Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 3 |
| Since 2017 (last 10 years) | 10 |
Descriptor
Source
Author
| Adiv Gal | 1 |
| Angeli, Charoula | 1 |
| Cornelisse, Joran | 1 |
| Deepamala, N. | 1 |
| Draws, Tim | 1 |
| Finch, Lila | 1 |
| Gunbatar, Mustafa Serkan | 1 |
| Gökçe, Semirhan | 1 |
| Humble, Niklas | 1 |
| Marsman, Maarten | 1 |
| Moreno, Celeste | 1 |
| More ▼ | |
Publication Type
| Reports - Research | 10 |
| Journal Articles | 9 |
| Tests/Questionnaires | 2 |
| Speeches/Meeting Papers | 1 |
Education Level
Audience
Location
| Turkey | 2 |
| Finland | 1 |
| Israel | 1 |
| Netherlands (Amsterdam) | 1 |
| Poland | 1 |
Laws, Policies, & Programs
Assessments and Surveys
| California Critical Thinking… | 1 |
What Works Clearinghouse Rating
Panskyi, Taras; Rowinska, Zdzislawa – Informatics in Education, 2021
This paper presents an innovative educational approach to organizing the out-of-school teaching of programming in middle childhood. The proposed DGBL model includes three distinct educational phases, i.e. learning visual programming, programming and robotics, and programming and electronics. The research was carried out during the school years of…
Descriptors: Holistic Approach, Video Games, Game Based Learning, Teaching Methods
Adiv Gal – Elementary School Journal, 2025
This study explores the impact of a hackathon as a pedagogical tool to promote twenty-first-century skills among fifth-grade students in a rural elementary school in northern Israel. The research question focuses on the extent to which a hackathon can develop these skills from the students' own perspective. Utilizing a case-study approach, the…
Descriptors: Programming, Computer Science Education, Computer Uses in Education, Skill Development
Humble, Niklas – Education and Information Technologies, 2023
Due to increased need of professionals on the future labour market with competence in programming, many countries have integrated programming in kindergarten to grade 12 (K-12) education. In 2017, programming was integrated in Swedish primary and secondary school curriculum and the courses of Mathematics and Technology. Research has highlighted…
Descriptors: Secondary School Students, Mathematics Instruction, Programming, Teaching Methods
Sarafoglou, Alexandra; van der Heijden, Anna; Draws, Tim; Cornelisse, Joran; Wagenmakers, Eric-Jan; Marsman, Maarten – Psychology Learning and Teaching, 2022
Current developments in the statistics community suggest that modern statistics education should be structured holistically, that is, by allowing students to work with real data and to answer concrete statistical questions, but also by educating them about alternative frameworks, such as Bayesian inference. In this article, we describe how we…
Descriptors: Bayesian Statistics, Thinking Skills, Undergraduate Students, Psychology
Pöllänen, Sinikka; Pöllänen, Kari – Design and Technology Education, 2019
Continually increasing demands are being placed on the educational system to prepare students with technical skills due to the exponential implementation of information, technology and automation in the workforce. Students should work with design, problemsolving and computational methods and tools early on in their school lives in basic education…
Descriptors: Computation, Elementary Secondary Education, Programming, Foreign Countries
Gunbatar, Mustafa Serkan – Contemporary Educational Technology, 2018
This study aimed to determine undergraduate and associate degree students' computer programming attitude and self-efficacy levels, and compare them according to thinking style, gender, department, weekly study time, and programming experience variables. The study employed the correlational research model. The researcher attempted to reach all…
Descriptors: Undergraduate Students, Associate Degrees, Programming, Computer Attitudes
Deepamala, N.; Shobha, G. – Journal of Technology and Science Education, 2018
Final year or Capstone Project is the final and important phase of the undergraduate curriculum in a Computer Science Engineering program. Final year project is a course where all the skills learnt by the students in the course are applied and evaluated. The important aspects in the delivery of this course are (i) developing a model to train the…
Descriptors: Curriculum, Holistic Approach, Learning Experience, Undergraduate Students
Angeli, Charoula; Xerou, Eftychia; Nicolau, Maria – International Association for Development of the Information Society, 2019
The main purpose of the study was to investigate K-2 children's development of computational thinking skills through an activity with Blue-Bot, a floor programmable robot. Twenty children between six and seven years old participated in the study. Children were engaged in problem-solving activities with the Blue-Bot to learn how to program it and…
Descriptors: Robotics, Thinking Skills, Water, Elementary School Students
Finch, Lila; Moreno, Celeste; Shapiro, R. Benjamin – Cognition and Instruction, 2021
Creating learning environments that integrate arts, sciences, and computing in education can improve learning in these disciplines. In particular, transdisciplinary integrations of these disciplines can lead to expansive alterations or dissolutions of epistemological, ideological, and methodological boundaries. We wish to support teachers in the…
Descriptors: Interdisciplinary Approach, Learning Processes, Thinking Skills, Epistemology
Gökçe, Semirhan; Yenmez, Arzu Aydogan; Özpinar, Ilknur – International Education Studies, 2017
Recent developments in technology have changed the learner's profile and the learning outcomes. Today, with the emergence of higher-order thinking skills and computer literacy skills, teaching through traditional methods is likely to fail to achieve the learning outcomes. That is why; teachers and teacher candidates are expected to have computer…
Descriptors: Foreign Countries, Undergraduate Students, Mathematics Education, Elementary School Mathematics

Peer reviewed
Direct link
