Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 3 |
Descriptor
Programming Languages | 3 |
Surveys | 3 |
Programming | 2 |
Attention | 1 |
Case Studies | 1 |
Children | 1 |
College Students | 1 |
Computer Games | 1 |
Computer Simulation | 1 |
Computer Software | 1 |
Control Groups | 1 |
More ▼ |
Author
Mann, Mark D. | 1 |
Saltan, Fatih | 1 |
Shan Jiang | 1 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Dissertations/Theses -… | 1 |
Education Level
Higher Education | 1 |
Postsecondary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
Early Childhood Longitudinal… | 1 |
What Works Clearinghouse Rating
Shan Jiang – ProQuest LLC, 2023
Piecewise latent growth modeling (PLGM) is a class of longitudinal models using a structural equation modeling framework to describe stage-like, discontinuous change of individuals over time. PLGM breaks the overall time window into non-overlapped segments where separate functions can be fitted to represent differential growth patterns for each…
Descriptors: Programming Languages, Structural Equation Models, Social Sciences, Research Methodology
Mann, Mark D. – Contemporary Issues in Education Research, 2017
In the 21st Century, Educators are called to thinking in broader terms about the purpose of technology in engaging learners to work on tasks that are meaningful to them. Through technology, as described in this paper, the researcher has attempted to broaden student engagement level by developing a more engaging online game framework. The research…
Descriptors: Student Motivation, Computer Games, Learner Engagement, Programming
Saltan, Fatih – Journal of Education and Learning, 2017
Online Algorithm Visualization (OAV) is one of the recent developments in the instructional technology field that aims to help students handle difficulties faced when they begin to learn programming. This study aims to investigate the effect of online algorithm visualization on students' achievement in the introduction to programming course. To…
Descriptors: Information Technology, Control Groups, Experimental Groups, Programming