafael; Tan-Mullins, May – Interactive Technology and Smart Education, 2022
Purpose: Virtual reality (VR) technologies have expanded their application domains towards education with pedagogical benefits including fully immersive learning environment and in-depth user engagement through scenario-based virtual simulations. Motion sickness (MS), however, has become one of the long-standing key challenges of the VR…
Descriptors: Computer Simulation, Undergraduate Students, Educational Technology, Diseases
Huang, Hsinfu; Lee, Chang-Franw – Interactive Learning Environments, 2022
The aim of the present study was to explore the learning usability factors of 3D modeling in virtual reality environment (VRE). Users' 3D modeling usability factors in VR were investigated through principal component analysis (PCA). Fifty industrial design students participated in the 3D modeling learning in VR experience experiment, and their…
Descriptors: Usability, Computer Simulation, Educational Technology, Geometric Concepts
Milkova, Eva; Pekarkova, Simona; Azim, Muhammad; Jabin, Bushra – Interactive Learning Environments, 2023
School readiness is recognized as one of the key starting points for children's further success in their school work and in their subsequent career. However, many kindergarten teachers still miss and long for a comprehensive, reliable and standardized diagnostic tool which could help them recognize the level of children's school readiness. That is…
Descriptors: Educational Games, School Readiness, Aptitude Tests, Computer Assisted Testing
Rau, Martina A.; Zahn, Miranda; Misback, Edward; Herder, Tiffany; Burstyn, Judith – Journal of the Learning Sciences, 2021
Background: A key aspect of STEM learning is the use of visual representations for problem solving. To successfully use visuals, students need to make sense of how they show concepts and to fluently perceive domain-relevant information in them. Adding support for sense making and perceptual fluency to problem-solving activities enhances students'…
Descriptors: Chemistry, College Science, Undergraduate Students, Problem Solving
Prieto, Loreto R.; Siegel, Zachary D.; Kaiser, Dakota J. – Teaching of Psychology, 2021
In this article, we discuss the ways in which psychology educators can assist students who have color vision deficiency (CVD). We outline basic information concerning CVD, offer tips for instructors to help students with CVD access content materials in the classroom, and suggest class activities to help all psychology students learn about CVD.
Descriptors: Psychology, Visual Impairments, Learning Activities, Visual Perception
Rau, Martina A.; Zahn, Miranda; Misback, Edward; Herder, Tiffany; Burstyn, Judith – Grantee Submission, 2021
Background: A key aspect of STEM learning is the use of visual representations for problem solving. To successfully use visuals, students need to make sense of how they show concepts and to fluently perceive domain-relevant information in them. Adding support for sense making and perceptual fluency to problem-solving activities enhances students'…
Descriptors: Chemistry, College Science, Undergraduate Students, Problem Solving
Hill, Amanda – Journal of Communication Pedagogy, 2021
Today's students often speak through mediated technologies. Thus, understanding how nonverbal cues impact meaning-making is key to understanding effective communication across mediums. This case study explores a group project where students created audio podcasts to teach others about a specific aspect of communication studies while considering…
Descriptors: Information Dissemination, Audio Equipment, Communications, Acoustics
Gu, Chao; Sun, Jie; Chen, Tong; Miao, Wei; Yang, Yunshuo; Lin, Shuyuan; Chen, Jiangjie – Journal of Intelligence, 2022
In terms of the teaching process of matte painting, it is essential for students to develop a sound understanding of the relationship between virtual and physical environments. In this study, first-person view (FPV) drones are applied to matte painting courses to evaluate the effectiveness of the teaching, and to propose more effective design…
Descriptors: Art Education, Painting (Visual Arts), Robotics, Aviation Technology
Bogomolova, Katerina; van der Ham, Ineke J. M.; Dankbaar, Mary E. W.; van den Broek, Walter W.; Hovius, Steven E. R.; van der Hage, Jos A.; Hierck, Beerend P. – Anatomical Sciences Education, 2020
Monoscopically projected three-dimensional (3D) visualization technology may have significant disadvantages for students with lower visual-spatial abilities despite its overall effectiveness in teaching anatomy. Previous research suggests that stereopsis may facilitate a better comprehension of anatomical knowledge. This study evaluated the…
Descriptors: Visualization, Educational Technology, Technology Uses in Education, Computer Simulation