Publication Date
| In 2026 | 1 |
| Since 2025 | 730 |
| Since 2022 (last 5 years) | 3580 |
| Since 2017 (last 10 years) | 7446 |
| Since 2007 (last 20 years) | 8064 |
Descriptor
Source
Author
| Al-Jarf, Reima | 16 |
| Stupel, Moshe | 13 |
| Zengin, Yilmaz | 12 |
| Cardoso, Walcir | 11 |
| Lavicza, Zsolt | 11 |
| Ebadi, Saman | 9 |
| Kosanovich, Marcia | 8 |
| Phillips, Beth | 8 |
| Willis, Karli | 8 |
| Zsolt Lavicza | 8 |
| Atkin, Keith | 7 |
| More ▼ | |
Publication Type
Education Level
Audience
| Teachers | 150 |
| Researchers | 40 |
| Students | 27 |
| Practitioners | 22 |
| Policymakers | 18 |
| Administrators | 15 |
| Media Staff | 2 |
| Counselors | 1 |
| Parents | 1 |
| Support Staff | 1 |
Location
| Turkey | 340 |
| China | 222 |
| Indonesia | 205 |
| Australia | 145 |
| Spain | 106 |
| United Kingdom | 106 |
| Saudi Arabia | 99 |
| Taiwan | 97 |
| Canada | 93 |
| Iran | 83 |
| Germany | 79 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 1 |
| Meets WWC Standards with or without Reservations | 2 |
| Does not meet standards | 3 |
Mavani, Deepak; Mavani, Beena; Schäfer, Marc – African Journal of Research in Mathematics, Science and Technology Education, 2018
This paper reports on an aspect of a larger research study conceptualised within a teacher development project in Mthatha, Eastern Cape Province. The project was initiated with the objective to develop appropriate skills to use dynamic geometry software (DGS) effectively and strategically as a teaching and learning tool for mathematics. The study…
Descriptors: Case Studies, Geometry, Mathematics Instruction, Teaching Methods
Yakymchuk, Nataliya V.; Kazachenok, Victor V. – European Journal of Contemporary Education, 2018
Future Informatics teachers need to have skills and abilities to continuously improve their knowledge in the field of both modern Information Technologies and modern methods of teaching Informatics. Specialists should constantly self-study because of the rapid pace in development of Informatics and Information Technologies. Thus, the high level of…
Descriptors: Information Science Education, Teaching Methods, Information Technology, Computer Software
Makoe, Mpine; Thuli, Shandu – International Review of Research in Open and Distributed Learning, 2018
Academic success depends on the comprehension of a language, which is linked to vocabulary learning. Many distance students in South Africa find it difficult to comprehend learning in a language other than their mother tongue. Finding effective strategies for enhancing English vocabulary of university students amidst the spatial, temporal, and…
Descriptors: Distance Education, Computer Software, English (Second Language), Second Language Learning
Papadakis, Stamatios; Kalogiannakis, Michail; Zaranis, Nicholas – Education and Information Technologies, 2018
The present study aimed to assess the effect of two different types of digital technologies (computers and tablets) in early childhood students' understanding of numbers. Three hundred and sixty-five children (mean age in months, M = 62.0, SD = 5.5) from 21 kindergarten classes were randomly assigned to two intervention groups and a…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Computers
Atabekova, Anastasia A.; Gorbatenko, Rimma G.; Shoustikova, Tatyana V.; Valero-Garcés, Carmen – Journal of Social Studies Education Research, 2018
The paper explores the current state of affairs in the language service providers' attitude and practice regarding the digital tools potential for language and culture mediation with refugees. The issue is considered from the angle of interpreters' awareness of and competency in using up-to-date electronic tools to support refugees' language…
Descriptors: Refugees, Second Languages, Translation, Cultural Awareness
Wang, X.; Li, M.; Wang, M.; Cui, S.; Shi, L.; Duan, L.; Wang, T. – Journal of Computer Assisted Learning, 2018
This study is to examine the attitudes of students towards the case studies based on mobile messaging in a pharmacotherapy introduction class. Case studies were divided into 4 groups, with 30 pharmacy students each group. Each group was required to share pharmaceutical care plans on WeChat by posting messages. A post-activity survey was conducted:…
Descriptors: Telecommunications, Handheld Devices, Computer Software, Case Studies
Çakiroglu, Ünal; Kiliç, Servet – E-Learning and Digital Media, 2018
Participation in synchronous online learning is an increasing need for students' learning outcomes. Teachers generally cannot be sure about the fact that students who are seen in the participation lists are really following the online tasks. Recent studies have shown that gamification can be an effective way to support learners' participation in…
Descriptors: Online Courses, Vignettes, Computer Games, Student Characteristics
Parong, Jocelyn; Mayer, Richard E. – Journal of Educational Psychology, 2018
The goals of the study were (a) to compare the instructional effectiveness of immersive virtual reality (VR) versus a desktop slideshow as media for teaching scientific knowledge, and (b) to examine the efficacy of adding a generative learning strategy to a VR lesson. In Experiment 1, college students viewed a biology lesson about how the human…
Descriptors: Science Instruction, Simulated Environment, Computer Simulation, Educational Technology
Boerger, Brenda H.; Stutzman, Verna – Language Documentation & Conservation, 2018
In this paper we describe single-event Rapid Word Collection (RWC) workshop results in 12 languages, and compare these results to fieldwork lexicons collected by other means. We show that this methodology of collecting words by semantic domain by community engagement leads to obtaining more words in less time than conventional collection methods.…
Descriptors: Workshops, Language Maintenance, Language Research, Contrastive Linguistics
Hitchens, Michael; Tulloch, Rowan – Interactive Technology and Smart Education, 2018
Purpose: The research described here presents an approach to gamification for the classroom. The purpose of this paper is to determine whether students would perceive the gamification activities in a positive light. Previous research has contended that students need a positive mental attitude for effective learning. The core question was to…
Descriptors: Educational Technology, Technology Uses in Education, Educational Games, Student Attitudes
Rossiter, J. A.; Pasik-Duncan, B.; Dormido, Sebastian; Vlacic, Ljubo; Jones, Bryn; Murray, Richard – European Journal of Engineering Education, 2018
This paper gives a focussed summary of good practice taken primarily from engineers who are responsible for teaching topics related to systems and control. This engineering specialisation allows the paper to give some degree of focus in the discussions around laboratories, software and assessment, although naturally many of the conclusions are…
Descriptors: Engineering Education, Specialization, Computer Software, Teaching Methods
Yaseen, Zeynep – Chemistry Education Research and Practice, 2018
This research investigates the use of student-generated animations in the teaching and learning of chemistry. Previous research has identified the potential for animations to contribute to student learning in science. In particular, animations have the capacity to represent the dynamic process and motions that may be inherent in some chemical…
Descriptors: Animation, Grade 11, Science Instruction, High School Students
Can, Cem; Yakut, Ilyas – Online Submission, 2018
Loosely attached to other syntactic elements in an utterance, pragmatic markers (PM) are one of the most frequented pragmatic elements that fulfill various functions. Among a great number of PMs encountered in daily conversations, I think is one of the most prevalent PMs in native speaker and non-native speaker discourse. Thus, the purpose of this…
Descriptors: Pragmatics, Computational Linguistics, Syntax, English (Second Language)
Mertler, Craig A.; Henriksen, Danah – Impacting Education: Journal on Transforming Professional Practice, 2018
This essay describes one institution's struggle to grow its EdD program by adding an equivalent online version of a successful face-to-face program. One of the challenges faced was that of creating a comparable experience for online students to share their ongoing action research, an activity that had long been part of the face-to-face version of…
Descriptors: Creativity, Innovation, Student Attitudes, Doctoral Programs
Cengel, Metin; Alkan, Ayse; Cayir, Esra – Online Submission, 2018
Increasing the quality and effectiveness of education and training, contributing to the social, political and economic structure of the countries is something that educators and educational policy makers are always working on. Increasing the quality of education and training nowadays can be achieved with the development of 21st century skills in…
Descriptors: Information Technology, Coding, Robotics, Computer Science Education

Peer reviewed
Direct link
