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Peteranetz, Markeya S.; Flanigan, Abraham E.; Shell, Duane F.; Soh, Leen-Kiat – IEEE Transactions on Education, 2017
Computational thinking and creative thinking are valuable tools both within and outside of computer science (CS). The goal of the project discussed here is to increase students' achievement in CS courses through a series of computational creativity exercises (CCEs). In this paper, the framework of CCEs is described, and the results of two separate…
Descriptors: Computer Science Education, Introductory Courses, Metacognition, Engineering Education
von Wangenheim, Christiane Gresse; Alves, Nathalia Cruz; Rodrigues, Pedro Eurico; Hauck, Jean Carlo – International Journal of Computer Science Education in Schools, 2017
In order to be well-educated citizens in the 21st century, children need to learn computing in school. However, implementing computing education in schools faces several practical problems, such as a lack of computing teachers and time in an already overloaded curriculum. A solution may be a multidisciplinary approach, integrating computing…
Descriptors: Computer Science Education, Computation, Thinking Skills, Interdisciplinary Approach
Wohl, Benjamin S.; Beck, Sophie; Blair, Lynne – International Journal of Computer Science Education in Schools, 2017
In these early stages of implementation of the English computing curriculum policy reforms, there are uncertainties with regards to the intentions of computing to young people. To date, research regarding the English computing curriculum has been mostly concerned with the content of the curriculum, its delivery and surrounding pedagogy. In…
Descriptors: Computer Science Education, Curriculum Development, Futures (of Society), Teaching Methods
Greefrath, Gilbert; Koepf, Wolfram; Neugebauer, Christoph – International Journal of Research in Undergraduate Mathematics Education, 2017
In recent years, universities have been increasingly complaining that the basic mathematics skills of new students barely satisfy the requirements of many degree courses. They criticise the high dropout rates, especially in mathematics and natural sciences degrees, and link them to the lack of basic skills of university entrants. Many universities…
Descriptors: Case Studies, Attendance, Computer Science Education, Mathematics Skills
Price, Thomas; Zhi, Rui; Barnes, Tiffany – International Educational Data Mining Society, 2017
In this paper we present a novel, data-driven algorithm for generating feedback for students on open-ended programming problems. The feedback goes beyond next-step hints, annotating a student's whole program with suggested edits, including code that should be moved or reordered. We also build on existing work to design a methodology for evaluating…
Descriptors: Feedback (Response), Computer Software, Data Analysis, Programming
Borge, Marcela; Toprani, Dhvani; Yan, Shulong; Xia, Yu – Computer Science Education, 2020
Background and Context: in this paper, we argue that integrating Human-Computer Interaction (HCI) into K-12 computing education can present learners with opportunities to develop human-centered design skills as well as higher-order thinking skills. Objective: to address the issues related to the development of HCI forms of expertise, we introduce…
Descriptors: Elementary Secondary Education, Design, Skill Development, Thinking Skills
Abdel-Maksoud, Nahed F. – International Journal of Education and Practice, 2018
Virtualization technology has been around for many years, and its use is increasingly becoming common in education, in general and in computing fields, in particular. This can be attributed partly to its potential to reduce costs, boost efficiency and overcome limited resources through its virtual applications such as servers, storage devices and…
Descriptors: Electronic Learning, Educational Environment, Educational Quality, Instructional Effectiveness
Chandramouli, Magesh; Chittamuru, Siva-Teja – Engineering Design Graphics Journal, 2016
This paper explains the design of a graphics-based virtual environment for instructing computer hardware concepts to students, especially those at the beginner level. Photorealistic visualizations and simulations are designed and programmed with interactive features allowing students to practice, explore, and test themselves on computer hardware…
Descriptors: Online Courses, Computer Software, Concept Formation, Guidelines
Aworanti, Olatunde Awotokun – Universal Journal of Educational Research, 2016
This paper examines Information and Communications Technology (ICT) in Nigeria educational assessment system with its emerging challenges. This is inevitable following the globalisation trend which has brought drastic changes in the world of technology. The essence of the paper is to describe the present status of ICT in the Nigeria educational…
Descriptors: Foreign Countries, Information Technology, Educational Assessment, Educational Practices
Csernoch, Mária; Biró, Piroska – Acta Didactica Napocensia, 2016
Sprego is programming with spreadsheet functions. The present paper provides introductory Sprego examples which have so far only been available in Hungarian. Spreadsheet environments offer both a programming tool which best serves beginner and end-user programmers' interest, and an approach which lightens the burden of coding and language details.…
Descriptors: Programming, Spreadsheets, Instruction, Problem Solving
Mustapha, Aida; Samsudin, Noor Azah; Arbaiy, Nurieze; Mohammed, Rozlini; Hamid, Isredza Rahmi – Turkish Online Journal of Educational Technology - TOJET, 2016
In programming, one problem can usually be solved using different logics and constructs but still producing the same output. Sometimes students get marked down inappropriately if their solutions do not follow the answer scheme. In addition, lab exercises and programming assignments are not necessary graded by the instructors but most of the time…
Descriptors: Programming, Computer Science Education, Scoring Rubrics, Grading
Eren, Altay – Social Psychology of Education: An International Journal, 2016
This study examined the mediating roles of prospective teachers' boredom coping strategies in the relationships between their levels of boredom and four aspects of engagement, and explored the unidirectional cycles of their levels of boredom, boredom coping strategies, and engagement. A total of 467 prospective teachers, majoring in primary school…
Descriptors: Preservice Teachers, Psychological Patterns, Coping, Learner Engagement
Oliver, Kevin – Journal of Computers in Mathematics and Science Teaching, 2016
This paper presents the results of a comparison study between graduate students taking a software security course at an American university and international working professionals taking a version of the same course online through a free massive open online course (MOOC) created in the Google CourseBuilder learning environment. A goal of the study…
Descriptors: Computer Science Education, Online Courses, Graduate Students, Continuing Education
Gestwicki, Paul; McNely, Brian – ACM Transactions on Computing Education, 2016
We define and describe the academic studio model for interdisciplinary, undergraduate, project-oriented education. This model brings faculty, students, and community partners together to investigate an openended academic question, and their collaboration yields an original product that represents their inquiry. The academic studio integrates agile…
Descriptors: Interdisciplinary Approach, Student Projects, Undergraduate Students, Teaching Methods
Taylor, Blair; Kaza, Siddharth – ACM Transactions on Computing Education, 2016
Despite the critical societal importance of computer security, security is not well integrated into the undergraduate computing curriculum. Security classes and tracks treat security issues as separable topics as opposed to fundamental issues that pervade all aspects of software development. Recently, there has been an increasing focus on security…
Descriptors: Coding, Introductory Courses, Computer Science Education, Programming

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