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Wahyuddin; Maharida; Muhammad Awal Nur – Anatolian Journal of Education, 2025
This research analyzed the effect of learning management on learning activities both directly and through moderating learning readiness variables. This research was an ex-post facto type of quantitative research carried out at the Universitas Muhammadiyah Makassar. The research variables consist of exogenous variables, namely learning management,…
Descriptors: Learning Management Systems, Learning Activities, Learning Readiness, College Students
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Zi-Gang Ge; Qing Li – Education and Information Technologies, 2025
The present study explores the impact of different levels of competition involved in gamified learning on adult e-learners' intrinsic motivation, learning engagement, and language learning performance. One hundred and twenty participants were evenly and randomly assigned to two groups. A gamified learning procedure with a higher level of…
Descriptors: Gamification, Adult Students, Adult Learning, Electronic Learning
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Zhihui Cai; Caiyan Liu; Jieni Zhan; Zhikeng Wang; Xin Hao; Si Zhang; Xinjie Chen – Journal of Computer Assisted Learning, 2025
Background: Attention has been paid to collaboration in digital game-based learning, as it fosters interaction and student engagement, thereby enhancing learning outcomes. Previous findings about the effect of collaboration in digital game-based learning were inconsistent, and few studies have explored the underlying mechanisms, particularly…
Descriptors: Cooperative Learning, Computer Games, Game Based Learning, Learning Experience
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Michael A. Alsop; Tarrylton Dunn; Dane Howell – Update: Applications of Research in Music Education, 2025
This research-to-resource article proposes and supports the application of sound-to-symbol approaches within the 5E instructional model to teach musical concepts experientially in beginning band settings. Drawing upon insights from music education scholars and pedagogues advocating for a shift toward sound-first approaches, the article explores…
Descriptors: Music Education, Music Activities, Teaching Methods, Constructivism (Learning)
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Xiu-Yi Wu – Education and Information Technologies, 2025
Blended collaborative learning has emerged as an effective pedagogical model that integrates face-to-face and online learning environments, offering a dynamic platform for deep learning--characterized by critical thinking, knowledge synthesis, and application. However, existing research offers mixed findings on how blended collaborative learning…
Descriptors: Blended Learning, Cooperative Learning, Learning Processes, Structural Equation Models
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David Tomczyk; Atul Teckchandani – Management Teaching Review, 2025
Despite the many theories supporting experiential learning, there is little guidance on how to design effective experiential exercises. To address this gap, we adapt insights from gamification research to devise a step-by-step process that management instructors may use to design effective experiential exercises for use in face-to-face and virtual…
Descriptors: Experiential Learning, Gamification, In Person Learning, Electronic Learning
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Dahwi Ahn; Jason C. K. Chan – Applied Cognitive Psychology, 2025
COVID-19 greatly increased the online delivery of higher education. But one limitation of online learning is that students often struggle to stay engaged while watching online lectures. We examined whether including an instructor's face in lecture videos (instructor visibility) enhances student engagement or learning. In two preregistered…
Descriptors: Learner Engagement, Video Technology, Lecture Method, Student Attitudes
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Christopher C. Y. Yang; Jiun-Yu Wu; Hiroaki Ogata – Education and Information Technologies, 2025
Blended learning (BL) combines traditional classroom activities with online learning resources, enabling students to obtain higher academic performance through well-defined interactive learning strategies. However, lacking the capacity to self-regulate their learning, many students might fail to comprehensively study the learning materials after…
Descriptors: Blended Learning, Educational Technology, Learning Analytics, Self Management
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Frank Abrahams – Music Educators Journal, 2024
Many music theory courses make use of a textbook with an accompanying anthology of musical examples. Some anthologies include recorded examples, and some do not. Many books address the topics of eighteenth-century theory with exercises for the student to complete at the end of each chapter. This article proposes a music theory pedagogy that honors…
Descriptors: Music Theory, Music Education, Learner Engagement, Student Centered Learning
Sara Jane Blackman – ProQuest LLC, 2024
The purpose of this study was to use a Constructivist Grounded Theory methodology to understand the learning experiences of trainers who completed a professional development trainer certification. Specifically, this study explored how trainers described their learning experiences, the catalysts trainers identified as instrumental to their…
Descriptors: Learning Experience, Professional Development, Trainers, Certification
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Pitambar Paudel – MEXTESOL Journal, 2025
Motivation plays a pivotal role in students' academic success and overall performance in the learning process. However, the abrupt shift from face-to-face instruction to online learning, due to the Covid-19 pandemic, affected EFL students' motivation. To address this issue, this study aimed to explore the factors that affected students' motivation…
Descriptors: Second Language Learning, English (Second Language), Learning Motivation, Electronic Learning
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Chawin Chukusol; Prachyanun Nilsook; Panita Wannapiroon – International Education Studies, 2024
This study focuses on the development and evaluation of a challenge-based hybrid learning approach utilizing a virtual board games platform to enhance international standard student competency. Our research applies educational management theories to challenge-based learning, providing learners with diverse opportunities for engagement,…
Descriptors: Blended Learning, Game Based Learning, Problem Solving, Learner Engagement
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W. Alex Foxworthy; William McCarter – Inquiry: The Journal of the Virginia Community Colleges, 2025
Self-directed learning enables students to take charge of their educational journey by selecting their own paths, thereby fostering intrinsic motivation. Traditional educational models often rely on extrinsic motivators like grades and rewards, whereas self-directed approaches emphasize personal satisfaction and curiosity. Review of existing…
Descriptors: Independent Study, Motivation, Student Satisfaction, Personality Traits
Kelly Clarke – ProQuest LLC, 2024
This applied dissertation was designed to determine if cooperative learning strategies increased student engagement in a virtual elementary classroom. The purposes of this study were (a) to determine whether the implementation of cooperative learning strategies increased student engagement and (b) to explore student perceptions of engagement. In…
Descriptors: Learner Engagement, Electronic Learning, Cooperative Learning, Student Attitudes
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Hanall Sung; Mitchell J. Nathan – British Journal of Educational Technology, 2024
Collaborative learning, driven by knowledge co-construction and meaning negotiation, is a pivotal aspect of educational contexts. While gesture's importance in conveying shared meaning is recognized, its role in collaborative group settings remains understudied. This gap hinders accurate and equitable assessment and instruction, particularly for…
Descriptors: Cooperative Learning, Motion, Human Body, Learning Analytics
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