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Showing 1 to 15 of 103 results Save | Export
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Krystal L. Werfel; Emily A. Lund – Topics in Language Disorders, 2024
The purpose of this study was to compare three intervention conditions in virtual rapid word learning instruction for young children who are deaf and hard of hearing (DHH): traditional, general physical activity, and semantic richness physical activity. We focused on an initial step in learning a new word: mapping a word form to a referent.…
Descriptors: Deafness, Hearing Impairments, Physical Activities, Intervention
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Polyzi, Panagiota; Moussiades, Lefteris – Education and Information Technologies, 2023
This article presents an online application developed to improve vocabulary learning through games, quizzes and interaction with a chatbot. The application was tested experimentally on a sample of twenty proficiency-level students divided into two groups and tested on English vocabulary learning in two stages. In the first stage, the first group…
Descriptors: Artificial Intelligence, Vocabulary Development, Game Based Learning, Electronic Learning
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Okumus Dagdeler, Kübra – Smart Learning Environments, 2023
With rapid development of mobile technology, the number of researches on its use in language education process has increased. This growing body of interest has led to a need for review studies that are expected to explain the literature and the trend in the field succinctly. Based on this ground, this study aimed to review the studies conducted on…
Descriptors: Vocabulary Development, Learning, Handheld Devices, Educational Research
Savanna Brittlebank – ProQuest LLC, 2024
Children with multiple disabilities may experience significant disabilities in two or more areas of functioning including vision, motor, hearing, and communication such that they face limitations in social interactions throughout their daily lives (Bruce & Ivy, 2017). Many children have complex communication needs and evidence indicates that…
Descriptors: Parent Education, Communication Skills, Reading, Disabilities
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Dhimolea, Tetyana Kucher; Kaplan-Rakowski, Regina; Lin, Lin – TechTrends: Linking Research and Practice to Improve Learning, 2022
Virtual reality (VR) can be beneficial for learning and for increasing learners' engagement and motivation. However, aggregations of studies on language learning in high-immersion VR are scarce. This paper offers a systematic review of existing research on VR-based language learning, encompassing 32 peer-reviewed studies published between 2015 and…
Descriptors: Literature Reviews, Educational Research, Computer Simulation, Second Language Learning
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Shelly Xueting Ye; Jia Shi – Educational Studies, 2025
Copying words by writing and typing are two effective methods in traditional learning, but their merits for learning L2 words have seldom been compared. Because of technological advances and the growing popularity of utilising smart mobile products to acquire L2 vocabulary, this study investigated the effectiveness of writing and typing techniques…
Descriptors: Second Language Learning, Language Acquisition, Handheld Devices, Electronic Learning
Kelly Meadows – ProQuest LLC, 2024
The prevalence of late language emergence (LLE) in young children is high, comprising 10 to 20% of toddlers. Late language emergence refers to children who do not use at least 50 single words and 2-word phrases at the age of two. Current best practices for the under-three population with or at risk of having disabilities include the use of…
Descriptors: Language Acquisition, Toddlers, Caregivers, Intervention
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Li Xiangming; Ke Wang; Yincheng Wang; Jibo He; Jingshun Zhang – Asia-Pacific Education Researcher, 2024
The inconsistent findings about learning outcomes in VR (virtual reality) learning necessitate further robustness of empirical data. This article addressed this gap by comparing the learning outcomes across VR, phone, and mobile learning on two dimensions: recall accuracy and recall speed, as well as learners' attitudes. Additionally, this paper…
Descriptors: Computer Simulation, Usability, Educational Environment, Vocabulary Development
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Ibrahim Halil Topal – The EUROCALL Review, 2024
Vocabulary is an essential component in language learning. In addition to its relationship with other language skills, such as pronunciation (form), reading (meaning), and grammar (use), vocabulary is required for language proficiency. In parallel, language learners must be equipped with specific amounts of vocabulary to comprehend texts of…
Descriptors: Vocabulary Development, Educational Technology, Technology Uses in Education, Computer Oriented Programs
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Yusoff, Zailin Shah; Gurmani, Muhammad Taimoor A. A.; Sanif, Sazuliana; Mohd Noor, Siti Noor Fazelah – Asian Journal of University Education, 2022
The objective of the study was to examine the effect of mobile-assisted vocabulary learning using the Common European Framework of Reference for Languages (CEFR) English Vocabulary Profile word lists on L2 students' vocabulary knowledge at a university in Pakistan. A quasiexperimental study was conducted with sixty samples divided into the…
Descriptors: Telecommunications, Handheld Devices, Electronic Learning, Vocabulary Development
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Stevens, Elizabeth A.; Leroux, Audrey J.; Mowbray, Megan H.; Lee, Grace S. – Exceptional Children, 2023
Schema instruction improves word-problem solving for students with mathematics difficulty (MD; e.g., Powell et al., 2015); however, prior research suggests that students need word-problem-specific language comprehension in addition to schema knowledge to build word-problem models (Fuchs et al., 2015, 2018). Students have general word knowledge…
Descriptors: Direct Instruction, Vocabulary Development, Word Problems (Mathematics), Intervention
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Bjorn de Koning; Shirong Zhang; Stoo Sepp – Educational Psychology Review, 2025
Human movement plays a foundational role in cognition and learning. This topical collection brings together theoretical and empirical work examining how gestures, physical activity, and virtual movement enhance learning in language, multimedia, and activity-based learning. Regarding language learning, interacting with virtual object improves…
Descriptors: Movement Education, Human Body, Nonverbal Communication, Multimedia Instruction
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Panfilova, Valentina; Spichak, Valentina; Zhumakhanova, Anargul – International Journal of Web-Based Learning and Teaching Technologies, 2022
The study considers the features of the algorithms of educational mobile games. The research analyzes the main functions and characteristics of 55 educational mobile games. The system of each mobile application for learning a foreign language consists of 13 key algorithms. An experiment involving three Russian (342 participants) higher educational…
Descriptors: Educational Games, Handheld Devices, Vocabulary Development, Second Language Learning
Amick, Robin T. – ProQuest LLC, 2022
The purpose of this study was to evaluate the academic impact of a technology-based instructional module for content vocabulary instruction in the Project Lead the Way (PLTW) Introduction to Engineering course. The goal of the study was to answer two key questions: (1) How does implementing a technology-based instructional module impact…
Descriptors: Educational Technology, Vocabulary Development, Engineering Education, Program Effectiveness
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Jorge Rodríguez-Arce; Esteban Vázquez-Cano; Juan Pablo Cobá Juárez-Pegueros; Salvador González-García – SAGE Open, 2023
Previous works reveal that there is potential in the use of mobile devices as a useful tool to help learn new vocabulary and it allows the learning materials can be displayed with different Learning Content Representation (LCR) types. Nevertheless, there are no conclusive results about which LCR type is better to improve L2 vocabulary acquisition…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Vocabulary Development
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