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Elina Jääskä; Jaakko Kujala; Kirsi Aaltonen – Cogent Education, 2023
The earned value management (EVM) is a project management method for monitoring and controlling project expenditure and progress. Teaching EVM is challenging as the method may appear theoretical, mathematical, and disconnected from the uncertainty of real-life projects. Educational games have been suggested as one method to influence students'…
Descriptors: Game Based Learning, Program Administration, Program Effectiveness, Educational Games
Office of Career, Technical, and Adult Education, US Department of Education, 2025
On July 31, 2018, the "Strengthening Career and Technical Education for the 21st Century Act" (Public Law 115-224) (Perkins V, the Act, or statute), was signed into law and thus reauthorized and amended the "Carl D. Perkins Career and Technical Education Act of 2006." The U.S. Department of Education's (Department) Office of…
Descriptors: Educational Legislation, Federal Legislation, Vocational Education, Guides
Habouba-Belinky, Inna; Parush, Avi – Journal of Interactive Learning Research, 2020
The effect of simulator-triggered team debriefing on team cognition and teamwork was explored in the context of simulator-based training of project management. Specifically, a simulator-generated feedback based on the dynamic state of the simulated project was displayed to students to trigger team debriefing. The experiment took place as part of a…
Descriptors: Teamwork, Program Administration, Cognitive Processes, Feedback (Response)

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