NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 3 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Bulut, Derman; Samur, Yavuz; Cömert, Zeynep – Smart Learning Environments, 2022
In the 2020s, it is clear that children now spend most of their days in front of the screen. During screen time, playing games is one of the most important activities of children. However, technology is developing day by day and innovations are quickly becoming a natural part of life. Therefore, children now need to be creative people who produce…
Descriptors: Grade 5, Grade 6, Creative Thinking, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Sreekanth, Anusha Parampalli; Viswanathan, Vimal K. – Engineering Design Graphics Journal, 2019
The efficiency and popularity of computer-aided design (CAD) packages have been continually improving over the past couple of decades. Most of the graduating engineers are proficient in their use and prefer using CAD models instead of simple freehand sketches to communicate their ideas. While these CAD models can enable better visualization of the…
Descriptors: Computer Assisted Design, Creativity, Engineering Education, College Freshmen
Kenneth Holstein; Erik Harpstead; Rebecca Gulotta; Jodi Forlizzi – Grantee Submission, 2020
As we design increasingly complex systems, we run up against fundamental limitations of human imagination. To support practice, it becomes essential to use authentic data and algorithms as design materials to augment designers' intuitions. Recent work has explored some dimensions of using data as a design material, suggesting the contours of a new…
Descriptors: Computer Simulation, Elementary Secondary Education, Educational Games, Computer Games